Player Matchup

Tiamat
Tiamat
BashButtons
Tiamat
Level 152
God Stats
3W - 6L
1,771 SR
Queue Stats
374W - 363L
1,543 Elo+
Party 1
Rama
Rama
Blushhy
Rama
Level 178
God Stats
3W - 1L
1,250 SR
Queue Stats
204W - 201L
1,478 Elo+
Solo
Cerberus
Cerberus
McChickie69
Cerberus
Level 44
God Stats
8W - 6L
1,440 SR
Queue Stats
260W - 266L
1,371 Elo+
Party 1
Xing Tian
Xing Tian
nLukazz
Xing Tian
Level 169
God Stats
20W - 11L
1,650 SR
Queue Stats
957W - 951L
1,496 Elo+
Solo
Cliodhna
Cliodhna
paultjuh
Cliodhna
Level 133
God Stats
7W - 4L
1,614 SR
Queue Stats
165W - 156L
1,486 Elo+
Party 1
Team Averages
Level 135
1,545 SR
1,475 Elo+

VS

Team Averages
Level 100
1,619 SR
1,441 Elo+
Ratatoskr
Ratatoskr
BuddhaEZ
Ratatoskr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,339 Elo+
Solo
Danzaburou
Danzaburou
DeltaRho2K
Danzaburou
Level 156
God Stats
11W - 7L
1,662 SR
Queue Stats
565W - 574L
1,476 Elo+
Solo
Odin
Odin
SaberMyBeloved
Odin
Level 83
God Stats
4W - 4L
1,662 SR
Queue Stats
149W - 139L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WeezyBlade11
Morgan Le Fay
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 117L
1,379 Elo+
Solo
Sol
Sol
dardan98
Sol
Level 107
God Stats
1W - 1L
1,773 SR
Queue Stats
359W - 335L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 4 / 14
11,368
758
13,377
14,355
9,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Blushhy
Rama
20
8 / 2 / 12
12,032
802
17,653
15,232
8,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
McChickie69
Cerberus
16
2 / 2 / 14
10,791
719
4,491
24,618
28,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
nLukazz
Xing Tian
17
1 / 5 / 12
11,151
743
6,039
27,724
29,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
paultjuh
Cliodhna
20
8 / 1 / 11
12,194
813
16,374
17,289
9,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BuddhaEZ
Ratatoskr
16
2 / 6 / 7
9,178
612
9,468
15,044
18,093
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DeltaRho2K
Danzaburou
19
5 / 5 / 6
11,094
740
19,536
12,746
7,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 6 / 7
9,288
619
10,704
19,672
28,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
WeezyBlade11
Morgan Le Fay
18
4 / 6 / 8
10,887
726
25,974
14,640
8,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 0 / 0
4,088
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
23
Kills
12
14
Deaths
23
63
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
4
14
2.75
W
Rama
Blushhy
Rama
8
2
12
7
L
Ratatoskr
BuddhaEZ
Ratatoskr
2
6
7
0.92
L
Danzaburou
DeltaRho2K
Danzaburou
5
5
6
1.6
W
Cerberus
McChickie69
Cerberus
2
2
14
4.5
L
1
6
7
0.75
L
Morgan Le Fay
WeezyBlade11
Morgan Le Fay
4
6
8
1.33
L
0
0
0
0
W
Xing Tian
nLukazz
Xing Tian
1
5
12
1.4
W
Cliodhna
paultjuh
Cliodhna
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,934
Damage
65,682
99,218
Taken
62,102
85,552
Mitigated
61,797
40,215
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,377
537
2,707
4,025
14,355
9,848
1,289
5,021
9,267
38,274
0
W
Rama
Blushhy
Rama
17,653
14,190
1,948
4,297
15,232
8,570
4,642
3,636
11,410
0
38,997
L
Ratatoskr
BuddhaEZ
Ratatoskr
9,468
739
802
2,096
15,044
18,093
0
5,302
9,742
0
13,813
L
Danzaburou
DeltaRho2K
Danzaburou
19,536
4,261
438
1,692
12,746
7,230
743
4,008
8,738
0
38,354
W
Cerberus
McChickie69
Cerberus
4,491
208
1,724
7,596
24,618
28,069
451
7,160
17,063
9,657
898
L
10,704
673
207
2,418
19,672
28,014
360
8,214
11,458
664
16,873
L
Morgan Le Fay
WeezyBlade11
Morgan Le Fay
25,974
2,403
1,053
3,318
14,640
8,460
700
5,485
9,155
50,546
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
nLukazz
Xing Tian
6,039
416
1,191
6,385
27,724
29,799
222
5,707
21,500
16,800
0
W
Cliodhna
paultjuh
Cliodhna
16,374
858
4,535
5,807
17,289
9,266
1,501
5,114
12,085
0
36,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,536
Gold Earned
44,535
194
Minions Killed
119
0
Camps Cleared
0
1,441,621
Distance Traveled
1,006,432
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,368
758
63
4
0
253,155
0
W
Rama
12,032
802
47
3
0
269,597
0
L
Ratatoskr
9,178
612
6
0
0
257,971
0
L
Danzaburou
11,094
740
43
3
0
266,980
0
W
Cerberus
10,791
719
17
1
0
317,355
0
L
Odin
9,288
619
10
1
0
234,164
1
L
Morgan Le Fay
10,887
726
60
4
0
247,317
0
L
Sol
4,088
273
0
0
0
0
0
W
Xing Tian
11,151
743
15
1
0
270,874
0
W
Cliodhna
12,194
813
52
3
0
330,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role