Player Matchup

Pele
Pele
DadioPatio
Pele
Level 107
God Stats
9W - 4L
1,870 SR
Queue Stats
165W - 145L
1,515 Elo+
Solo
Horus
Horus
FallenXAngel495
Horus
Level 127
God Stats
5W - 6L
1,291 SR
Queue Stats
278W - 292L
1,495 Elo+
Solo
Sylvanus
Sylvanus
ItsGDAWG
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,305 Elo+
Solo
Neith
Neith
Kruler
Neith
Level 109
God Stats
82W - 116L
1,547 SR
Queue Stats
131W - 180L
1,507 Elo+
Solo
Zeus
Zeus
guydolf
Zeus
Level 150
God Stats
3W - 3L
1,660 SR
Queue Stats
478W - 471L
1,420 Elo+
Solo
Team Averages
Level 128
1,574 SR
1,448 Elo+

VS

Team Averages
Level 114
1,545 SR
1,493 Elo+
Janus
Janus
ElvisTeck83
Janus
Level 84
God Stats
28W - 14L
1,673 SR
Queue Stats
51W - 55L
1,576 Elo+
Party 1
Amaterasu
Amaterasu
LMT 4quiles
Amaterasu
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 18L
1,457 Elo+
Party 1
Mercury
Mercury
SHIFTERSGHOST
Mercury
Level 52
God Stats
3W - 0L
1,231 SR
Queue Stats
7W - 4L
1,596 Elo+
Party 2
Hel
Hel
Wyatts Dead
Hel
Level 146
God Stats
1W - 0L
1,712 SR
Queue Stats
9W - 9L
1,411 Elo+
Party 2
Chiron
Chiron
seasaltbottle
Chiron
Level 158
God Stats
14W - 12L
1,610 SR
Queue Stats
414W - 416L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,228
581
4,406
8,471
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,341
593
3,373
5,827
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
ItsGDAWG
Sylvanus
10
0 / 0 / 2
4,847
539
3,360
6,332
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Kruler
Neith
1
0 / 0 / 0
3,274
364
0
171
41
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
guydolf
Zeus
8
0 / 3 / 1
4,743
527
1,732
4,491
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,683
743
6,045
3,900
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LMT 4quiles
Amaterasu
10
1 / 1 / 3
5,436
604
2,134
6,581
4,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
9
1 / 0 / 3
5,034
559
1,293
5,436
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 1
4,737
526
1,654
5,614
2,376
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 2 / 3
4,659
518
3,270
6,010
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
8
8
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
6
0
1
6.5
L
1
2
0
0.5
L
Sylvanus
ItsGDAWG
Sylvanus
0
0
2
1
L
Neith
Kruler
Neith
0
0
0
0
W
Amaterasu
LMT 4quiles
Amaterasu
1
1
3
2.5
W
Mercury
1
0
3
2.5
W
0
1
1
0.5
L
Zeus
guydolf
Zeus
0
3
1
0.17
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,871
Damage
14,396
25,292
Taken
27,541
10,929
Mitigated
10,764
6,786
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,406
1,582
0
1,788
8,471
2,807
0
3,048
5,423
0
33,748
W
6,045
672
0
1,357
3,900
1,184
0
995
2,905
46,648
0
L
3,373
1,532
0
1,942
5,827
3,153
0
1,537
4,290
0
33,082
L
Sylvanus
ItsGDAWG
Sylvanus
3,360
1,501
0
2,374
6,332
3,512
0
1,296
5,036
22,001
6,586
L
Neith
Kruler
Neith
0
0
0
2
171
41
0
0
171
0
282
W
Amaterasu
LMT 4quiles
Amaterasu
2,134
960
0
2,127
6,581
4,024
0
329
5,923
0
33,254
W
Mercury
1,293
668
26
558
5,436
1,519
0
513
4,923
0
31,303
W
1,654
597
1,004
2,550
5,614
2,376
0
1,340
4,235
19,419
0
L
Zeus
guydolf
Zeus
1,732
459
0
680
4,491
1,416
0
1,818
2,673
28,235
0
W
3,270
962
174
845
6,010
1,661
0
1,571
4,439
0
26,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
26,549
209
Minions Killed
271
0
Camps Cleared
0
656,072
Distance Traveled
950,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,228
581
52
6
0
194,747
0
W
Janus
6,683
743
84
9
0
200,531
0
L
Horus
5,341
593
62
7
0
160,160
0
L
Sylvanus
4,847
539
48
5
0
132,073
0
L
Neith
3,274
364
1
0
0
19,544
0
W
Amaterasu
5,436
604
55
6
0
204,550
2
W
Mercury
5,034
559
55
6
0
210,315
0
W
Hel
4,737
526
19
2
0
158,679
0
L
Zeus
4,743
527
46
5
0
149,548
4
W
Chiron
4,659
518
58
6
0
176,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role