Player Matchup

Osiris
Osiris
 
Osiris
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Deluxe80
Bacchus
Level 59
God Stats
4W - 5L
1,643 SR
Queue Stats
59W - 71L
1,476 Elo+
Party 2
Hachiman
Hachiman
Gamer2kill
Hachiman
Level 64
God Stats
1W - 2L
1,365 SR
Queue Stats
71W - 71L
1,530 Elo+
Party 2
Tyr
Tyr
has29
Tyr
Level 83
God Stats
1W - 1L
1,792 SR
Queue Stats
60W - 66L
1,447 Elo+
Party 2
Janus
Janus
kakashihatake22
Janus
Level 104
God Stats
4W - 4L
1,501 SR
Queue Stats
68W - 72L
1,540 Elo+
Party 2
Team Averages
Level 75
1,560 SR
1,499 Elo+

VS

Team Averages
Level 123
1,563 SR
1,536 Elo+
Nu Wa
Nu Wa
Berbaebel
Nu Wa
Level 144
God Stats
29W - 39L
1,423 SR
Queue Stats
381W - 372L
1,485 Elo+
Party 3
Ares
Ares
DKDRIX
Ares
Level 128
God Stats
7W - 9L
1,527 SR
Queue Stats
196W - 194L
1,568 Elo+
Party 3
Tyr
Tyr
Drakar111
Tyr
Level 172
God Stats
7W - 11L
1,566 SR
Queue Stats
376W - 345L
1,485 Elo+
Party 3
Thor
Thor
Dusey
Thor
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,560 Elo+
Party 1
Izanami
Izanami
Zwembadje
Izanami
Level 100
God Stats
6W - 2L
1,801 SR
Queue Stats
66W - 48L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 3 / 0
5,231
476
3,471
9,845
9,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Deluxe80
Bacchus
8
0 / 4 / 0
5,251
477
2,142
7,400
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Gamer2kill
Hachiman
11
1 / 4 / 0
6,086
553
4,461
8,994
3,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
has29
Tyr
8
0 / 3 / 1
5,216
474
1,780
8,342
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 1
6,340
576
3,411
7,178
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Berbaebel
Nu Wa
12
2 / 1 / 4
6,520
593
4,706
3,301
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
DKDRIX
Ares
11
1 / 0 / 3
6,200
564
2,639
5,220
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 0 / 1
7,694
699
5,982
8,740
6,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
Dusey
Thor
12
5 / 0 / 2
6,753
614
5,603
8,613
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Zwembadje
Izanami
12
6 / 1 / 1
7,146
650
4,914
5,496
2,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
17
17
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
W
Nu Wa
Berbaebel
Nu Wa
2
1
4
4
W
Ares
DKDRIX
Ares
1
0
3
2.5
L
Bacchus
Deluxe80
Bacchus
0
4
0
0
W
3
0
1
3.5
W
Thor
Dusey
Thor
5
0
2
6
L
Hachiman
Gamer2kill
Hachiman
1
4
0
0.25
W
Izanami
Zwembadje
Izanami
6
1
1
6.5
L
Tyr
has29
Tyr
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
23,844
41,759
Taken
31,370
25,311
Mitigated
16,541
10,679
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,471
1,449
0
1,969
9,845
9,092
0
810
9,035
0
22,872
W
Nu Wa
Berbaebel
Nu Wa
4,706
1,198
0
1,232
3,301
1,011
0
1,301
2,000
49,226
0
W
Ares
DKDRIX
Ares
2,639
160
0
2,217
5,220
3,896
0
850
4,370
17,903
0
L
Bacchus
Deluxe80
Bacchus
2,142
312
0
1,270
7,400
7,386
0
1,951
5,449
13,103
0
W
5,982
1,362
0
4,810
8,740
6,246
0
254
8,486
0
59,024
W
Thor
Dusey
Thor
5,603
1,113
0
722
8,613
3,279
0
1,753
6,860
0
43,076
L
Hachiman
Gamer2kill
Hachiman
4,461
2,427
0
3,237
8,994
3,086
0
1,118
7,876
0
45,383
W
Izanami
Zwembadje
Izanami
4,914
3,544
0
1,561
5,496
2,109
0
1,395
4,101
0
58,709
L
Tyr
has29
Tyr
1,780
288
0
3,578
8,342
3,160
0
1,318
7,024
0
29,783
L
3,411
317
0
625
7,178
2,587
0
2,148
5,030
51,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
34,313
285
Minions Killed
409
0
Camps Cleared
0
1,098,271
Distance Traveled
1,147,971
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,231
476
32
3
0
208,284
0
W
Nu Wa
6,520
593
85
8
0
201,905
5
W
Ares
6,200
564
27
2
0
240,315
0
L
Bacchus
5,251
477
20
2
0
221,526
0
W
Tyr
7,694
699
123
11
0
252,386
3
W
Thor
6,753
614
70
6
0
249,896
0
L
Hachiman
6,086
553
85
8
0
209,574
2
W
Izanami
7,146
650
104
9
0
203,469
0
L
Tyr
5,216
474
52
5
0
249,752
3
L
Janus
6,340
576
96
9
0
209,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role