Player Matchup

Kali
Kali
MylesWsntDwn
Kali
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 72L
1,464 Elo+
Solo
Chiron
Chiron
Tyniner
Chiron
Level 47
God Stats
2W - 0L
1,830 SR
Queue Stats
16W - 18L
1,562 Elo+
Solo
Agni
Agni
XxKaOS_TaLEnTxX
Agni
Level 161
God Stats
32W - 21L
1,444 SR
Queue Stats
391W - 366L
1,515 Elo+
Solo
Hercules
Hercules
kNario14
Hercules
Level 30
God Stats
3W - 6L
1,303 SR
Queue Stats
310W - 277L
1,501 Elo+
Party 1
Nox
Nox
robertogs75
Nox
Level 108
God Stats
65W - 64L
1,492 SR
Queue Stats
576W - 535L
1,469 Elo+
Party 1
Team Averages
Level 79
1,514 SR
1,502 Elo+

VS

Team Averages
Level 140
1,457 SR
1,503 Elo+
Loki
Loki
BumsDomination
Loki
Level 148
God Stats
171W - 117L
1,633 SR
Queue Stats
330W - 290L
1,593 Elo+
Solo
Lancelot
Lancelot
ICEBEARinc
Lancelot
Level 129
God Stats
22W - 22L
1,479 SR
Queue Stats
76W - 90L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
diablo_teatro
Heimdallr
Level 148
God Stats
1W - 1L
1,282 SR
Queue Stats
47W - 46L
1,533 Elo+
Solo
Cthulhu
Cthulhu
insane_slasher12
Cthulhu
Level 148
God Stats
3W - 2L
1,707 SR
Queue Stats
172W - 180L
1,501 Elo+
Party 2
Horus
Horus
vNghiitMerry
Horus
Level 125
God Stats
0W - 5L
1,185 SR
Queue Stats
462W - 484L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 2
11,070
651
9,534
16,628
8,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Tyniner
Chiron
13
1 / 2 / 5
7,603
447
11,287
9,509
4,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 3 / 5
9,996
588
18,936
8,889
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
kNario14
Hercules
14
0 / 5 / 5
8,128
478
8,165
17,086
14,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 12
8,482
499
5,329
12,570
14,542
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 1
11,321
666
12,279
10,865
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
ICEBEARinc
Lancelot
15
4 / 4 / 3
9,336
549
11,754
16,106
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
diablo_teatro
Heimdallr
13
0 / 4 / 3
7,742
455
7,822
13,540
6,540
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 5 / 1
7,542
444
5,613
15,186
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 2
8,321
489
5,555
17,690
15,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
13
13
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
2
1
3.75
L
Lancelot
ICEBEARinc
Lancelot
4
4
3
1.38
W
11
1
2
12
W
Chiron
Tyniner
Chiron
1
2
5
1.75
W
6
3
5
2.83
L
Heimdallr
diablo_teatro
Heimdallr
0
4
3
0.38
L
0
5
1
0.1
W
Hercules
kNario14
Hercules
0
5
5
0.5
W
0
2
12
3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,251
Damage
43,023
64,682
Taken
73,387
44,684
Mitigated
48,198
19,602
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,279
3,902
0
2,242
10,865
4,756
3,894
1,084
9,781
0
99,874
L
Lancelot
ICEBEARinc
Lancelot
11,754
1,886
0
500
16,106
7,331
0
4,938
11,168
0
65,551
W
9,534
3,979
0
6,341
16,628
8,178
0
557
16,038
0
98,773
W
Chiron
Tyniner
Chiron
11,287
5,986
941
1,915
9,509
4,017
44
2,104
7,331
0
60,611
W
18,936
1,337
0
1,100
8,889
3,572
274
94
8,340
86,609
0
L
Heimdallr
diablo_teatro
Heimdallr
7,822
3,386
0
4,240
13,540
6,540
260
3,913
9,627
0
66,161
L
5,613
251
471
2,522
15,186
13,877
0
3,820
11,366
18,979
0
W
Hercules
kNario14
Hercules
8,165
4,042
0
5,915
17,086
14,375
0
702
16,333
0
56,047
W
5,329
1,072
150
3,240
12,570
14,542
58
2,156
10,277
22,998
0
L
5,555
2,497
590
4,115
17,690
15,694
0
10,510
7,180
0
53,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
44,262
472
Minions Killed
429
0
Camps Cleared
0
1,782,342
Distance Traveled
1,686,606
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,321
666
137
8
0
363,053
4
L
Lancelot
9,336
549
83
5
0
375,972
0
W
Kali
11,070
651
142
8
0
410,804
0
W
Chiron
7,603
447
94
6
0
318,572
0
W
Agni
9,996
588
129
8
0
342,245
4
L
Heimdallr
7,742
455
112
7
0
308,805
1
L
Cthulhu
7,542
444
18
1
0
309,981
0
W
Hercules
8,128
478
78
5
0
339,354
0
W
Nox
8,482
499
29
2
0
371,367
0
L
Horus
8,321
489
79
5
0
328,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role