Player Matchup

Raijin
Raijin
Craker165
Raijin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,354 Elo+
Party 1
Nike
Nike
baybox
Nike
Level 138
God Stats
3W - 0L
1,745 SR
Queue Stats
45W - 45L
1,354 Elo+
Party 1
Charybdis
Charybdis
suprimlonk
Charybdis
Level 29
God Stats
2W - 3L
1,219 SR
Queue Stats
10W - 13L
1,217 Elo+
Party 1
Team Averages
Level 76
1,488 SR
1,309 Elo+

VS

Team Averages
Level 48
1,434 SR
1,369 Elo+
Morgan Le Fay
Morgan Le Fay
Keriko17
Morgan Le Fay
Level 23
God Stats
37W - 49L
1,392 SR
Queue Stats
87W - 111L
1,378 Elo+
Party 2
King Arthur
King Arthur
killzoneDarker
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,252 Elo+
Solo
Artemis
Artemis
urpeur
Artemis
Level 59
God Stats
1W - 1L
1,410 SR
Queue Stats
26W - 28L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Craker165
Raijin
15
1 / 2 / 9
11,882
743
11,515
13,450
4,502
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
baybox
Nike
17
8 / 2 / 8
13,481
843
17,399
17,895
21,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
suprimlonk
Charybdis
16
7 / 2 / 7
13,241
828
9,710
10,637
3,615
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Keriko17
Morgan Le Fay
14
2 / 5 / 4
11,370
711
20,018
15,190
6,309
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
killzoneDarker
King Arthur
13
1 / 6 / 5
10,582
661
3,228
18,933
22,559
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Artemis
urpeur
Artemis
14
3 / 5 / 2
11,316
707
12,349
13,156
5,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
6
6
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Raijin
Craker165
Raijin
1
2
9
2.75
L
Morgan Le Fay
Keriko17
Morgan Le Fay
2
5
4
0.8
W
Nike
baybox
Nike
8
2
8
6
L
King Arthur
killzoneDarker
King Arthur
1
6
5
0.58
W
Charybdis
suprimlonk
Charybdis
7
2
7
5.25
L
Artemis
urpeur
Artemis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
35,595
41,982
Taken
47,279
29,166
Mitigated
34,094
5,582
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Craker165
Raijin
11,515
329
0
757
13,450
4,502
45
7,576
5,874
67,751
0
L
Morgan Le Fay
Keriko17
Morgan Le Fay
20,018
3,572
160
1,895
15,190
6,309
0
2,941
12,249
60,103
0
W
Nike
baybox
Nike
17,399
1,190
0
3,634
17,895
21,049
234
7,785
10,110
0
52,485
L
King Arthur
killzoneDarker
King Arthur
3,228
427
0
500
18,933
22,559
0
5,711
13,222
0
21,962
W
Charybdis
suprimlonk
Charybdis
9,710
5,612
0
1,191
10,637
3,615
2,382
5,091
5,546
0
54,256
L
Artemis
urpeur
Artemis
12,349
6,083
0
2,035
13,156
5,226
76
4,226
8,930
0
46,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
33,268
228
Minions Killed
153
0
Camps Cleared
0
880,396
Distance Traveled
743,078
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,882
743
99
6
0
282,379
0
L
Morgan Le Fay
11,370
711
73
5
0
246,016
0
W
Nike
13,481
843
46
3
0
312,554
4
L
King Arthur
10,582
661
24
2
0
269,714
0
W
Charybdis
13,241
828
83
5
0
285,463
0
L
Artemis
11,316
707
56
4
0
227,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role