Player Matchup

Raijin
Raijin
BakasYourDaddy
Raijin
Level 46
God Stats
1W - 2L
1,291 SR
Queue Stats
66W - 62L
1,518 Elo+
Party 1
Anubis
Anubis
LBOMB
Anubis
Level 165
God Stats
2W - 2L
1,500 SR
Queue Stats
540W - 560L
1,570 Elo+
Solo
Artio
Artio
MythicLegend96
Artio
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 134L
1,570 Elo+
Solo
Apollo
Apollo
VSVP Nick
Apollo
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
594W - 575L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
Ziizus
Gilgamesh
Level 100
God Stats
0W - 8L
972 SR
Queue Stats
81W - 82L
1,529 Elo+
Party 1
Team Averages
Level 125
1,353 SR
1,550 Elo+

VS

Team Averages
Level 145
1,525 SR
1,513 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaLucky7
Ah Muzen Cab
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,463 Elo+
Solo
Chaac
Chaac
Kitty Monger
Chaac
Level 126
God Stats
2W - 2L
1,853 SR
Queue Stats
44W - 53L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
deathmonkey56
Baron Samedi
Level 154
God Stats
1W - 0L
1,596 SR
Queue Stats
29W - 38L
1,445 Elo+
Party 2
Jing Wei
Jing Wei
mogmaster696
Jing Wei
Level 154
God Stats
2W - 1L
1,173 SR
Queue Stats
141W - 111L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
9,814
654
11,625
9,862
4,693
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
LBOMB
Anubis
19
11 / 7 / 12
12,083
806
20,787
18,522
12,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 5 / 14
10,267
684
7,737
27,535
33,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
VSVP Nick
Apollo
19
9 / 4 / 11
12,073
805
22,143
20,303
10,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Ziizus
Gilgamesh
17
1 / 4 / 15
10,017
668
10,025
18,313
23,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
2 / 9 / 16
11,208
747
12,618
23,018
16,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
DaLucky7
Ah Muzen Cab
19
8 / 5 / 9
12,657
844
19,552
12,890
7,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 14
12,571
838
15,376
26,023
38,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
deathmonkey56
Baron Samedi
20
4 / 3 / 14
11,961
797
23,075
16,272
19,967
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
mogmaster696
Jing Wei
19
5 / 6 / 11
11,906
794
14,843
16,859
8,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
26
Kills
24
24
Deaths
28
62
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
9
16
1.11
L
4
4
10
2.25
W
Ah Muzen Cab
DaLucky7
Ah Muzen Cab
8
5
9
2.5
W
5
5
14
2.4
L
Anubis
LBOMB
Anubis
11
7
12
2.43
L
1
5
14
1.6
L
Apollo
VSVP Nick
Apollo
9
4
11
3.63
L
Gilgamesh
Ziizus
Gilgamesh
1
4
15
2.13
W
Baron Samedi
deathmonkey56
Baron Samedi
4
3
14
3.67
W
Jing Wei
mogmaster696
Jing Wei
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,317
Damage
85,464
94,535
Taken
95,062
85,003
Mitigated
90,845
31,185
Healing
31,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,618
5,987
838
5,008
23,018
16,555
60
8,092
14,926
0
18,434
L
11,625
756
1,253
1,508
9,862
4,693
87
1,766
8,096
20,069
0
W
Ah Muzen Cab
DaLucky7
Ah Muzen Cab
19,552
8,633
1,239
1,985
12,890
7,148
2,024
5,790
7,100
0
45,871
W
15,376
1,490
815
8,031
26,023
38,211
655
11,987
14,036
272
30,054
L
Anubis
LBOMB
Anubis
20,787
1,023
3,025
4,359
18,522
12,560
83
2,561
15,961
41,194
0
L
7,737
610
4,853
7,102
27,535
33,283
0
11,654
15,881
14,230
0
L
Apollo
VSVP Nick
Apollo
22,143
14,807
899
5,761
20,303
10,752
1,482
2,158
18,145
0
39,373
L
Gilgamesh
Ziizus
Gilgamesh
10,025
1,502
1,266
1,159
18,313
23,715
0
5,113
13,200
1,618
16,090
W
Baron Samedi
deathmonkey56
Baron Samedi
23,075
1,911
4,773
4,679
16,272
19,967
1,563
9,745
6,527
32,544
0
W
Jing Wei
mogmaster696
Jing Wei
14,843
11,803
816
3,365
16,859
8,964
4,031
5,973
10,886
0
37,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,254
Gold Earned
60,303
156
Minions Killed
160
0
Camps Cleared
0
1,190,723
Distance Traveled
1,337,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,208
747
5
0
0
260,385
0
L
Raijin
9,814
654
23
2
0
169,716
0
W
Ah Muzen Cab
12,657
844
58
4
0
271,987
0
W
Chaac
12,571
838
20
1
0
257,515
0
L
Anubis
12,083
806
56
4
0
204,179
0
L
Artio
10,267
684
7
0
0
269,675
0
L
Apollo
12,073
805
52
3
0
259,706
0
L
Gilgamesh
10,017
668
18
1
0
287,447
0
W
Baron Samedi
11,961
797
18
1
0
272,746
0
W
Jing Wei
11,906
794
59
4
0
274,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role