Player Matchup

Hun Batz
Hun Batz
Fluehlingslolle
Hun Batz
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 23L
1,369 Elo+
Party 2
Horus
Horus
Lefanor123
Horus
Level 37
God Stats
5W - 3L
1,624 SR
Queue Stats
23W - 31L
1,433 Elo+
Party 2
Hachiman
Hachiman
RaptusY0shi
Hachiman
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 12L
1,291 Elo+
Party 2
Sobek
Sobek
Rashplasy
Sobek
Level 25
God Stats
3W - 1L
1,673 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 2
Olorun
Olorun
Shiroel
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,435 Elo+
Party 2
Team Averages
Level 29
1,559 SR
1,383 Elo+

VS

Team Averages
Level 64
1,485 SR
1,403 Elo+
Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Apache375
Da Ji
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 172L
1,456 Elo+
Party 1
Bacchus
Bacchus
SouX
Bacchus
Level 16
God Stats
12W - 18L
1,501 SR
Queue Stats
89W - 91L
1,256 Elo+
Party 3
Thanatos
Thanatos
xBeastP90
Thanatos
Level 39
God Stats
20W - 17L
1,424 SR
Queue Stats
217W - 212L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
5 / 1 / 2
6,537
726
4,910
7,802
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
10
4 / 0 / 2
6,339
704
6,599
4,752
2,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RaptusY0shi
Hachiman
8
3 / 0 / 2
5,439
604
3,664
6,225
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Rashplasy
Sobek
7
1 / 1 / 4
5,237
582
2,191
5,180
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Shiroel
Olorun
10
4 / 1 / 2
6,354
706
7,306
5,648
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 3 / 0
4,933
548
3,830
6,698
2,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
 
Hel
6
0 / 6 / 0
3,992
444
849
7,277
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Apache375
Da Ji
9
1 / 4 / 1
4,990
554
3,402
8,376
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
SouX
Bacchus
7
1 / 2 / 1
4,727
525
3,760
7,715
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
xBeastP90
Thanatos
5
0 / 3 / 0
4,185
465
2,360
5,195
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
3
3
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
L
Hel
 
Hel
0
6
0
0
L
Da Ji
Apache375
Da Ji
1
4
1
0.38
W
Hun Batz
5
1
2
6
W
Horus
4
0
2
5
W
Hachiman
RaptusY0shi
Hachiman
3
0
2
4
W
Sobek
Rashplasy
Sobek
1
1
4
3
W
Olorun
Shiroel
Olorun
4
1
2
5
L
Bacchus
SouX
Bacchus
1
2
1
0.75
L
Thanatos
xBeastP90
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
14,201
29,607
Taken
35,261
13,269
Mitigated
13,972
9,494
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,830
1,973
0
1,739
6,698
2,044
0
1,289
5,409
0
25,563
L
Hel
 
Hel
849
166
77
1,252
7,277
2,265
0
4,374
2,864
10,889
0
L
Da Ji
Apache375
Da Ji
3,402
318
0
780
8,376
3,373
0
2,715
5,661
0
26,566
W
Hun Batz
4,910
2,150
0
1,688
7,802
3,017
0
303
7,499
0
50,297
W
Horus
6,599
3,088
0
1,921
4,752
2,649
80
644
4,108
0
36,031
W
Hachiman
RaptusY0shi
Hachiman
3,664
1,847
0
1,966
6,225
1,814
0
1,249
4,976
0
22,920
W
Sobek
Rashplasy
Sobek
2,191
267
0
1,757
5,180
3,994
0
1,590
3,590
9,409
0
W
Olorun
Shiroel
Olorun
7,306
3,447
0
2,162
5,648
1,795
773
823
4,825
39,481
0
L
Bacchus
SouX
Bacchus
3,760
940
0
1,276
7,715
5,035
0
1,119
6,518
12,140
0
L
Thanatos
xBeastP90
Thanatos
2,360
1,052
0
1,065
5,195
1,255
0
0
4,935
0
14,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
22,827
243
Minions Killed
140
0
Camps Cleared
0
949,949
Distance Traveled
828,083
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,933
548
40
4
0
169,949
0
L
Hel
3,992
444
19
2
0
148,555
4
L
Da Ji
4,990
554
36
4
0
203,169
0
W
Hun Batz
6,537
726
85
9
0
213,726
0
W
Horus
6,339
704
54
6
0
176,661
0
W
Hachiman
5,439
604
41
5
0
189,142
0
W
Sobek
5,237
582
8
1
0
197,524
0
W
Olorun
6,354
706
55
6
0
172,896
0
L
Bacchus
4,727
525
22
2
0
174,549
3
L
Thanatos
4,185
465
23
3
0
131,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role