Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Boubou08
Da Ji
Level 75
God Stats
3W - 2L
1,277 SR
Queue Stats
64W - 61L
1,503 Elo+
Solo
Anubis
Anubis
HonBadger
Anubis
Level 45
God Stats
12W - 11L
1,525 SR
Queue Stats
147W - 138L
1,439 Elo+
Solo
Hera
Hera
Joeyyp
Hera
Level 104
God Stats
6W - 7L
1,412 SR
Queue Stats
51W - 64L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
Teshh
Cernunnos
Level 105
God Stats
6W - 0L
1,899 SR
Queue Stats
78W - 90L
1,461 Elo+
Party 2
Team Averages
Level 78
1,523 SR
1,472 Elo+

VS

Team Averages
Level 97
1,577 SR
1,435 Elo+
Hera
Hera
AcidPeanutz
Hera
Level 88
God Stats
6W - 6L
1,440 SR
Queue Stats
101W - 114L
1,460 Elo+
Party 1
Tyr
Tyr
Direal
Tyr
Level 66
God Stats
4W - 4L
1,656 SR
Queue Stats
287W - 266L
1,473 Elo+
Party 1
Nox
Nox
JeTrooX2
Nox
Level 157
God Stats
0W - 1L
1,769 SR
Queue Stats
31W - 30L
1,435 Elo+
Solo
Medusa
Medusa
RipxGodx
Medusa
Level 64
God Stats
0W - 1L
1,519 SR
Queue Stats
6W - 10L
1,273 Elo+
Solo
Thor
Thor
xetaril
Thor
Level 109
God Stats
10W - 11L
1,504 SR
Queue Stats
81W - 88L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 1
4,514
645
299
2,304
802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Boubou08
Da Ji
8
2 / 2 / 1
5,008
715
1,942
5,942
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
HonBadger
Anubis
9
4 / 2 / 1
5,980
854
5,017
4,085
1,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
Joeyyp
Hera
8
4 / 0 / 0
5,034
719
3,686
2,697
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Teshh
Cernunnos
7
1 / 1 / 0
4,382
626
1,740
3,819
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,365
624
2,297
4,188
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Direal
Tyr
8
3 / 4 / 0
4,682
669
2,642
6,949
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 2 / 1
3,590
513
1,040
2,520
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
RipxGodx
Medusa
2
0 / 3 / 0
3,083
440
283
2,659
564
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
xetaril
Thor
7
1 / 2 / 3
4,367
624
1,656
6,689
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
11
Kills
5
5
Deaths
13
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
1
2
1
0.75
W
Da Ji
Boubou08
Da Ji
2
2
1
1.25
L
Tyr
Direal
Tyr
3
4
0
0.75
W
Anubis
HonBadger
Anubis
4
2
1
2.25
L
0
2
1
0.25
W
Hera
Joeyyp
Hera
4
0
0
4
L
Medusa
RipxGodx
Medusa
0
3
0
0
W
Cernunnos
Teshh
Cernunnos
1
1
0
1
L
Thor
xetaril
Thor
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,684
Damage
7,918
18,847
Taken
23,005
7,043
Mitigated
8,419
9,317
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
299
0
1,283
1,891
2,304
802
50
327
1,977
10,892
0
L
2,297
411
0
1,124
4,188
1,464
0
2,243
1,945
24,536
0
W
Da Ji
Boubou08
Da Ji
1,942
746
0
2,434
5,942
2,138
0
540
5,402
0
26,099
L
Tyr
Direal
Tyr
2,642
551
0
1,278
6,949
3,136
0
3,922
3,027
0
15,577
W
Anubis
HonBadger
Anubis
5,017
764
0
1,702
4,085
1,941
0
0
4,085
32,907
0
L
1,040
72
0
515
2,520
1,224
0
530
1,990
12,573
0
W
Hera
Joeyyp
Hera
3,686
534
0
715
2,697
832
15
783
1,914
25,041
0
L
Medusa
RipxGodx
Medusa
283
201
0
68
2,659
564
0
936
1,723
0
3,898
W
Cernunnos
Teshh
Cernunnos
1,740
427
0
1,292
3,819
1,330
215
1,687
2,132
0
25,341
L
Thor
xetaril
Thor
1,656
784
0
1,000
6,689
2,031
0
1,371
5,318
0
19,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
20,087
193
Minions Killed
124
0
Camps Cleared
0
707,769
Distance Traveled
652,285
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,514
645
12
2
0
138,051
0
L
Hera
4,365
624
43
6
0
142,265
1
W
Da Ji
5,008
715
59
8
0
147,467
0
L
Tyr
4,682
669
25
4
0
147,673
1
W
Anubis
5,980
854
52
7
0
128,277
0
L
Nox
3,590
513
16
2
0
120,816
0
W
Hera
5,034
719
32
5
0
164,037
0
L
Medusa
3,083
440
9
1
0
79,106
0
W
Cernunnos
4,382
626
38
5
0
129,937
4
L
Thor
4,367
624
31
4
0
162,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role