Player Matchup

Sun Wukong
Sun Wukong
BornCar84653568
Sun Wukong
Level 18
God Stats
4W - 8L
1,215 SR
Queue Stats
79W - 114L
1,078 Elo+
Party 2
Cupid
Cupid
Mattimus79
Cupid
Level 126
God Stats
376W - 373L
1,597 SR
Queue Stats
376W - 374L
1,508 Elo+
Solo
Sobek
Sobek
Thirdeyebudguy
Sobek
Level 45
God Stats
7W - 15L
1,268 SR
Queue Stats
35W - 68L
1,170 Elo+
Party 2
Team Averages
Level 63
1,360 SR
1,252 Elo+

VS

Team Averages
Level 80
1,339 SR
1,195 Elo+
Ares
Ares
BeardForceOne
Ares
Level 117
God Stats
23W - 18L
1,391 SR
Queue Stats
624W - 636L
1,216 Elo+
Party 1
Zeus
Zeus
Da WEWU
Zeus
Level 116
God Stats
10W - 6L
1,481 SR
Queue Stats
25W - 34L
1,334 Elo+
Solo
Izanami
Izanami
Greenking164388
Izanami
Level 8
God Stats
3W - 5L
1,145 SR
Queue Stats
7W - 14L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BornCar84653568
Sun Wukong
10
0 / 3 / 3
8,705
622
2,406
11,818
10,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
14
8 / 5 / 2
11,735
838
13,546
12,547
5,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 5
9,878
706
4,149
14,281
17,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 7
10,802
772
6,413
14,722
16,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Da WEWU
Zeus
14
2 / 4 / 8
10,766
769
14,731
6,301
2,306
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 5
11,609
829
11,051
8,791
4,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
13
13
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Sun Wukong
BornCar84653568
Sun Wukong
0
3
3
0.5
W
Zeus
Da WEWU
Zeus
2
4
8
1.5
W
7
2
5
4.75
L
Cupid
8
5
2
1.8
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
32,195
38,646
Taken
29,814
32,934
Mitigated
23,259
3,611
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,413
332
0
1,030
14,722
16,673
402
2,799
11,923
16,750
0
L
Sun Wukong
BornCar84653568
Sun Wukong
2,406
720
0
0
11,818
10,256
0
7,645
4,173
0
17,000
W
Zeus
Da WEWU
Zeus
14,731
706
0
0
6,301
2,306
1,374
611
5,690
55,516
0
W
11,051
7,260
0
1,027
8,791
4,280
1,446
1,566
7,225
0
39,382
L
Cupid
13,546
8,978
330
1,917
12,547
5,614
0
7,439
5,108
0
50,807
L
4,149
732
0
1,364
14,281
17,064
0
6,060
8,221
12,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
33,177
102
Minions Killed
145
0
Camps Cleared
0
694,430
Distance Traveled
741,218
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,802
772
13
1
0
278,018
0
L
Sun Wukong
8,705
622
24
2
0
206,092
0
W
Zeus
10,766
769
66
5
0
225,728
0
W
Izanami
11,609
829
66
5
0
237,472
0
L
Cupid
11,735
838
58
4
0
223,745
2
L
Sobek
9,878
706
20
1
0
264,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role