Player Matchup

Awilix
Awilix
BloopBelieves
Awilix
Level 148
God Stats
4W - 9L
1,593 SR
Queue Stats
167W - 154L
1,493 Elo+
Party 2
Cerberus
Cerberus
LordBloww
Cerberus
Level 47
God Stats
4W - 1L
1,617 SR
Queue Stats
12W - 19L
1,388 Elo+
Solo
Horus
Horus
LuckieRM
Horus
Level 18
God Stats
1W - 1L
1,539 SR
Queue Stats
11W - 19L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
Marzmellowz
Cernunnos
Level 69
God Stats
11W - 14L
1,518 SR
Queue Stats
130W - 125L
1,526 Elo+
Party 2
Anubis
Anubis
PolyN0va
Anubis
Level 159
God Stats
6W - 8L
1,318 SR
Queue Stats
141W - 136L
1,523 Elo+
Party 2
Team Averages
Level 88
1,517 SR
1,475 Elo+

VS

Team Averages
Level 121
1,555 SR
1,493 Elo+
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
ByorkAkaRaceist
Bellona
Level 35
God Stats
1W - 2L
1,586 SR
Queue Stats
27W - 21L
1,496 Elo+
Party 1
Ix Chel
Ix Chel
CrunchBarryz
Ix Chel
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
203W - 223L
1,511 Elo+
Party 3
Eset
Eset
ProPieMaker
Eset
Level 90
God Stats
2W - 1L
1,797 SR
Queue Stats
87W - 73L
1,504 Elo+
Party 1
Hachiman
Hachiman
Stevie Slides
Hachiman
Level 178
God Stats
0W - 6L
1,393 SR
Queue Stats
120W - 140L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
8,329
757
10,826
10,208
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
LordBloww
Cerberus
15
1 / 2 / 2
7,844
713
2,793
11,498
7,657
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
LuckieRM
Horus
15
4 / 0 / 5
8,699
791
9,164
13,116
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Marzmellowz
Cernunnos
13
0 / 2 / 6
7,491
681
8,629
9,496
4,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
PolyN0va
Anubis
17
3 / 2 / 6
9,058
823
14,972
10,779
5,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 2 / 6
7,733
703
3,649
12,625
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 2 / 4
8,058
733
9,699
12,096
14,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
CrunchBarryz
Ix Chel
14
2 / 1 / 3
7,667
697
10,542
6,533
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 5
8,008
728
13,206
8,707
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Stevie Slides
Hachiman
18
1 / 2 / 3
9,357
851
8,940
12,819
4,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
10
Kills
8
8
Deaths
10
27
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
6
1.5
W
2
2
8
3
L
3
2
4
2.5
L
Ix Chel
CrunchBarryz
Ix Chel
2
1
3
3.5
W
Cerberus
LordBloww
Cerberus
1
2
2
1
W
Horus
LuckieRM
Horus
4
0
5
6.5
W
Cernunnos
Marzmellowz
Cernunnos
0
2
6
1.5
W
Anubis
PolyN0va
Anubis
3
2
6
3
L
2
3
5
1.5
L
Hachiman
Stevie Slides
Hachiman
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,384
Damage
46,036
55,097
Taken
52,780
30,929
Mitigated
34,571
14,992
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,649
132
0
2,560
12,625
9,090
0
4,851
7,523
7,017
0
W
10,826
2,437
0
553
10,208
4,568
821
5,109
4,974
0
27,407
L
9,699
1,899
0
710
12,096
14,679
0
2,949
8,881
0
16,519
L
Ix Chel
CrunchBarryz
Ix Chel
10,542
1,355
797
1,012
6,533
2,701
0
1,295
5,194
27,860
0
W
Cerberus
LordBloww
Cerberus
2,793
53
0
4,283
11,498
7,657
47
3,574
7,423
18,205
0
W
Horus
LuckieRM
Horus
9,164
3,987
1,256
3,276
13,116
8,592
293
7,962
4,780
0
22,648
W
Cernunnos
Marzmellowz
Cernunnos
8,629
3,715
0
1,410
9,496
4,118
0
4,702
4,660
0
25,644
W
Anubis
PolyN0va
Anubis
14,972
896
0
4,214
10,779
5,994
310
6,050
4,602
47,340
0
L
13,206
1,048
751
1,338
8,707
3,225
0
3,385
5,225
31,217
0
L
Hachiman
Stevie Slides
Hachiman
8,940
5,954
0
4,315
12,819
4,876
258
5,285
7,482
0
57,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
40,823
231
Minions Killed
216
0
Camps Cleared
0
1,262,604
Distance Traveled
1,190,473
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,733
703
11
1
0
248,486
9
W
Awilix
8,329
757
43
4
0
263,382
0
L
Bellona
8,058
733
18
2
0
259,348
0
L
Ix Chel
7,667
697
43
4
0
234,042
0
W
Cerberus
7,844
713
55
5
0
235,023
0
W
Horus
8,699
791
30
3
0
276,186
0
W
Cernunnos
7,491
681
25
2
0
253,030
0
W
Anubis
9,058
823
78
7
0
234,983
0
L
Eset
8,008
728
39
4
0
233,994
0
L
Hachiman
9,357
851
105
10
0
214,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role