Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver V
 
Surtr
Silver V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
iCaus3
Kuzenbo
Silver V
Level 144
God Stats
38W - 49L
1,399 SR
Queue Stats
173W - 203L
472 MMR
Party 1
Hachiman
Hachiman
Silver III
pierce2015
Hachiman
Silver III
Level 67
God Stats
1W - 1L
1,816 SR
Queue Stats
46W - 63L
837 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,543 SR
1,162 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,437 SR
609 MMR
Geb
Geb
Bronze III
DirtDiver0905
Geb
Bronze III
Level 157
God Stats
4W - 5L
1,507 SR
Queue Stats
113W - 157L
38 MMR
Solo
Danzaburou
Danzaburou
Silver IV
GlizzyCadet
Danzaburou
Silver IV
Level 67
God Stats
14W - 21L
1,469 SR
Queue Stats
118W - 141L
738 MMR
Solo
Da Ji
Da Ji
Bronze III
HollowWulf
Da Ji
Bronze III
Level 64
God Stats
0W - 2L
1,253 SR
Queue Stats
12W - 27L
763 MMR
Solo
Nu Wa
Nu Wa
Silver III
MiToMiTo22
Nu Wa
Silver III
Level 145
God Stats
11W - 12L
1,437 SR
Queue Stats
364W - 400L
748 MMR
Solo
Ix Chel
Ix Chel
Silver IV
Vamprow1r
Ix Chel
Silver IV
Level 119
God Stats
4W - 5L
1,518 SR
Queue Stats
28W - 66L
758 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 0 / 6
7,961
724
7,687
10,421
4,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
 
Surtr
13
3 / 0 / 5
7,550
686
7,206
7,096
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
 
Baron Samedi
11
1 / 0 / 5
6,244
568
4,197
5,041
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
iCaus3
Kuzenbo
10
3 / 0 / 10
6,603
600
5,445
9,962
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
pierce2015
Hachiman
11
6 / 1 / 5
6,848
623
6,893
5,339
2,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
SkadiAthenaKaliHades

VS

Bans
AnubisVamanaChang'eAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,085
462
3,419
10,675
6,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GlizzyCadet
Danzaburou
8
0 / 4 / 1
5,158
469
2,458
7,323
2,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
9
1 / 5 / 0
5,481
498
4,477
10,873
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
0 / 3 / 0
5,961
542
6,212
6,788
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
Vamprow1r
Ix Chel
8
0 / 6 / 0
4,961
451
2,257
8,581
5,813
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
20
Kills
1
1
Deaths
22
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
6
10
W
Surtr
 
Surtr
3
0
5
5.5
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
L
0
4
1
0.13
L
Danzaburou
GlizzyCadet
Danzaburou
0
4
1
0.13
L
Da Ji
1
5
0
0.2
L
Nu Wa
0
3
0
0
L
Ix Chel
Vamprow1r
Ix Chel
0
6
0
0
W
Kuzenbo
iCaus3
Kuzenbo
3
0
10
8
W
Hachiman
pierce2015
Hachiman
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,428
Damage
18,823
37,859
Taken
44,240
22,522
Mitigated
21,626
16,070
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,687
3,148
0
5,216
10,421
4,868
0
2,207
8,214
0
68,586
W
Surtr
 
Surtr
7,206
3,071
0
3,295
7,096
3,540
573
1,952
5,144
995
54,166
W
Baron Samedi
 
Baron Samedi
4,197
103
478
1,638
5,041
2,368
64
2,862
2,179
47,437
0
L
3,419
166
1,048
1,887
10,675
6,951
0
3,572
7,103
14,602
0
L
Danzaburou
GlizzyCadet
Danzaburou
2,458
1,077
0
1,407
7,323
2,526
0
1,371
5,952
0
30,470
L
Da Ji
4,477
1,314
0
760
10,873
4,121
0
1,499
9,374
0
39,393
L
Nu Wa
6,212
1,426
0
1,944
6,788
2,215
0
3,021
3,767
49,533
0
L
Ix Chel
Vamprow1r
Ix Chel
2,257
221
260
1,977
8,581
5,813
0
567
8,014
30,017
0
W
Kuzenbo
iCaus3
Kuzenbo
5,445
2,319
0
2,775
9,962
9,681
247
3,432
6,530
21,737
0
W
Hachiman
pierce2015
Hachiman
6,893
4,221
0
2,668
5,339
2,065
774
1,435
3,904
0
43,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
26,646
363
Minions Killed
284
0
Camps Cleared
0
1,106,445
Distance Traveled
934,027
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,961
724
110
10
0
241,948
0
W
Surtr
7,550
686
87
8
0
227,503
2
W
Baron Samedi
6,244
568
73
7
0
210,171
6
L
Geb
5,085
462
20
2
0
193,919
4
L
Danzaburou
5,158
469
62
6
0
177,779
0
L
Da Ji
5,481
498
69
6
0
213,003
0
L
Nu Wa
5,961
542
80
7
0
175,222
2
L
Ix Chel
4,961
451
53
5
0
174,104
0
W
Kuzenbo
6,603
600
34
3
0
220,864
0
W
Hachiman
6,848
623
59
5
0
205,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role