Player Matchup

Danzaburou
Danzaburou
BILLY KEITH
Danzaburou
Level 140
God Stats
45W - 41L
1,594 SR
Queue Stats
346W - 360L
1,430 Elo+
Party 1
Geb
Geb
BIfreinds
Geb
Level 69
God Stats
18W - 15L
1,818 SR
Queue Stats
135W - 143L
1,381 Elo+
Party 1
Yu Huang
Yu Huang
joshuavillalva99
Yu Huang
Level 114
God Stats
45W - 48L
1,532 SR
Queue Stats
600W - 618L
1,445 Elo+
Solo
Team Averages
Level 108
1,648 SR
1,419 Elo+

VS

Team Averages
Level 102
1,615 SR
1,447 Elo+
Da Ji
Da Ji
MexTzilcatzin05
Da Ji
Level 141
God Stats
2W - 2L
1,794 SR
Queue Stats
107W - 136L
1,353 Elo+
Solo
Nu Wa
Nu Wa
Segura-nieblas
Nu Wa
Level 107
God Stats
5W - 8L
1,551 SR
Queue Stats
18W - 21L
1,692 Elo+
Solo
Charybdis
Charybdis
lima-poderosa0
Charybdis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BILLY KEITH
Danzaburou
10
1 / 1 / 7
7,779
778
5,179
8,706
2,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 6
7,720
772
2,866
6,901
6,518
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
7 / 1 / 3
9,130
913
6,941
3,786
1,734
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
6,068
607
0
60
16
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 2
6,926
693
5,042
6,844
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
lima-poderosa0
Charybdis
11
1 / 6 / 0
8,064
806
5,588
10,592
3,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BILLY KEITH
Danzaburou
1
1
7
4.5
W
2
0
6
5
L
0
0
0
0
L
0
4
2
0.25
W
7
1
3
8.5
L
Charybdis
lima-poderosa0
Charybdis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,986
Damage
10,630
19,393
Taken
17,496
11,072
Mitigated
6,324
2,945
Healing
1,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BILLY KEITH
Danzaburou
5,179
2,584
0
2,044
8,706
2,820
451
2,442
6,264
0
27,133
W
2,866
305
192
81
6,901
6,518
46
1,362
5,539
16,420
0
L
0
0
0
0
60
16
0
40
20
0
468
L
5,042
1,639
0
323
6,844
2,451
32
3,353
3,491
30,625
0
W
6,941
499
0
628
3,786
1,734
1,278
1,622
2,164
35,012
0
L
Charybdis
lima-poderosa0
Charybdis
5,588
3,275
0
736
10,592
3,857
253
6,524
4,068
0
20,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
21,058
102
Minions Killed
74
0
Camps Cleared
0
550,540
Distance Traveled
363,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,779
778
36
4
0
177,436
0
W
Geb
7,720
772
11
1
0
195,406
0
L
Da Ji
6,068
607
0
0
0
28,034
0
L
Nu Wa
6,926
693
41
4
0
172,074
0
W
Yu Huang
9,130
913
55
6
0
177,698
0
L
Charybdis
8,064
806
33
3
0
163,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role