Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
Cromalia
Ao Kuang
Gold III
Level 85
God Stats
15W - 14L
1,598 SR
Queue Stats
148W - 137L
1,468 MMR
Solo
Ares
Ares
Silver IV
Death_Carnage76
Ares
Silver IV
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 92L
1,455 MMR
Party 1
Cupid
Cupid
Gold II
RuiCosta10
Cupid
Gold II
Level 209
God Stats
5W - 1L
1,894 SR
Queue Stats
21W - 26L
1,501 MMR
Solo
Anubis
Anubis
Gold I
vKiritto-
Anubis
Gold I
Level 108
God Stats
0W - 2L
1,555 SR
Queue Stats
82W - 83L
1,468 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,609 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,623 SR
1,496 MMR
Nike
Nike
Gold V
 
Nike
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Horus
Horus
Gold IV
Hagen54
Horus
Gold IV
Level 112
God Stats
23W - 15L
1,763 SR
Queue Stats
96W - 92L
1,420 MMR
Party 2
Set
Set
Gold II
KxyyTee
Set
Gold II
Level 120
God Stats
81W - 51L
1,582 SR
Queue Stats
220W - 218L
1,553 MMR
Party 3
Hachiman
Hachiman
Gold IV
Morkovka2452
Hachiman
Gold IV
Level 118
God Stats
10W - 9L
1,545 SR
Queue Stats
205W - 202L
1,496 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
karlopuma
Baba Yaga
Gold II
Level 118
God Stats
23W - 11L
1,723 SR
Queue Stats
61W - 52L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 4 / 3
7,735
483
4,514
13,412
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Cromalia
Ao Kuang
13
2 / 2 / 1
8,052
503
7,887
12,518
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 2
6,846
428
3,290
13,699
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
15
1 / 2 / 0
8,333
521
4,680
9,330
3,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
vKiritto-
Anubis
12
2 / 8 / 0
7,849
491
5,662
11,783
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
He BoHerculesMartichorasNe Zha

VS

Bans
VamanaTyrThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 3 / 6
9,123
570
7,675
12,995
9,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Hagen54
Horus
12
2 / 1 / 6
7,887
493
3,274
11,196
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
16
9 / 1 / 4
10,379
649
8,525
13,882
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Morkovka2452
Hachiman
15
0 / 1 / 4
8,708
544
7,583
7,966
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
karlopuma
Baba Yaga
15
7 / 0 / 8
9,959
622
14,775
6,591
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
19
19
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
3
0.63
W
Nike
 
Nike
1
3
6
1.33
L
Ao Kuang
Cromalia
Ao Kuang
2
2
1
1.25
L
0
3
2
0.33
W
Horus
Hagen54
Horus
2
1
6
5
W
Set
9
1
4
11
W
Hachiman
Morkovka2452
Hachiman
0
1
4
2
L
Cupid
1
2
0
0.5
W
Baba Yaga
karlopuma
Baba Yaga
7
0
8
11
L
Anubis
vKiritto-
Anubis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
41,832
60,742
Taken
52,630
29,724
Mitigated
33,319
13,358
Healing
21,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,514
1,006
0
1,427
13,412
5,323
0
2,352
11,060
0
53,815
W
Nike
 
Nike
7,675
401
0
4,311
12,995
9,680
308
6,836
6,159
0
71,343
L
Ao Kuang
Cromalia
Ao Kuang
7,887
518
0
4,300
12,518
5,803
0
2,179
10,339
51,970
0
L
3,290
173
0
2,051
13,699
10,269
0
4,987
8,712
20,674
0
W
Horus
Hagen54
Horus
3,274
1,672
3,176
5,192
11,196
9,334
0
4,712
6,484
0
17,613
W
Set
8,525
3,566
0
4,276
13,882
7,169
457
4,290
9,592
0
92,003
W
Hachiman
Morkovka2452
Hachiman
7,583
4,850
0
1,433
7,966
3,840
907
444
7,522
0
76,791
L
Cupid
4,680
2,236
112
3,572
9,330
3,594
735
0
9,330
0
66,143
W
Baba Yaga
karlopuma
Baba Yaga
14,775
1,009
0
2,712
6,591
3,296
200
3,052
3,539
82,822
0
L
Anubis
vKiritto-
Anubis
5,662
257
0
1,896
11,783
4,735
0
5,965
5,818
61,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
46,056
460
Minions Killed
525
0
Camps Cleared
0
1,515,187
Distance Traveled
1,638,925
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,735
483
76
5
0
321,289
2
W
Nike
9,123
570
125
8
0
296,259
0
L
Ao Kuang
8,052
503
107
7
0
307,511
0
L
Ares
6,846
428
30
2
0
306,356
0
W
Horus
7,887
493
21
1
0
338,673
4
W
Set
10,379
649
111
7
0
368,714
0
W
Hachiman
8,708
544
135
8
0
290,000
3
L
Cupid
8,333
521
129
8
0
307,021
1
W
Baba Yaga
9,959
622
133
8
0
345,279
4
L
Anubis
7,849
491
118
7
0
273,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role