Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Juice89
Khepri
Level 62
God Stats
1W - 8L
1,444 SR
Queue Stats
87W - 149L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Lenoxy223
Cernunnos
Level 90
God Stats
3W - 5L
1,631 SR
Queue Stats
214W - 216L
1,509 Elo+
Solo
Yemoja
Yemoja
SpaimaLaDusmani
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,168 Elo+
Solo
Team Averages
Level 74
1,515 SR
1,421 Elo+

VS

Team Averages
Level 92
1,525 SR
1,518 Elo+
Ah Puch
Ah Puch
Baggerfahrer931
Ah Puch
Level 82
God Stats
13W - 6L
1,549 SR
Queue Stats
437W - 355L
1,513 Elo+
Party 1
Kali
Kali
Gatori26
Kali
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,479 Elo+
Solo
Chiron
Chiron
Staatsfeind8
Chiron
Level 108
God Stats
14W - 6L
1,568 SR
Queue Stats
752W - 682L
1,524 Elo+
Party 1
Hel
Hel
Strawberry001PT
Hel
Level 67
God Stats
3W - 2L
1,721 SR
Queue Stats
173W - 142L
1,576 Elo+
Solo
Sol
Sol
xAmiex
Sol
Level 149
God Stats
1W - 1L
1,288 SR
Queue Stats
6W - 7L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 5 / 3
7,368
737
8,269
9,795
5,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
 
Merlin
13
0 / 4 / 2
6,907
691
7,199
7,706
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
Juice89
Khepri
14
2 / 3 / 3
7,763
776
3,678
13,467
16,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Lenoxy223
Cernunnos
12
2 / 3 / 2
6,898
690
4,583
9,449
4,946
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
0 / 2 / 5
6,524
652
1,818
9,363
8,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 9
10,338
1,034
13,540
8,253
5,052
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
5 / 1 / 8
9,428
943
5,806
14,051
18,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
14
1 / 1 / 8
8,318
832
11,112
6,470
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 10
8,326
833
5,437
6,766
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
xAmiex
Sol
14
3 / 1 / 8
8,788
879
12,842
7,044
3,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
5
Kills
17
17
Deaths
6
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
3
0.5
L
Merlin
 
Merlin
0
4
2
0.25
W
6
1
9
10.5
W
Kali
5
1
8
9
L
Khepri
Juice89
Khepri
2
3
3
1.17
L
Cernunnos
Lenoxy223
Cernunnos
2
3
2
1
L
0
2
5
1.25
W
Chiron
1
1
8
5
W
2
2
10
3.5
W
Sol
xAmiex
Sol
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
48,737
49,780
Taken
42,584
39,009
Mitigated
32,278
10,163
Healing
25,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,269
5,103
794
287
9,795
5,240
0
6,143
3,652
0
21,995
L
Merlin
 
Merlin
7,199
132
0
902
7,706
3,940
0
4,565
3,141
21,273
0
W
13,540
137
684
1,428
8,253
5,052
487
3,386
4,867
37,144
0
W
Kali
5,806
856
551
5,314
14,051
18,422
0
3,739
10,312
0
9,069
L
Khepri
Juice89
Khepri
3,678
121
1,059
1,327
13,467
16,799
0
8,019
5,448
8,933
0
L
Cernunnos
Lenoxy223
Cernunnos
4,583
1,151
829
1,075
9,449
4,946
0
6,506
2,943
0
8,079
L
1,818
334
3,394
496
9,363
8,084
0
6,586
2,777
4,852
0
W
Chiron
11,112
921
2,499
956
6,470
2,885
1,972
1,519
4,951
0
29,594
W
5,437
111
8,492
3,421
6,766
2,758
662
2,171
4,595
8,964
0
W
Sol
xAmiex
Sol
12,842
2,523
620
1,787
7,044
3,161
5,144
1,880
5,164
27,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
45,198
101
Minions Killed
134
0
Camps Cleared
0
802,430
Distance Traveled
952,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,368
737
48
5
0
155,899
0
L
Merlin
6,907
691
26
3
0
154,192
0
W
Ah Puch
10,338
1,034
55
6
0
203,526
0
W
Kali
9,428
943
6
1
0
162,149
0
L
Khepri
7,763
776
11
1
0
151,755
0
L
Cernunnos
6,898
690
7
1
0
171,354
0
L
Yemoja
6,524
652
9
1
0
169,230
0
W
Chiron
8,318
832
35
4
0
174,021
0
W
Hel
8,326
833
10
1
0
196,163
0
W
Sol
8,788
879
28
3
0
216,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role