Player Matchup

Loki
Loki
AkonixReloaded
Loki
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 85L
1,491 Elo+
Party 1
Shiva
Shiva
Delphoxhexx
Shiva
Level 121
God Stats
3W - 2L
1,818 SR
Queue Stats
335W - 372L
1,433 Elo+
Party 1
Skadi
Skadi
R0lemodeL87
Skadi
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,831 Elo+
Solo
Chang'e
Chang'e
ReggieRiczu23
Chang'e
Level 115
God Stats
20W - 14L
1,836 SR
Queue Stats
290W - 333L
1,433 Elo+
Party 1
Neith
Neith
TheRealKing5223
Neith
Level 84
God Stats
3W - 1L
1,562 SR
Queue Stats
29W - 29L
1,433 Elo+
Solo
Team Averages
Level 94
1,643 SR
1,524 Elo+

VS

Team Averages
Level 55
1,424 SR
1,422 Elo+
Amaterasu
Amaterasu
Brandozo
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,472 Elo+
Solo
Serqet
Serqet
CMDRMitch27
Serqet
Level 37
God Stats
6W - 7L
1,353 SR
Queue Stats
182W - 145L
1,459 Elo+
Solo
Bacchus
Bacchus
Joshferatu
Bacchus
Level 59
God Stats
24W - 8L
1,664 SR
Queue Stats
319W - 330L
1,352 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lishummm
Ah Muzen Cab
Level 52
God Stats
6W - 13L
1,336 SR
Queue Stats
175W - 200L
1,411 Elo+
Solo
Ix Chel
Ix Chel
x-XDawsaX-x
Ix Chel
Level 24
God Stats
1W - 2L
1,265 SR
Queue Stats
46W - 54L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
9,183
1,020
5,998
10,347
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 5
9,354
1,039
5,637
5,502
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 0 / 5
9,550
1,061
9,245
4,824
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
15
4 / 1 / 5
9,744
1,083
5,581
6,435
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 1 / 8
9,332
1,037
13,386
6,044
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

302

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brandozo
Amaterasu
13
0 / 0 / 0
7,583
843
0
0
0
Serqet
14
1 / 4 / 3
8,759
973
6,497
13,947
8,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Joshferatu
Bacchus
15
0 / 3 / 4
9,655
1,073
7,288
17,900
30,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
lishummm
Ah Muzen Cab
13
1 / 2 / 1
8,644
960
4,601
5,337
2,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
x-XDawsaX-x
Ix Chel
15
2 / 2 / 1
9,475
1,053
10,413
6,451
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
11
Kills
4
4
Deaths
11
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Amaterasu
Brandozo
Amaterasu
0
0
0
0
L
Serqet
1
4
3
0.63
W
2
0
5
4.5
L
Bacchus
Joshferatu
Bacchus
0
3
4
0.67
W
4
0
5
6.5
W
Chang'e
4
1
5
6.5
W
0
1
8
4
L
Ah Muzen Cab
lishummm
Ah Muzen Cab
1
2
1
0.75
L
Ix Chel
x-XDawsaX-x
Ix Chel
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
28,799
33,152
Taken
43,635
15,711
Mitigated
45,043
7,196
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,998
1,438
0
250
10,347
4,253
0
6,360
3,944
0
18,461
L
Amaterasu
Brandozo
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
6,497
1,020
0
810
13,947
8,979
0
1,899
12,048
0
15,503
W
5,637
1,803
79
1,185
5,502
2,819
0
2,889
2,613
0
17,129
L
Bacchus
Joshferatu
Bacchus
7,288
816
0
1,681
17,900
30,221
0
1,847
16,053
15,487
0
W
9,245
4,203
0
14
4,824
2,124
0
2,831
1,993
0
21,223
W
Chang'e
5,581
576
1,568
2,306
6,435
3,844
0
2,919
3,120
17,452
0
W
13,386
3,732
0
1,794
6,044
2,671
0
2,702
3,102
0
43,663
L
Ah Muzen Cab
lishummm
Ah Muzen Cab
4,601
2,093
125
176
5,337
2,642
0
604
4,733
0
20,048
L
Ix Chel
x-XDawsaX-x
Ix Chel
10,413
902
1,740
337
6,451
3,201
0
1,231
5,220
40,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
44,116
185
Minions Killed
154
10
Camps Cleared
3
837,957
Distance Traveled
651,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,183
1,020
23
3
3
187,756
0
L
Amaterasu
7,583
843
0
0
0
1,521
0
L
Serqet
8,759
973
25
3
1
188,535
0
W
Shiva
9,354
1,039
31
3
4
159,074
0
L
Bacchus
9,655
1,073
8
1
0
187,657
0
W
Skadi
9,550
1,061
23
3
1
184,144
0
W
Chang'e
9,744
1,083
33
4
0
138,244
0
W
Neith
9,332
1,037
75
8
2
168,739
0
L
Ah Muzen Cab
8,644
960
37
4
0
109,277
0
L
Ix Chel
9,475
1,053
84
9
2
164,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role