Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LightFlask
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,423 Elo+
Party 2
Thoth
Thoth
iamlunase
Thoth
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,484 Elo+
Party 2
Set
Set
kiwi bros123
Set
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 165L
1,474 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,476 Elo+

VS

Team Averages
Level 97
1,546 SR
1,446 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Hellein
Olorun
Level 55
God Stats
6W - 3L
1,731 SR
Queue Stats
140W - 136L
1,460 Elo+
Party 1
Merlin
Merlin
JOTILLALOKA
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,453 Elo+
Solo
Danzaburou
Danzaburou
SpaimaLaDusmani
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,247 Elo+
Solo
Cerberus
Cerberus
cryberg
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 57L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 8
6,603
1,321
4,484
3,441
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
 
Heimdallr
9
2 / 0 / 2
5,673
1,135
2,197
2,973
1,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 2 / 9
5,950
1,190
5,328
5,448
2,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
iamlunase
Thoth
11
5 / 1 / 3
6,532
1,306
6,849
3,068
1,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 8
6,389
1,278
2,704
4,933
3,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
1
0 / 0 / 0
1,364
273
0
0
0
Olorun
Hellein
Olorun
9
0 / 3 / 1
4,894
979
3,889
5,577
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
13
3 / 3 / 2
6,373
1,275
4,404
5,442
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
SpaimaLaDusmani
Danzaburou
10
1 / 3 / 1
5,489
1,098
1,425
4,585
1,642
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
cryberg
Cerberus
10
1 / 3 / 3
5,675
1,135
5,764
7,235
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
12
Kills
5
5
Deaths
12
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
8
6
W
Heimdallr
 
Heimdallr
2
0
2
3
L
Raijin
 
Raijin
0
0
0
0
L
Olorun
Hellein
Olorun
0
3
1
0.17
L
Merlin
3
3
2
1.33
W
1
2
9
2.75
L
Danzaburou
SpaimaLaDusmani
Danzaburou
1
3
1
0.5
L
Cerberus
cryberg
Cerberus
1
3
3
0.83
W
Thoth
iamlunase
Thoth
5
1
3
6.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,562
Damage
15,482
19,863
Taken
22,839
11,891
Mitigated
12,808
6,673
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,484
129
613
1,082
3,441
3,025
0
1,916
1,525
11,665
0
W
Heimdallr
 
Heimdallr
2,197
1,101
250
864
2,973
1,554
703
2,531
442
0
6,314
L
Raijin
 
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Hellein
Olorun
3,889
2,098
851
1,582
5,577
2,131
0
3,636
1,941
7,814
0
L
Merlin
4,404
308
151
1,278
5,442
1,989
0
1,847
3,595
11,468
0
W
5,328
1,349
0
297
5,448
2,760
309
3,520
1,928
0
8,479
L
Danzaburou
SpaimaLaDusmani
Danzaburou
1,425
164
0
251
4,585
1,642
0
2,791
1,794
0
6,314
L
Cerberus
cryberg
Cerberus
5,764
88
0
1,192
7,235
7,046
0
3,059
4,176
8,329
0
W
Thoth
iamlunase
Thoth
6,849
290
482
732
3,068
1,419
378
2,787
281
12,158
0
W
2,704
1,037
1,117
1,236
4,933
3,133
0
3,303
1,630
0
5,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
23,795
52
Minions Killed
42
0
Camps Cleared
0
539,828
Distance Traveled
464,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,603
1,321
13
3
0
130,370
0
W
Heimdallr
5,673
1,135
9
2
0
61,047
0
L
Raijin
1,364
273
0
0
0
0
0
L
Olorun
4,894
979
5
1
0
107,561
0
L
Merlin
6,373
1,275
25
5
0
101,175
0
W
Ullr
5,950
1,190
5
1
0
119,523
0
L
Danzaburou
5,489
1,098
6
1
0
97,358
0
L
Cerberus
5,675
1,135
6
1
0
158,817
0
W
Thoth
6,532
1,306
18
4
0
118,040
0
W
Set
6,389
1,278
7
1
0
110,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role