Player Matchup

Heimdallr
Heimdallr
Lucanuus
Heimdallr
Level 50
God Stats
11W - 10L
1,431 SR
Queue Stats
200W - 213L
1,475 Elo+
Solo
Nemesis
Nemesis
Nelsxn01
Nemesis
Level 105
God Stats
5W - 3L
1,507 SR
Queue Stats
39W - 47L
1,463 Elo+
Party 1
Bacchus
Bacchus
SirManMcGuy
Bacchus
Level 147
God Stats
5W - 2L
1,705 SR
Queue Stats
130W - 116L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
iAmSplooging
Guan Yu
Level 89
God Stats
4W - 2L
1,696 SR
Queue Stats
27W - 34L
1,501 Elo+
Party 1
Baba Yaga
Baba Yaga
sir whitealot98
Baba Yaga
Level 88
God Stats
3W - 2L
1,539 SR
Queue Stats
61W - 68L
1,470 Elo+
Party 1
Team Averages
Level 96
1,576 SR
1,485 Elo+

VS

Team Averages
Level 104
1,412 SR
1,317 Elo+
Vulcan
Vulcan
CHATIN
Vulcan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 272L
1,533 Elo+
Party 3
Chiron
Chiron
Coicana
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,301 Elo+
Solo
Khepri
Khepri
MatesMn
Khepri
Level 21
God Stats
6W - 7L
1,024 SR
Queue Stats
11W - 14L
1,097 Elo+
Party 2
Nemesis
Nemesis
Waggly11
Nemesis
Level 129
God Stats
32W - 29L
1,614 SR
Queue Stats
438W - 407L
1,554 Elo+
Party 3
Cliodhna
Cliodhna
draculla
Cliodhna
Level 156
God Stats
0W - 4L
1,421 SR
Queue Stats
16W - 23L
1,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lucanuus
Heimdallr
16
3 / 5 / 3
9,856
493
11,582
16,335
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Nelsxn01
Nemesis
18
13 / 1 / 4
12,203
610
17,426
12,500
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
SirManMcGuy
Bacchus
13
0 / 1 / 16
9,624
481
8,617
19,591
25,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Guan Yu
iAmSplooging
Guan Yu
16
2 / 1 / 4
10,301
515
9,663
18,179
27,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
sir whitealot98
Baba Yaga
15
3 / 2 / 11
9,846
492
8,806
9,448
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CHATIN
Vulcan
14
0 / 5 / 1
9,326
466
6,772
10,166
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Coicana
Chiron
16
6 / 7 / 1
10,654
533
13,646
16,564
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
MatesMn
Khepri
13
1 / 3 / 4
8,945
447
4,655
13,925
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Waggly11
Nemesis
16
2 / 1 / 0
10,456
523
12,601
17,004
13,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
draculla
Cliodhna
15
1 / 6 / 1
9,404
470
6,308
19,890
7,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
21
Kills
10
10
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CHATIN
Vulcan
0
5
1
0.1
L
Chiron
Coicana
Chiron
6
7
1
0.93
W
Heimdallr
Lucanuus
Heimdallr
3
5
3
0.9
L
Khepri
MatesMn
Khepri
1
3
4
1
W
Nemesis
Nelsxn01
Nemesis
13
1
4
15
W
Bacchus
SirManMcGuy
Bacchus
0
1
16
8
L
Nemesis
Waggly11
Nemesis
2
1
0
2
L
Cliodhna
draculla
Cliodhna
1
6
1
0.25
W
Guan Yu
iAmSplooging
Guan Yu
2
1
4
4
W
Baba Yaga
sir whitealot98
Baba Yaga
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,094
Damage
43,982
76,053
Taken
77,549
70,842
Mitigated
47,257
21,840
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CHATIN
Vulcan
6,772
3,027
0
500
10,166
4,238
0
5,265
4,667
63,423
0
L
Chiron
Coicana
Chiron
13,646
6,398
328
4,463
16,564
7,742
3,191
2,558
13,906
0
76,957
W
Heimdallr
Lucanuus
Heimdallr
11,582
5,364
0
4,344
16,335
7,524
390
2,086
14,249
0
73,452
L
Khepri
MatesMn
Khepri
4,655
437
0
1,890
13,925
14,236
110
3,519
10,406
18,744
0
W
Nemesis
Nelsxn01
Nemesis
17,426
9,255
0
1,276
12,500
6,572
1,023
1,638
10,862
0
118,768
W
Bacchus
SirManMcGuy
Bacchus
8,617
1,979
0
4,243
19,591
25,104
48
3,818
15,773
26,815
0
L
Nemesis
Waggly11
Nemesis
12,601
6,034
0
5,427
17,004
13,346
0
1,185
15,819
0
93,726
L
Cliodhna
draculla
Cliodhna
6,308
1,094
0
1,775
19,890
7,695
963
5,303
14,587
0
81,732
W
Guan Yu
iAmSplooging
Guan Yu
9,663
1,650
2,243
7,346
18,179
27,088
50
553
17,626
0
76,000
W
Baba Yaga
sir whitealot98
Baba Yaga
8,806
430
0
2,388
9,448
4,554
148
3,902
5,546
66,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,830
Gold Earned
48,785
475
Minions Killed
477
0
Camps Cleared
0
2,068,635
Distance Traveled
2,027,056
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,326
466
99
5
0
351,897
5
L
Chiron
10,654
533
124
6
0
415,109
1
W
Heimdallr
9,856
493
99
5
0
376,593
0
L
Khepri
8,945
447
21
1
0
378,301
16
W
Nemesis
12,203
610
141
7
0
481,306
0
W
Bacchus
9,624
481
17
1
0
410,973
7
L
Nemesis
10,456
523
128
6
0
442,183
8
L
Cliodhna
9,404
470
105
5
0
439,566
0
W
Guan Yu
10,301
515
123
6
0
413,596
4
W
Baba Yaga
9,846
492
95
5
0
386,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role