Player Matchup

Vamana
Vamana
Animusashi
Vamana
Level 27
God Stats
4W - 0L
1,847 SR
Queue Stats
48W - 36L
1,568 Elo+
Party 2
Vulcan
Vulcan
Low Fate
Vulcan
Level 141
God Stats
7W - 6L
1,787 SR
Queue Stats
280W - 307L
1,563 Elo+
Party 2
Serqet
Serqet
PapiWolfy2798
Serqet
Level 106
God Stats
6W - 3L
1,746 SR
Queue Stats
106W - 118L
1,506 Elo+
Party 2
Skadi
Skadi
Slash n dash 31
Skadi
Level 39
God Stats
13W - 10L
1,415 SR
Queue Stats
263W - 238L
1,481 Elo+
Party 3
Hel
Hel
Wolfy472330
Hel
Level 84
God Stats
11W - 9L
1,509 SR
Queue Stats
328W - 290L
1,484 Elo+
Party 3
Team Averages
Level 79
1,661 SR
1,520 Elo+

VS

Team Averages
Level 37
1,224 SR
1,061 Elo+
Odin
Odin
Fuzzyskinflap
Odin
Level 22
God Stats
0W - 7L
994 SR
Queue Stats
0W - 18L
949 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThickNChunky
Ah Muzen Cab
Level 15
God Stats
0W - 7L
1,114 SR
Queue Stats
0W - 17L
971 Elo+
Party 1
Ravana
Ravana
maniak1117
Ravana
Level 49
God Stats
0W - 5L
1,076 SR
Queue Stats
0W - 21L
933 Elo+
Party 1
Athena
Athena
sheepydoll
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,021 Elo+
Party 1
Ix Chel
Ix Chel
trueDesert
Ix Chel
Level 88
God Stats
2W - 9L
1,436 SR
Queue Stats
260W - 265L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Animusashi
Vamana
11
5 / 0 / 2
6,642
664
5,947
5,337
3,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Low Fate
Vulcan
11
1 / 0 / 3
6,510
651
5,078
3,985
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 1 / 4
5,984
598
4,883
5,649
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
6 / 0 / 3
6,472
647
7,936
4,078
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 8
6,961
696
3,374
2,741
1,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,149
415
1,175
7,696
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ThickNChunky
Ah Muzen Cab
7
0 / 4 / 0
4,060
406
1,296
5,355
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
maniak1117
Ravana
7
1 / 3 / 0
4,533
453
2,018
7,339
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Athena
sheepydoll
Athena
7
0 / 5 / 0
3,978
398
376
7,573
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ix Chel
trueDesert
Ix Chel
9
0 / 3 / 1
4,906
491
4,451
6,389
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
18
Kills
1
1
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
Animusashi
Vamana
5
0
2
6
L
0
3
0
0
W
Vulcan
Low Fate
Vulcan
1
0
3
2.5
W
2
1
4
4
W
6
0
3
7.5
L
Ah Muzen Cab
ThickNChunky
Ah Muzen Cab
0
4
0
0
W
4
0
8
8
L
Ravana
maniak1117
Ravana
1
3
0
0.33
L
Athena
sheepydoll
Athena
0
5
0
0
L
Ix Chel
trueDesert
Ix Chel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
9,316
21,790
Taken
34,352
8,995
Mitigated
14,143
7,805
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Animusashi
Vamana
5,947
3,591
0
1,407
5,337
3,114
466
887
4,450
0
45,793
L
1,175
280
0
590
7,696
4,439
0
1,350
6,330
0
13,416
W
Vulcan
Low Fate
Vulcan
5,078
2,928
0
487
3,985
1,571
809
2,447
1,538
42,168
0
W
4,883
1,577
0
289
5,649
1,990
0
1,083
4,566
0
39,502
W
7,936
4,955
0
1,121
4,078
1,283
1,213
107
3,903
0
38,104
L
Ah Muzen Cab
ThickNChunky
Ah Muzen Cab
1,296
391
0
0
5,355
1,918
0
1,184
4,171
0
17,375
W
3,374
400
2,579
1,922
2,741
1,037
378
203
2,506
21,738
0
L
Ravana
maniak1117
Ravana
2,018
547
0
605
7,339
2,131
0
795
6,225
0
19,413
L
Athena
sheepydoll
Athena
376
149
0
92
7,573
3,924
0
1,132
6,441
10,996
0
L
Ix Chel
trueDesert
Ix Chel
4,451
999
0
1,023
6,389
1,731
0
3,787
2,432
33,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
21,626
321
Minions Killed
147
0
Camps Cleared
0
1,016,243
Distance Traveled
959,111
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,642
664
51
5
0
197,982
0
L
Odin
4,149
415
23
2
0
195,318
0
W
Vulcan
6,510
651
88
9
0
209,151
0
W
Serqet
5,984
598
69
7
0
231,046
0
W
Skadi
6,472
647
75
8
0
182,995
0
L
Ah Muzen Cab
4,060
406
18
2
0
165,035
0
W
Hel
6,961
696
38
4
0
195,069
0
L
Ravana
4,533
453
37
4
0
219,904
0
L
Athena
3,978
398
16
2
0
188,086
0
L
Ix Chel
4,906
491
53
5
0
190,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role