Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Freefighter31
Ix Chel
Level 119
God Stats
3W - 1L
1,492 SR
Queue Stats
37W - 51L
1,407 Elo+
Party 3
Nu Wa
Nu Wa
I Mikasa x
Nu Wa
Level 107
God Stats
11W - 9L
1,580 SR
Queue Stats
16W - 12L
1,543 Elo+
Party 3
Skadi
Skadi
kilimsoldier972
Skadi
Level 111
God Stats
2W - 4L
1,302 SR
Queue Stats
17W - 23L
1,369 Elo+
Party 3
Surtr
Surtr
t66-asmodaios_69
Surtr
Level 203
God Stats
34W - 34L
1,489 SR
Queue Stats
529W - 531L
1,402 Elo+
Party 1
Team Averages
Level 134
1,473 SR
1,444 Elo+

VS

Team Averages
Level 129
1,487 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GSD BoNKers
Ishtar
Level 125
God Stats
1W - 3L
1,433 SR
Queue Stats
13W - 8L
1,432 Elo+
Solo
Ares
Ares
RobertColson
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,577 Elo+
Solo
Fenrir
Fenrir
ShuyoTV
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 242L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 10
9,469
1,184
3,703
6,759
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
14
1 / 2 / 8
8,932
1,117
6,769
7,811
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
15
3 / 4 / 7
9,186
1,148
11,270
8,860
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 2 / 5
10,251
1,281
6,578
6,895
2,419
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 6
8,817
1,102
5,084
8,784
5,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

289

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 2 / 3
10,747
1,343
16,261
9,690
4,704
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
14
1 / 2 / 3
8,349
1,044
6,819
3,555
1,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
15
1 / 2 / 4
8,979
1,122
6,310
6,912
2,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 0 / 0
7,275
909
0
685
283
Fenrir
ShuyoTV
Fenrir
14
2 / 5 / 4
8,937
1,117
7,111
14,723
4,703
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
11
Kills
10
10
Deaths
11
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Anubis
 
Anubis
6
2
3
3.75
L
Nu Wa
 
Nu Wa
1
2
3
1.25
W
Ix Chel
1
2
8
2.5
L
Ishtar
1
2
4
1.5
W
Nu Wa
3
4
7
1.63
L
0
0
0
0
L
Fenrir
ShuyoTV
Fenrir
2
5
4
0.8
W
5
2
5
3.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,404
Damage
36,501
39,109
Taken
35,565
19,997
Mitigated
13,408
6,383
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,703
315
0
1,123
6,759
7,258
0
4,002
2,757
12,697
0
L
Anubis
 
Anubis
16,261
38
0
2,571
9,690
4,704
0
6,728
2,962
51,364
0
L
Nu Wa
 
Nu Wa
6,819
3,255
0
0
3,555
1,341
0
2,160
1,395
18,384
0
W
Ix Chel
6,769
1,055
1,432
2,378
7,811
2,762
0
4,591
3,220
34,227
0
L
Ishtar
6,310
2,828
0
0
6,912
2,377
0
4,550
2,362
0
23,154
W
Nu Wa
11,270
2,894
0
346
8,860
2,072
0
6,617
2,243
30,848
0
L
0
0
0
0
685
283
0
685
0
0
0
L
Fenrir
ShuyoTV
Fenrir
7,111
2,249
0
889
14,723
4,703
0
7,720
7,003
0
13,258
W
6,578
3,337
0
187
6,895
2,419
0
4,445
2,450
0
19,901
W
5,084
1,227
0
917
8,784
5,486
0
3,425
5,359
130
18,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,655
Gold Earned
44,287
172
Minions Killed
171
6
Camps Cleared
6
837,617
Distance Traveled
566,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,469
1,184
0
0
0
174,692
0
L
Anubis
10,747
1,343
94
12
1
147,020
0
L
Nu Wa
8,349
1,044
18
2
0
93,726
0
W
Ix Chel
8,932
1,117
79
10
4
179,434
0
L
Ishtar
8,979
1,122
45
6
2
154,927
0
W
Nu Wa
9,186
1,148
27
3
0
154,659
0
L
Ares
7,275
909
0
0
0
0
0
L
Fenrir
8,937
1,117
14
2
3
170,789
0
W
Skadi
10,251
1,281
42
5
2
149,252
0
W
Surtr
8,817
1,102
24
3
0
179,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role