Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Surtr
Surtr
Gold V
Ezzie4
Surtr
Gold V
Level 132
God Stats
13W - 9L
1,649 SR
Queue Stats
414W - 415L
1,290 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
Itadakimasuuu
Baba Yaga
Gold II
Level 160
God Stats
2W - 4L
1,300 SR
Queue Stats
261W - 263L
1,506 MMR
Party 1
Izanami
Izanami
Gold IV
LPQS Suizo
Izanami
Gold IV
Level 158
God Stats
44W - 25L
1,635 SR
Queue Stats
178W - 178L
1,508 MMR
Party 3
Bacchus
Bacchus
Gold V
iDempy
Bacchus
Gold V
Level 128
God Stats
21W - 21L
1,572 SR
Queue Stats
206W - 214L
1,392 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,531 SR
1,439 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,562 SR
1,399 MMR
Khepri
Khepri
Bronze III
AFEMan
Khepri
Bronze III
Level 45
God Stats
3W - 7L
1,688 SR
Queue Stats
10W - 14L
1,400 MMR
Solo
Chaac
Chaac
Bronze III
Le Karmaa
Chaac
Bronze III
Level 86
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 6L
1,354 MMR
Party 2
Thanatos
Thanatos
Bronze III
RZnEK
Thanatos
Bronze III
Level 109
God Stats
0W - 1L
1,320 SR
Queue Stats
4W - 6L
1,420 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
badema72
Ix Chel
Gold IV
Level 143
God Stats
5W - 7L
1,527 SR
Queue Stats
135W - 139L
1,444 MMR
Party 4
Rama
Rama
Gold V
vikipiki
Rama
Gold V
Level 127
God Stats
0W - 1L
1,554 SR
Queue Stats
141W - 143L
1,376 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 2 / 5
10,441
614
13,206
11,124
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Ezzie4
Surtr
16
2 / 0 / 2
10,223
601
10,982
15,380
14,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Itadakimasuuu
Baba Yaga
14
5 / 1 / 4
9,308
548
11,745
6,272
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Izanami
LPQS Suizo
Izanami
16
5 / 5 / 1
10,193
600
16,555
14,588
6,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
iDempy
Bacchus
13
1 / 0 / 7
8,884
523
6,763
11,328
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneSerqetHerculesChang'eBellona

VS

Bans
HachimanThorHe BoMartichorasMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AFEMan
Khepri
12
0 / 5 / 3
7,626
449
3,514
15,317
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Le Karmaa
Chaac
13
0 / 3 / 0
7,491
441
9,056
18,247
19,728
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RZnEK
Thanatos
15
3 / 1 / 1
9,016
530
5,787
15,615
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
badema72
Ix Chel
14
3 / 5 / 2
8,305
489
6,498
12,646
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
1 / 6 / 2
8,584
505
7,794
14,642
5,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
7
8
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
5
4.75
L
Khepri
AFEMan
Khepri
0
5
3
0.3
W
Surtr
Ezzie4
Surtr
2
0
2
3
W
Baba Yaga
Itadakimasuuu
Baba Yaga
5
1
4
7
W
Izanami
LPQS Suizo
Izanami
5
5
1
1.1
L
Chaac
Le Karmaa
Chaac
0
3
0
0
L
Thanatos
RZnEK
Thanatos
3
1
1
3.5
L
Ix Chel
badema72
Ix Chel
3
5
2
0.8
W
Bacchus
iDempy
Bacchus
1
0
7
4.5
L
Rama
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,251
Damage
32,649
58,692
Taken
76,467
42,385
Mitigated
52,821
16,477
Healing
24,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,206
474
0
3,523
11,124
5,592
178
1,104
10,020
94,115
0
L
Khepri
AFEMan
Khepri
3,514
294
0
1,126
15,317
15,198
150
6,862
8,455
17,377
0
W
Surtr
Ezzie4
Surtr
10,982
5,560
0
3,911
15,380
14,028
0
0
15,380
428
80,924
W
Baba Yaga
Itadakimasuuu
Baba Yaga
11,745
864
0
1,557
6,272
2,585
32
1,981
4,291
60,832
0
W
Izanami
LPQS Suizo
Izanami
16,555
13,970
0
4,163
14,588
6,140
3,466
4,742
9,846
0
106,248
L
Chaac
Le Karmaa
Chaac
9,056
1,960
0
3,585
18,247
19,728
0
4,432
13,815
0
55,272
L
Thanatos
RZnEK
Thanatos
5,787
1,258
0
11,390
15,615
6,705
344
5,640
9,975
0
78,934
L
Ix Chel
badema72
Ix Chel
6,498
830
488
2,538
12,646
5,931
442
8,589
4,057
60,459
0
W
Bacchus
iDempy
Bacchus
6,763
863
0
3,323
11,328
14,040
90
2,656
8,672
22,534
0
L
Rama
7,794
6,165
0
4,911
14,642
5,259
679
6,425
8,217
0
68,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,049
Gold Earned
41,022
539
Minions Killed
443
0
Camps Cleared
0
1,710,139
Distance Traveled
1,656,147
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,441
614
123
7
0
355,836
0
L
Khepri
7,626
449
24
1
0
328,182
0
W
Surtr
10,223
601
140
8
0
335,779
0
W
Baba Yaga
9,308
548
96
6
0
358,997
0
W
Izanami
10,193
600
152
9
0
293,936
7
L
Chaac
7,491
441
83
5
0
308,252
0
L
Thanatos
9,016
530
132
8
0
388,095
1
L
Ix Chel
8,305
489
96
6
0
335,584
5
W
Bacchus
8,884
523
28
2
0
365,591
7
L
Rama
8,584
505
108
6
0
296,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role