Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
LCerbero3169
Nu Wa
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 23L
1,499 Elo+
Solo
Atlas
Atlas
MattyDeez94
Atlas
Level 80
God Stats
115W - 108L
1,590 SR
Queue Stats
242W - 240L
1,471 Elo+
Solo
Chang'e
Chang'e
ZedzDead5
Chang'e
Level 117
God Stats
118W - 95L
1,502 SR
Queue Stats
780W - 786L
1,346 Elo+
Solo
Ix Chel
Ix Chel
thestroke23
Ix Chel
Level 105
God Stats
48W - 52L
1,475 SR
Queue Stats
271W - 274L
1,435 Elo+
Party 3
Team Averages
Level 83
1,514 SR
1,450 Elo+

VS

Team Averages
Level 67
1,394 SR
1,428 Elo+
Horus
Horus
XaVious73
Horus
Level 65
God Stats
7W - 13L
1,378 SR
Queue Stats
187W - 210L
1,386 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YDbulger
Ah Muzen Cab
Level 81
God Stats
1W - 2L
1,282 SR
Queue Stats
162W - 164L
1,401 Elo+
Party 1
Susano
Susano
dare2123
Susano
Level 45
God Stats
0W - 6L
1,500 SR
Queue Stats
135W - 147L
1,426 Elo+
Party 1
Ix Chel
Ix Chel
oxo_CHEK
Ix Chel
Level 46
God Stats
10W - 9L
1,526 SR
Queue Stats
108W - 111L
1,448 Elo+
Party 2
Ymir
Ymir
oxo_KingBoo
Ymir
Level 100
God Stats
1W - 3L
1,285 SR
Queue Stats
406W - 427L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 0 / 8
8,634
1,079
6,359
4,089
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 6
8,683
1,085
12,608
5,043
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 7
9,045
1,131
10,243
12,561
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ZedzDead5
Chang'e
14
1 / 1 / 8
8,458
1,057
13,655
7,476
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
thestroke23
Ix Chel
14
4 / 0 / 4
8,758
1,095
11,192
4,735
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

339

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
XaVious73
Horus
12
0 / 1 / 1
7,421
928
5,384
15,137
15,417
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
YDbulger
Ah Muzen Cab
13
0 / 2 / 0
8,047
1,006
8,879
10,662
4,068
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Susano
dare2123
Susano
12
0 / 1 / 1
7,196
900
1,743
5,386
3,472
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
oxo_CHEK
Ix Chel
13
1 / 5 / 0
8,032
1,004
9,473
10,765
4,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
8,127
1,016
4,290
16,589
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
11
Kills
1
1
Deaths
11
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
8
6
W
2
0
6
5
W
2
0
7
5.5
L
Horus
XaVious73
Horus
0
1
1
0.5
L
Ah Muzen Cab
YDbulger
Ah Muzen Cab
0
2
0
0
W
Chang'e
ZedzDead5
Chang'e
1
1
8
5
L
Susano
dare2123
Susano
0
1
1
0.5
L
Ix Chel
oxo_CHEK
Ix Chel
1
5
0
0.2
L
0
2
0
0
W
Ix Chel
thestroke23
Ix Chel
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,057
Damage
29,769
33,904
Taken
58,539
27,477
Mitigated
38,704
5,902
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,359
546
0
330
4,089
3,036
0
1,400
2,689
0
11,644
W
12,608
4,615
0
209
5,043
2,477
0
1,459
3,584
35,274
0
W
10,243
3,456
0
702
12,561
15,616
0
6,631
5,930
15,655
0
L
Horus
XaVious73
Horus
5,384
2,221
1,895
2,039
15,137
15,417
0
12,175
2,651
0
7,846
L
Ah Muzen Cab
YDbulger
Ah Muzen Cab
8,879
3,314
0
0
10,662
4,068
0
8,466
2,110
0
36,248
W
Chang'e
ZedzDead5
Chang'e
13,655
1,188
1,381
1,131
7,476
4,006
0
3,146
4,330
28,166
0
L
Susano
dare2123
Susano
1,743
419
0
0
5,386
3,472
0
4,478
850
0
3,774
L
Ix Chel
oxo_CHEK
Ix Chel
9,473
970
1,795
627
10,765
4,167
0
8,009
2,700
31,302
0
L
4,290
571
0
458
16,589
11,580
0
13,764
2,530
21,507
0
W
Ix Chel
thestroke23
Ix Chel
11,192
1,518
1,288
861
4,735
2,342
0
1,127
3,608
18,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,578
Gold Earned
38,823
130
Minions Killed
148
5
Camps Cleared
1
814,168
Distance Traveled
633,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,634
1,079
15
2
0
181,172
0
W
Nu Wa
8,683
1,085
34
4
1
149,774
0
W
Atlas
9,045
1,131
19
2
0
168,376
0
L
Horus
7,421
928
2
0
0
129,672
0
L
Ah Muzen Cab
8,047
1,006
51
6
0
150,567
0
W
Chang'e
8,458
1,057
38
5
4
160,123
0
L
Susano
7,196
900
2
0
0
79,608
0
L
Ix Chel
8,032
1,004
47
6
1
153,236
0
L
Ymir
8,127
1,016
46
6
0
119,964
0
W
Ix Chel
8,758
1,095
24
3
0
154,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role