Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
FullerElm
Lancelot
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 44L
1,453 Elo+
Party 1
Charybdis
Charybdis
Las3rbeam
Charybdis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,520 Elo+
Party 1
Ishtar
Ishtar
OceanSanta
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
xXBluishFlameXx
Sylvanus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 70L
1,492 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,489 Elo+

VS

Team Averages
Level 96
1,578 SR
1,440 Elo+
Athena
Athena
ArcATech14
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 174L
1,385 Elo+
Solo
Raijin
Raijin
Masun
Raijin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 97L
1,410 Elo+
Solo
Serqet
Serqet
Rodrgoo-
Serqet
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,520 Elo+
Solo
Pele
Pele
chilifries89
Pele
Level 64
God Stats
4W - 2L
1,724 SR
Queue Stats
225W - 274L
1,385 Elo+
Solo
Sylvanus
Sylvanus
iKiLLeuRz
Sylvanus
Level 119
God Stats
2W - 4L
1,667 SR
Queue Stats
184W - 197L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
11 / 3 / 11
10,533
958
14,215
14,665
8,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
FullerElm
Lancelot
17
7 / 3 / 13
9,476
861
14,698
13,967
8,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Las3rbeam
Charybdis
15
6 / 4 / 10
9,084
826
17,438
12,369
4,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
OceanSanta
Ishtar
11
0 / 8 / 10
7,552
687
7,324
12,149
3,800
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
14
1 / 4 / 17
8,338
758
7,510
12,728
9,118
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArcATech14
Athena
12
0 / 7 / 11
7,657
696
4,258
19,131
14,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Masun
Raijin
16
8 / 4 / 8
8,927
812
17,623
10,241
4,831
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Rodrgoo-
Serqet
13
1 / 7 / 8
7,732
703
3,161
12,235
7,164
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 5 / 10
8,876
807
14,874
15,706
8,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
iKiLLeuRz
Sylvanus
18
7 / 3 / 10
10,003
909
10,087
15,735
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
69
25
Kills
22
22
Deaths
26
61
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
3
11
5.5
L
Athena
ArcATech14
Athena
0
7
11
0.79
W
Lancelot
FullerElm
Lancelot
7
3
13
4.5
W
Charybdis
Las3rbeam
Charybdis
6
4
10
2.75
L
Raijin
Masun
Raijin
8
4
8
3
W
Ishtar
OceanSanta
Ishtar
0
8
10
0.63
L
Serqet
Rodrgoo-
Serqet
1
7
8
0.71
L
6
5
10
2.2
L
Sylvanus
iKiLLeuRz
Sylvanus
7
3
10
4
W
Sylvanus
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,185
Damage
50,003
65,878
Taken
73,048
34,300
Mitigated
54,234
22,926
Healing
21,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,215
3,912
316
5,601
14,665
8,481
566
8,043
6,442
0
20,873
L
Athena
ArcATech14
Athena
4,258
1,093
1,959
2,927
19,131
14,712
377
1,368
17,763
7,753
0
W
Lancelot
FullerElm
Lancelot
14,698
2,888
2,060
3,562
13,967
8,668
152
6,759
7,073
0
22,278
W
Charybdis
Las3rbeam
Charybdis
17,438
6,577
849
3,687
12,369
4,233
1,876
5,669
6,700
0
35,400
L
Raijin
Masun
Raijin
17,623
3,009
492
1,221
10,241
4,831
0
1,266
8,975
28,013
0
W
Ishtar
OceanSanta
Ishtar
7,324
5,380
329
687
12,149
3,800
353
6,706
5,443
0
11,841
L
Serqet
Rodrgoo-
Serqet
3,161
94
295
1,321
12,235
7,164
0
1,018
11,217
0
6,049
L
14,874
2,224
424
2,356
15,706
8,500
0
1,660
14,046
0
28,579
L
Sylvanus
iKiLLeuRz
Sylvanus
10,087
3,257
4,687
5,824
15,735
19,027
40
2,198
13,537
17,254
0
W
Sylvanus
7,510
1,526
3,409
2,426
12,728
9,118
528
4,791
7,679
11,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,983
Gold Earned
43,195
107
Minions Killed
87
0
Camps Cleared
0
928,069
Distance Traveled
849,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,533
958
19
2
0
192,346
0
L
Athena
7,657
696
8
1
0
182,989
0
W
Lancelot
9,476
861
23
2
0
218,559
0
W
Charybdis
9,084
826
42
4
0
186,282
0
L
Raijin
8,927
812
27
2
0
158,792
0
W
Ishtar
7,552
687
13
1
0
153,551
0
L
Serqet
7,732
703
6
1
0
163,937
0
L
Pele
8,876
807
25
2
0
184,762
0
L
Sylvanus
10,003
909
21
2
0
158,831
0
W
Sylvanus
8,338
758
10
1
0
177,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role