Player Matchup

Agni
Agni
Gold V
HermitGENIUS
Agni
Gold V
Level 278
God Stats
3W - 3L
1,627 SR
Queue Stats
352W - 358L
1,322 MMR
Solo
Bellona
Bellona
Bronze I
cosmufc
Bellona
Bronze I
Level 129
God Stats
0W - 3L
1,201 SR
Queue Stats
4W - 16L
1,290 MMR
Solo
Mulan
Mulan
Gold V
delRayden
Mulan
Gold V
Level 189
God Stats
8W - 11L
1,565 SR
Queue Stats
422W - 432L
1,334 MMR
Solo
Izanami
Izanami
Silver I
watu10
Izanami
Silver I
Level 85
God Stats
77W - 66L
1,601 SR
Queue Stats
169W - 183L
1,274 MMR
Solo
Susano
Susano
Silver I
xxNeoxx07
Susano
Silver I
Level 127
God Stats
9W - 5L
1,752 SR
Queue Stats
114W - 109L
1,302 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 162
1,549 SR
1,304 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,536 SR
1,306 MMR
Bakasura
Bakasura
Gold IV
Norad7
Bakasura
Gold IV
Level 156
God Stats
6W - 5L
1,500 SR
Queue Stats
330W - 323L
1,273 MMR
Solo
Hachiman
Hachiman
Gold V
OwOSpartan
Hachiman
Gold V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,385 MMR
Party 1
Nike
Nike
Silver I
Wisi0n95
Nike
Silver I
Level 108
God Stats
3W - 0L
1,539 SR
Queue Stats
25W - 29L
1,316 MMR
Solo
Merlin
Merlin
Silver II
mickoblues
Merlin
Silver II
Level 147
God Stats
6W - 3L
1,503 SR
Queue Stats
212W - 219L
1,333 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
tallersage
Kuzenbo
Silver III
Level 153
God Stats
2W - 1L
1,638 SR
Queue Stats
9W - 15L
1,221 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 0
13,211
508
15,099
12,720
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
cosmufc
Bellona
17
0 / 5 / 0
11,240
432
10,467
31,584
40,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
delRayden
Mulan
17
4 / 8 / 4
11,875
457
13,100
29,758
33,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
watu10
Izanami
19
1 / 5 / 4
13,027
501
11,830
16,079
7,324
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
xxNeoxx07
Susano
17
1 / 7 / 4
12,044
463
14,888
26,433
13,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
IshtarTyrHadesVamana

VS

Bans
Ao KuangAtlasThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Norad7
Bakasura
20
12 / 1 / 6
15,740
605
28,041
28,390
21,112
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
OwOSpartan
Hachiman
20
8 / 3 / 6
14,973
576
16,814
24,558
13,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
19
1 / 1 / 7
12,525
482
16,150
21,194
26,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
mickoblues
Merlin
20
7 / 2 / 8
13,935
536
11,890
14,010
7,328
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
tallersage
Kuzenbo
18
1 / 2 / 18
12,334
474
8,610
15,805
25,309
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
9
Kills
29
29
Deaths
9
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Bakasura
Norad7
Bakasura
12
1
6
15
W
Hachiman
OwOSpartan
Hachiman
8
3
6
3.67
W
Nike
1
1
7
4.5
L
Bellona
cosmufc
Bellona
0
5
0
0
L
Mulan
delRayden
Mulan
4
8
4
0.75
W
Merlin
mickoblues
Merlin
7
2
8
5.5
W
Kuzenbo
tallersage
Kuzenbo
1
2
18
5
L
Izanami
watu10
Izanami
1
5
4
0.6
L
Susano
xxNeoxx07
Susano
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,384
Damage
81,505
116,574
Taken
103,957
100,776
Mitigated
93,539
16,412
Healing
26,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,099
269
0
2,048
12,720
5,728
368
2,374
9,893
102,149
0
W
Bakasura
Norad7
Bakasura
28,041
20,380
0
10,856
28,390
21,112
415
3,481
24,799
0
176,872
W
Hachiman
OwOSpartan
Hachiman
16,814
9,955
0
11,891
24,558
13,076
4,500
4,013
20,403
0
166,465
W
Nike
16,150
1,478
0
250
21,194
26,714
841
3,122
17,888
0
93,188
L
Bellona
cosmufc
Bellona
10,467
4,499
0
6,583
31,584
40,708
0
3,213
26,083
0
72,761
L
Mulan
delRayden
Mulan
13,100
1,243
0
3,854
29,758
33,204
0
5,909
22,477
1,479
68,622
W
Merlin
mickoblues
Merlin
11,890
233
0
1,027
14,010
7,328
481
4,150
9,619
125,863
0
W
Kuzenbo
tallersage
Kuzenbo
8,610
3,379
0
2,500
15,805
25,309
83
1,937
13,691
28,991
0
L
Izanami
watu10
Izanami
11,830
8,436
0
1,924
16,079
7,324
0
2,754
13,045
0
114,551
L
Susano
xxNeoxx07
Susano
14,888
3,697
0
2,003
26,433
13,812
30
6,250
19,531
0
116,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,397
Gold Earned
69,507
729
Minions Killed
805
0
Camps Cleared
0
2,395,429
Distance Traveled
2,593,125
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,211
508
174
7
0
497,120
6
W
Bakasura
15,740
605
225
9
0
640,145
7
W
Hachiman
14,973
576
211
8
0
427,408
6
W
Nike
12,525
482
135
5
0
522,171
3
L
Bellona
11,240
432
103
4
0
431,715
3
L
Mulan
11,875
457
71
3
0
484,784
9
W
Merlin
13,935
536
205
8
0
476,906
9
W
Kuzenbo
12,334
474
29
1
0
526,495
5
L
Izanami
13,027
501
194
7
0
452,601
2
L
Susano
12,044
463
187
7
0
529,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role