Player Matchup

Medusa
Medusa
OIeada
Medusa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
Sintalities
Sun Wukong
Level 16
God Stats
2W - 1L
1,842 SR
Queue Stats
4W - 6L
1,475 Elo+
Party 1
Janus
Janus
TheSqkuidWardTTV
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 35
1,614 SR
1,494 Elo+

VS

Team Averages
Level 93
1,523 SR
1,414 Elo+
Janus
Janus
Mis3ry21
Janus
Level 109
God Stats
6W - 12L
1,356 SR
Queue Stats
216W - 207L
1,490 Elo+
Party 2
Achilles
Achilles
OGRamRam
Achilles
Level 33
God Stats
28W - 14L
1,704 SR
Queue Stats
82W - 86L
1,447 Elo+
Party 2
Hachiman
Hachiman
altarixQC
Hachiman
Level 136
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 2L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OIeada
Medusa
11
1 / 3 / 1
8,506
709
4,300
8,981
2,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Sintalities
Sun Wukong
10
0 / 2 / 1
7,775
648
2,123
10,101
7,623
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 2
7,929
661
3,637
7,144
2,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mis3ry21
Janus
13
4 / 0 / 4
9,543
795
10,184
2,454
795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
OGRamRam
Achilles
13
1 / 1 / 7
8,940
745
4,675
8,100
9,726
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
altarixQC
Hachiman
12
3 / 1 / 2
9,199
767
8,634
6,435
2,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
1
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
Mis3ry21
Janus
4
0
4
6
W
Achilles
OGRamRam
Achilles
1
1
7
4.5
L
Medusa
OIeada
Medusa
1
3
1
0.5
L
Sun Wukong
Sintalities
Sun Wukong
0
2
1
0.25
L
0
3
2
0.33
W
Hachiman
altarixQC
Hachiman
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,060
Damage
23,493
26,226
Taken
16,989
13,079
Mitigated
12,903
4,874
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Mis3ry21
Janus
10,184
476
180
1,146
2,454
795
643
722
1,732
49,520
0
W
Achilles
OGRamRam
Achilles
4,675
489
0
1,875
8,100
9,726
160
2,011
6,089
0
11,219
L
Medusa
OIeada
Medusa
4,300
1,434
0
1,891
8,981
2,952
0
4,067
4,914
0
24,389
L
Sun Wukong
Sintalities
Sun Wukong
2,123
394
0
1,547
10,101
7,623
0
4,248
5,853
0
16,125
L
3,637
55
0
1,436
7,144
2,504
0
2,158
4,986
32,220
0
W
Hachiman
altarixQC
Hachiman
8,634
4,508
0
2,830
6,435
2,382
602
1,177
5,258
0
45,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
27,682
107
Minions Killed
157
0
Camps Cleared
0
640,128
Distance Traveled
688,081
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,543
795
79
7
0
224,402
0
W
Achilles
8,940
745
11
1
0
246,597
4
L
Medusa
8,506
709
43
4
0
210,844
0
L
Sun Wukong
7,775
648
24
2
0
201,935
1
L
Janus
7,929
661
40
3
0
227,349
3
W
Hachiman
9,199
767
67
6
0
217,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role