Player Matchup

Surtr
Surtr
PrnkMaster
Surtr
Level 80
God Stats
10W - 6L
1,568 SR
Queue Stats
282W - 272L
1,443 Elo+
Solo
Agni
Agni
Was Avi8
Agni
Level 12
God Stats
1W - 2L
1,446 SR
Queue Stats
9W - 14L
1,405 Elo+
Party 1
Amaterasu
Amaterasu
XxMiracle_
Amaterasu
Level 42
God Stats
32W - 37L
1,369 SR
Queue Stats
202W - 225L
1,249 Elo+
Solo
Bacchus
Bacchus
akaLucasLee
Bacchus
Level 79
God Stats
85W - 79L
1,492 SR
Queue Stats
474W - 503L
1,416 Elo+
Party 1
Thanatos
Thanatos
superior_yam319
Thanatos
Level 129
God Stats
61W - 56L
1,623 SR
Queue Stats
1,092W - 1,052L
1,450 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,393 Elo+

VS

Team Averages
Level 77
1,560 SR
1,458 Elo+
Fenrir
Fenrir
MRsouleaterGM
Fenrir
Level 86
God Stats
5W - 4L
1,409 SR
Queue Stats
273W - 252L
1,488 Elo+
Solo
Maui
Maui
SIR SNUGLEBUNS
Maui
Level 83
God Stats
4W - 2L
1,838 SR
Queue Stats
95W - 98L
1,392 Elo+
Solo
Nu Wa
Nu Wa
ThaPlugNH
Nu Wa
Level 89
God Stats
8W - 12L
1,454 SR
Queue Stats
337W - 319L
1,431 Elo+
Solo
Janus
Janus
VaSqueeze7
Janus
Level 64
God Stats
45W - 27L
1,857 SR
Queue Stats
79W - 66L
1,577 Elo+
Solo
Izanami
Izanami
ikkifield8
Izanami
Level 65
God Stats
2W - 2L
1,243 SR
Queue Stats
86W - 87L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 1 / 0
5,347
486
2,745
8,246
6,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
10
1 / 6 / 0
6,111
556
4,460
7,822
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
XxMiracle_
Amaterasu
6
0 / 4 / 0
4,509
410
873
9,461
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bacchus
akaLucasLee
Bacchus
7
0 / 3 / 0
4,900
445
3,568
7,891
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
12
7 / 2 / 1
7,331
666
5,218
8,599
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,310
574
3,642
8,226
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 1
6,085
553
4,402
6,446
7,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
ThaPlugNH
Nu Wa
9
2 / 1 / 3
5,530
503
3,884
4,208
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
12
6 / 1 / 5
7,469
679
6,907
8,535
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ikkifield8
Izanami
10
1 / 3 / 1
6,329
575
2,445
6,676
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
8
Kills
15
16
Deaths
8
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Surtr
0
1
0
0
W
1
1
1
1.5
W
Nu Wa
ThaPlugNH
Nu Wa
2
1
3
3.5
W
Janus
6
1
5
8.5
L
Agni
1
6
0
0.17
L
Amaterasu
XxMiracle_
Amaterasu
0
4
0
0
L
Bacchus
akaLucasLee
Bacchus
0
3
0
0
W
Izanami
ikkifield8
Izanami
1
3
1
0.5
L
Thanatos
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,864
Damage
21,280
42,019
Taken
34,091
22,170
Mitigated
16,743
13,279
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,642
1,435
0
1,634
8,226
2,823
0
1,594
6,632
0
31,256
L
Surtr
2,745
1,253
0
1,485
8,246
6,828
0
3,461
4,785
825
23,908
W
4,402
1,597
0
1,864
6,446
7,362
84
179
6,267
33,601
7,568
W
Nu Wa
ThaPlugNH
Nu Wa
3,884
1,473
0
1,715
4,208
1,196
241
2,109
2,099
25,793
0
W
Janus
6,907
140
0
2,616
8,535
3,070
0
4,764
3,771
46,918
0
L
Agni
4,460
86
0
979
7,822
2,614
0
3,671
3,944
40,867
0
L
Amaterasu
XxMiracle_
Amaterasu
873
474
21
3,320
9,461
3,473
0
2,827
6,634
0
19,947
L
Bacchus
akaLucasLee
Bacchus
3,568
62
0
1,128
7,891
6,275
0
3,078
4,694
17,234
0
W
Izanami
ikkifield8
Izanami
2,445
1,697
0
1,360
6,676
2,292
561
945
5,731
0
52,842
L
Thanatos
5,218
964
0
6,346
8,599
2,980
0
1,451
7,096
0
47,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
31,723
244
Minions Killed
319
0
Camps Cleared
0
1,113,996
Distance Traveled
1,062,859
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,310
574
41
4
0
246,523
0
L
Surtr
5,347
486
39
4
0
199,861
0
W
Maui
6,085
553
61
6
0
193,828
1
W
Nu Wa
5,530
503
38
3
0
188,886
2
W
Janus
7,469
679
87
8
0
237,378
0
L
Agni
6,111
556
71
6
0
221,686
2
L
Amaterasu
4,509
410
35
3
0
200,208
0
L
Bacchus
4,900
445
17
2
0
234,971
0
W
Izanami
6,329
575
92
8
0
196,244
2
L
Thanatos
7,331
666
82
7
0
257,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role