Player Matchup

He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Born26
Susano
Level 129
God Stats
2W - 5L
1,206 SR
Queue Stats
629W - 625L
1,463 Elo+
Solo
Serqet
Serqet
Corkasian
Serqet
Level 113
God Stats
0W - 2L
1,137 SR
Queue Stats
31W - 28L
1,492 Elo+
Solo
Sylvanus
Sylvanus
UltimatexFG
Sylvanus
Level 88
God Stats
0W - 1L
1,532 SR
Queue Stats
13W - 15L
1,374 Elo+
Solo
Team Averages
Level 107
1,375 SR
1,466 Elo+

VS

Team Averages
Level 103
1,449 SR
1,415 Elo+
Danzaburou
Danzaburou
Fiictiion
Danzaburou
Level 87
God Stats
5W - 7L
1,078 SR
Queue Stats
139W - 138L
1,384 Elo+
Solo
Ganesha
Ganesha
Tireur de litr
Ganesha
Level 146
God Stats
10W - 9L
1,489 SR
Queue Stats
827W - 820L
1,511 Elo+
Solo
Ra
Ra
XxXHollowZzZ
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,310 Elo+
Party 1
Anhur
Anhur
futadore
Anhur
Level 120
God Stats
2W - 2L
1,725 SR
Queue Stats
28W - 29L
1,463 Elo+
Solo
Bellona
Bellona
ixDripZz
Bellona
Level 100
God Stats
2W - 0L
1,455 SR
Queue Stats
11W - 15L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
2 / 4 / 3
8,376
698
11,000
8,842
3,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
 
Morgan Le Fay
5
0 / 0 / 0
5,952
496
0
0
0
Susano
Born26
Susano
15
0 / 5 / 5
7,431
619
9,814
11,654
5,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Corkasian
Serqet
15
3 / 3 / 4
7,632
636
6,011
9,109
6,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
UltimatexFG
Sylvanus
18
3 / 3 / 4
7,930
661
5,021
15,314
11,976
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fiictiion
Danzaburou
17
2 / 2 / 12
9,820
818
13,323
11,674
6,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 12
9,412
784
4,015
11,957
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 0 / 14
9,499
792
6,565
7,712
4,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
futadore
Anhur
18
10 / 2 / 3
10,912
909
11,215
9,114
5,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
ixDripZz
Bellona
15
2 / 1 / 10
8,929
744
4,241
8,718
9,326
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
8
Kills
15
15
Deaths
8
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
3
0.88
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Susano
Born26
Susano
0
5
5
0.5
L
Serqet
Corkasian
Serqet
3
3
4
1.67
W
Danzaburou
Fiictiion
Danzaburou
2
2
12
4
W
0
3
12
2
L
Sylvanus
UltimatexFG
Sylvanus
3
3
4
1.67
W
1
0
14
8
W
Anhur
futadore
Anhur
10
2
3
5.75
W
Bellona
ixDripZz
Bellona
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
39,359
44,919
Taken
49,175
27,465
Mitigated
36,726
15,024
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,000
0
111
853
8,842
3,904
0
1,726
7,116
23,635
0
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Susano
Born26
Susano
9,814
201
124
549
11,654
5,440
0
3,033
8,621
0
29,363
L
Serqet
Corkasian
Serqet
6,011
628
771
1,836
9,109
6,145
0
2,868
6,188
0
7,527
W
Danzaburou
Fiictiion
Danzaburou
13,323
6,062
1,227
3,602
11,674
6,354
640
4,047
7,241
0
37,514
W
4,015
0
1,267
1,618
11,957
11,787
70
3,012
8,676
6,410
0
L
Sylvanus
UltimatexFG
Sylvanus
5,021
784
4,752
6,028
15,314
11,976
0
3,329
11,880
11,512
0
W
6,565
767
6,703
3,192
7,712
4,190
1,217
2,599
5,113
24,226
0
W
Anhur
futadore
Anhur
11,215
8,843
278
1,601
9,114
5,069
2,007
4,645
4,469
0
21,414
W
Bellona
ixDripZz
Bellona
4,241
416
1,559
1,555
8,718
9,326
0
1,718
6,670
1,074
7,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
48,572
80
Minions Killed
141
0
Camps Cleared
0
854,066
Distance Traveled
1,082,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,376
698
28
2
0
206,959
0
L
Morgan Le Fay
5,952
496
0
0
0
0
0
L
Susano
7,431
619
35
3
0
182,772
0
L
Serqet
7,632
636
5
0
0
234,313
0
W
Danzaburou
9,820
818
48
4
0
180,386
0
W
Ganesha
9,412
784
2
0
0
199,476
0
L
Sylvanus
7,930
661
12
1
0
230,022
0
W
Ra
9,499
792
52
4
0
261,937
0
W
Anhur
10,912
909
32
3
0
205,152
0
W
Bellona
8,929
744
7
1
0
235,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role