Player Matchup

Merlin
Merlin
CCG-NRC-PEG
Merlin
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 88L
1,842 Elo+
Party 1
Xbalanque
Xbalanque
Cheshire_Cat174
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,732 Elo+
Party 1
Hades
Hades
Crowborn
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,729 Elo+
Solo
Heimdallr
Heimdallr
TheDonster94
Heimdallr
Level 156
God Stats
8W - 11L
1,189 SR
Queue Stats
526W - 556L
1,450 Elo+
Solo
Hera
Hera
UKingCorey
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,732 Elo+
Party 1
Team Averages
Level 57
1,438 SR
1,697 Elo+

VS

Team Averages
Level 106
1,368 SR
1,428 Elo+
Rama
Rama
BP4L_8883
Rama
Level 109
God Stats
2W - 3L
1,368 SR
Queue Stats
286W - 295L
1,463 Elo+
Party 3
Martichoras
Martichoras
BooFATTcryyy
Martichoras
Level 149
God Stats
1W - 0L
1,177 SR
Queue Stats
40W - 52L
1,447 Elo+
Party 2
Jing Wei
Jing Wei
J_Riolife23_
Jing Wei
Level 129
God Stats
6W - 6L
1,296 SR
Queue Stats
525W - 510L
1,443 Elo+
Party 3
Kuzenbo
Kuzenbo
JeanyTerror
Kuzenbo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,406 Elo+
Party 2
Fafnir
Fafnir
Somulo_PM
Fafnir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 8 / 7
11,153
656
10,307
13,665
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Cheshire_Cat174
Xbalanque
19
4 / 7 / 10
11,752
691
16,654
17,577
9,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Crowborn
Hades
18
5 / 9 / 6
11,939
702
21,600
22,102
25,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heimdallr
TheDonster94
Heimdallr
18
2 / 7 / 14
11,391
670
19,440
17,973
10,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 9
12,637
743
18,229
13,496
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
6 / 4 / 21
12,480
734
13,183
14,438
8,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
BooFATTcryyy
Martichoras
20
12 / 5 / 15
13,657
803
22,687
21,080
14,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
J_Riolife23_
Jing Wei
20
7 / 5 / 19
12,898
759
18,646
19,779
11,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
JeanyTerror
Kuzenbo
19
5 / 4 / 22
11,650
685
10,759
22,111
39,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
Somulo_PM
Fafnir
20
6 / 4 / 23
13,762
810
10,426
25,060
49,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
136
21
Kills
36
38
Deaths
22
46
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Rama
6
4
21
4.13
W
Martichoras
BooFATTcryyy
Martichoras
12
5
15
3.9
L
Merlin
4
8
7
0.94
L
Xbalanque
Cheshire_Cat174
Xbalanque
4
7
10
1.29
L
Hades
Crowborn
Hades
5
9
6
0.89
W
Jing Wei
J_Riolife23_
Jing Wei
7
5
19
3.3
W
Kuzenbo
JeanyTerror
Kuzenbo
5
4
22
4
W
Fafnir
Somulo_PM
Fafnir
6
4
23
4.38
L
Heimdallr
TheDonster94
Heimdallr
2
7
14
1.29
L
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,230
Damage
75,701
84,813
Taken
102,468
58,791
Mitigated
124,542
17,155
Healing
34,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
13,183
10,541
3,386
3,264
14,438
8,897
3,115
8,530
5,908
0
31,728
W
Martichoras
BooFATTcryyy
Martichoras
22,687
6,584
1,382
2,954
21,080
14,832
2,597
11,677
9,403
0
50,304
L
Merlin
10,307
1,260
1,353
1,097
13,665
6,287
282
4,263
9,402
21,180
0
L
Xbalanque
Cheshire_Cat174
Xbalanque
16,654
9,809
1,914
3,603
17,577
9,579
1,469
4,761
12,816
0
34,785
L
Hades
Crowborn
Hades
21,600
1,581
0
5,249
22,102
25,774
365
4,030
18,072
39,052
0
W
Jing Wei
J_Riolife23_
Jing Wei
18,646
13,893
588
5,599
19,779
11,834
2,037
7,549
12,230
0
52,524
W
Kuzenbo
JeanyTerror
Kuzenbo
10,759
4,098
728
2,995
22,111
39,069
203
10,152
11,959
18,440
0
W
Fafnir
Somulo_PM
Fafnir
10,426
3,359
5,601
7,543
25,060
49,910
568
12,228
12,832
21,873
0
L
Heimdallr
TheDonster94
Heimdallr
19,440
12,234
582
2,649
17,973
10,597
1,721
4,654
13,319
0
39,397
L
18,229
5,247
150
558
13,496
6,554
472
3,477
10,019
37,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
64,447
190
Minions Killed
174
0
Camps Cleared
0
1,224,497
Distance Traveled
1,408,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,480
734
48
3
0
248,470
0
W
Martichoras
13,657
803
49
3
0
270,068
0
L
Merlin
11,153
656
22
1
0
265,269
0
L
Xbalanque
11,752
691
40
2
0
241,160
0
L
Hades
11,939
702
34
2
0
233,376
0
W
Jing Wei
12,898
759
54
3
0
289,885
0
W
Kuzenbo
11,650
685
9
1
0
312,110
0
W
Fafnir
13,762
810
14
1
0
288,412
0
L
Heimdallr
11,391
670
41
2
0
237,298
0
L
Hera
12,637
743
53
3
0
247,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role