Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Booska_ATL
Bastet
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 399L
1,390 Elo+
Party 2
Hachiman
Hachiman
ByNiighT_
Hachiman
Level 105
God Stats
9W - 6L
1,273 SR
Queue Stats
312W - 433L
1,395 Elo+
Party 2
Susano
Susano
CoconuTree
Susano
Level 176
God Stats
39W - 21L
1,748 SR
Queue Stats
1,318W - 1,303L
1,520 Elo+
Party 1
Ix Chel
Ix Chel
T2DY_ATL
Ix Chel
Level 83
God Stats
2W - 5L
1,131 SR
Queue Stats
144W - 282L
1,364 Elo+
Party 2
Team Averages
Level 117
1,431 SR
1,434 Elo+

VS

Team Averages
Level 91
1,506 SR
1,511 Elo+
Mercury
Mercury
ChR1sT0pH3r72
Mercury
Level 156
God Stats
1W - 5L
1,329 SR
Queue Stats
425W - 439L
1,534 Elo+
Solo
Yemoja
Yemoja
JRM_1987
Yemoja
Level 28
God Stats
23W - 13L
1,656 SR
Queue Stats
26W - 19L
1,525 Elo+
Party 3
Ah Puch
Ah Puch
MartijnR03
Ah Puch
Level 126
God Stats
0W - 1L
1,269 SR
Queue Stats
48W - 46L
1,439 Elo+
Solo
Fenrir
Fenrir
genjo shimurder
Fenrir
Level 81
God Stats
149W - 114L
1,589 SR
Queue Stats
149W - 115L
1,551 Elo+
Solo
Hachiman
Hachiman
mrgarrett23
Hachiman
Level 65
God Stats
10W - 6L
1,685 SR
Queue Stats
114W - 105L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 0 / 1
10,635
560
5,413
11,194
11,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
Booska_ATL
Bastet
14
1 / 0 / 4
7,893
415
5,195
12,864
14,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
ByNiighT_
Hachiman
16
1 / 1 / 3
9,553
503
6,104
10,888
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
CoconuTree
Susano
17
5 / 1 / 5
11,011
580
12,113
13,968
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
T2DY_ATL
Ix Chel
15
2 / 1 / 2
9,666
509
5,444
7,643
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
2 / 2 / 1
9,492
500
6,331
15,172
7,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
JRM_1987
Yemoja
12
0 / 1 / 1
7,074
372
5,019
9,793
9,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
MartijnR03
Ah Puch
14
1 / 4 / 1
8,526
449
10,066
9,738
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 1 / 0
6,107
321
2,123
4,014
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
mrgarrett23
Hachiman
13
0 / 3 / 1
7,841
413
7,132
12,132
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
1
2.5
W
Bastet
Booska_ATL
Bastet
1
0
4
3
W
Hachiman
ByNiighT_
Hachiman
1
1
3
2.5
L
Mercury
2
2
1
1.25
W
Susano
CoconuTree
Susano
5
1
5
7.5
L
Yemoja
JRM_1987
Yemoja
0
1
1
0.5
L
Ah Puch
MartijnR03
Ah Puch
1
4
1
0.38
W
Ix Chel
T2DY_ATL
Ix Chel
2
1
2
3
L
0
1
0
0
L
Hachiman
mrgarrett23
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
30,671
56,557
Taken
50,849
40,292
Mitigated
28,873
14,595
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,413
568
0
2,208
11,194
11,605
19
2,156
9,038
0
93,716
W
Bastet
Booska_ATL
Bastet
5,195
1,263
0
2,849
12,864
14,018
0
4,664
8,200
0
24,709
W
Hachiman
ByNiighT_
Hachiman
6,104
3,774
0
5,195
10,888
4,648
1,121
2,596
8,292
0
86,848
L
Mercury
6,331
2,788
0
1,034
15,172
7,338
0
1,702
13,470
0
90,043
W
Susano
CoconuTree
Susano
12,113
2,447
0
1,550
13,968
6,384
0
2,106
11,862
0
99,167
L
Yemoja
JRM_1987
Yemoja
5,019
314
1,197
570
9,793
9,778
0
1,285
8,508
21,843
0
L
Ah Puch
MartijnR03
Ah Puch
10,066
610
208
2,780
9,738
4,451
0
2,457
7,281
68,676
0
W
Ix Chel
T2DY_ATL
Ix Chel
5,444
341
607
2,186
7,643
3,637
0
4,118
3,525
70,929
0
L
2,123
691
0
1,334
4,014
1,233
0
0
4,014
0
11,110
L
Hachiman
mrgarrett23
Hachiman
7,132
3,937
0
4,978
12,132
6,073
0
0
12,132
0
70,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
39,040
589
Minions Killed
405
0
Camps Cleared
0
1,948,403
Distance Traveled
1,539,991
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,635
560
154
8
0
399,138
0
W
Bastet
7,893
415
36
2
0
410,240
0
W
Hachiman
9,553
503
135
7
0
361,218
2
L
Mercury
9,492
500
141
7
0
461,393
0
W
Susano
11,011
580
122
6
0
443,939
0
L
Yemoja
7,074
372
32
2
0
362,852
0
L
Ah Puch
8,526
449
98
5
0
322,148
6
W
Ix Chel
9,666
509
142
7
0
333,868
0
L
Fenrir
6,107
321
12
1
0
84,508
0
L
Hachiman
7,841
413
122
6
0
309,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role