Player Matchup

Da Ji
Da Ji
Glaak2
Da Ji
Level 146
God Stats
7W - 18L
1,156 SR
Queue Stats
1,394W - 1,415L
1,499 Elo+
Solo
The Morrigan
The Morrigan
HentaaiiNoKami
The Morrigan
Level 109
God Stats
2W - 2L
1,604 SR
Queue Stats
486W - 449L
1,538 Elo+
Solo
Yemoja
Yemoja
KatWhitewolf
Yemoja
Level 179
God Stats
14W - 15L
1,758 SR
Queue Stats
847W - 937L
1,425 Elo+
Solo
Cliodhna
Cliodhna
blackspinach
Cliodhna
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 120L
1,442 Elo+
Solo
Hachiman
Hachiman
gtokiller21
Hachiman
Level 122
God Stats
2W - 1L
1,272 SR
Queue Stats
88W - 89L
1,451 Elo+
Solo
Team Averages
Level 137
1,458 SR
1,471 Elo+

VS

Team Averages
Level 101
1,443 SR
1,477 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Good
Nemesis
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 49L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
RNJRgreen
Kuzenbo
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 187L
1,543 Elo+
Solo
Hel
Hel
ayuñaghdyhy
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Hades
Hades
ctberseroer2
Hades
Level 106
God Stats
0W - 1L
1,214 SR
Queue Stats
8W - 9L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Glaak2
Da Ji
15
5 / 7 / 13
9,909
826
8,507
12,905
8,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
HentaaiiNoKami
The Morrigan
17
3 / 2 / 13
9,980
832
15,012
6,894
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
17
0 / 1 / 20
9,380
782
3,260
12,424
13,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
blackspinach
Cliodhna
18
8 / 3 / 10
11,038
920
15,630
17,193
10,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
gtokiller21
Hachiman
18
9 / 3 / 8
11,075
923
15,599
10,865
6,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
2 / 4 / 10
9,152
763
14,264
11,493
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Good
Nemesis
16
7 / 5 / 7
9,917
826
13,812
15,124
17,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
RNJRgreen
Kuzenbo
17
3 / 5 / 11
10,011
834
10,767
18,644
34,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
6,516
543
267
4,890
1,974
15
4 / 7 / 5
9,036
753
10,437
16,194
10,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
25
Kills
16
16
Deaths
25
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
10
1.75
W
Da Ji
Glaak2
Da Ji
5
7
13
1.64
L
Nemesis
Good
Nemesis
7
5
7
2.1
W
The Morrigan
HentaaiiNoKami
The Morrigan
3
2
13
4.75
W
Yemoja
0
1
20
10
L
Kuzenbo
RNJRgreen
Kuzenbo
3
5
11
1.7
L
0
4
1
0.13
W
Cliodhna
blackspinach
Cliodhna
8
3
10
4.33
L
4
7
5
0.93
W
Hachiman
gtokiller21
Hachiman
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,008
Damage
49,547
60,281
Taken
66,345
41,921
Mitigated
70,459
24,347
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
14,264
1,041
1,005
3,181
11,493
5,653
458
3,691
7,802
36,729
0
W
Da Ji
Glaak2
Da Ji
8,507
2,205
353
281
12,905
8,419
432
5,829
7,076
0
13,025
L
Nemesis
Good
Nemesis
13,812
5,981
536
2,028
15,124
17,477
0
4,182
10,942
89
24,029
W
The Morrigan
HentaaiiNoKami
The Morrigan
15,012
1,360
705
1,101
6,894
3,659
1,168
4,360
2,504
34,103
0
W
Yemoja
3,260
1,242
9,956
4,699
12,424
13,096
730
7,792
4,632
8,533
0
L
Kuzenbo
RNJRgreen
Kuzenbo
10,767
2,231
1,131
2,533
18,644
34,620
90
5,622
13,022
25,998
0
L
267
193
87
205
4,890
1,974
48
401
4,489
1,618
0
W
Cliodhna
blackspinach
Cliodhna
15,630
1,671
1,548
4,308
17,193
10,062
2,680
11,950
5,243
0
42,271
L
10,437
861
689
3,553
16,194
10,735
540
4,376
11,818
21,885
0
W
Hachiman
gtokiller21
Hachiman
15,599
8,353
514
882
10,865
6,685
2,680
5,893
4,972
0
32,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,382
Gold Earned
44,632
143
Minions Killed
107
0
Camps Cleared
0
1,099,514
Distance Traveled
940,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,152
763
47
4
0
209,012
0
W
Da Ji
9,909
826
8
1
0
207,039
0
L
Nemesis
9,917
826
12
1
0
238,030
0
W
The Morrigan
9,980
832
37
3
0
244,601
0
W
Yemoja
9,380
782
12
1
0
205,944
0
L
Kuzenbo
10,011
834
19
2
0
223,246
0
L
Hel
6,516
543
4
0
0
83,785
0
W
Cliodhna
11,038
920
53
4
0
241,477
0
L
Hades
9,036
753
25
2
0
186,111
0
W
Hachiman
11,075
923
33
3
0
200,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role