Player Matchup

Sobek
Sobek
Dunno_who_am_i
Sobek
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 196L
1,454 Elo+
Party 2
Mercury
Mercury
hunterX974X
Mercury
Level 156
God Stats
37W - 41L
1,466 SR
Queue Stats
239W - 256L
1,457 Elo+
Solo
Cthulhu
Cthulhu
weazy567
Cthulhu
Level 65
God Stats
54W - 43L
1,335 SR
Queue Stats
161W - 160L
1,379 Elo+
Party 2
Team Averages
Level 105
1,434 SR
1,430 Elo+

VS

Team Averages
Level 61
1,646 SR
1,397 Elo+
Neith
Neith
EsaAj5
Neith
Level 49
God Stats
7W - 3L
1,939 SR
Queue Stats
45W - 43L
1,394 Elo+
Party 1
Thor
Thor
ShotcallerRA2
Thor
Level 36
God Stats
3W - 2L
1,499 SR
Queue Stats
30W - 30L
1,404 Elo+
Party 1
Ra
Ra
Undead kad
Ra
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 45L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
10,667
711
6,266
22,865
20,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
hunterX974X
Mercury
14
6 / 8 / 2
11,732
782
11,881
19,148
7,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
weazy567
Cthulhu
13
2 / 5 / 3
10,600
707
5,454
20,551
21,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EsaAj5
Neith
14
3 / 2 / 13
11,694
780
13,260
8,648
3,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
10 / 2 / 7
12,957
864
22,079
16,021
7,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 5 / 10
12,099
807
16,059
9,879
4,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
19
19
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Neith
EsaAj5
Neith
3
2
13
4.75
W
10
2
7
6.75
W
6
5
10
2.2
L
Mercury
hunterX974X
Mercury
6
8
2
0.88
L
Cthulhu
weazy567
Cthulhu
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
51,398
62,564
Taken
34,548
49,818
Mitigated
15,325
14,093
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,266
258
0
6,432
22,865
20,452
0
6,452
16,301
29,026
0
W
Neith
EsaAj5
Neith
13,260
4,399
0
864
8,648
3,742
1,427
1,522
7,126
0
33,644
W
22,079
4,580
0
100
16,021
7,282
190
6,577
9,444
0
53,721
W
16,059
2,822
885
1,242
9,879
4,301
925
3,787
6,092
51,292
0
L
Mercury
hunterX974X
Mercury
11,881
4,073
0
3,664
19,148
7,867
0
3,996
15,010
0
42,921
L
Cthulhu
weazy567
Cthulhu
5,454
481
499
3,498
20,551
21,499
0
6,273
14,278
21,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
36,750
111
Minions Killed
142
0
Camps Cleared
0
761,803
Distance Traveled
808,507
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,667
711
34
2
0
240,628
0
W
Neith
11,694
780
42
3
0
297,671
0
W
Thor
12,957
864
44
3
0
264,336
0
W
Ra
12,099
807
56
4
0
246,500
2
L
Mercury
11,732
782
49
3
0
274,059
0
L
Cthulhu
10,600
707
28
2
0
247,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role