Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CHUBBYLAMAR
Lancelot
Level 115
God Stats
3W - 7L
1,327 SR
Queue Stats
993W - 1,039L
1,519 Elo+
Solo
Tiamat
Tiamat
MrsMalevolent
Tiamat
Level 63
God Stats
2W - 1L
1,786 SR
Queue Stats
41W - 59L
1,422 Elo+
Party 1
Ne Zha
Ne Zha
crobbins91
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 89L
1,435 Elo+
Solo
Anhur
Anhur
xXxMazooxXx
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,444 Elo+
Party 1
Team Averages
Level 96
1,523 SR
1,464 Elo+

VS

Team Averages
Level 117
1,347 SR
1,464 Elo+
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Mr Crazyl3gs
Camazotz
Level 169
God Stats
7W - 8L
1,051 SR
Queue Stats
648W - 652L
1,484 Elo+
Solo
Ah Puch
Ah Puch
azhianator69
Ah Puch
Level 109
God Stats
1W - 0L
1,329 SR
Queue Stats
7W - 8L
1,489 Elo+
Solo
Jing Wei
Jing Wei
cstatic
Jing Wei
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,383 Elo+
Solo
Pele
Pele
jcasey250
Pele
Level 128
God Stats
4W - 4L
1,354 SR
Queue Stats
416W - 412L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 7 / 3
7,374
737
7,603
11,969
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
CHUBBYLAMAR
Lancelot
12
1 / 5 / 4
7,272
727
3,937
11,581
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

12
1 / 7 / 4
6,990
699
5,917
10,607
5,723
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
crobbins91
Ne Zha
14
2 / 3 / 7
7,660
766
8,421
10,123
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
3 / 4 / 4
8,222
822
7,904
11,242
4,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 1 / 18
8,976
898
5,718
10,113
10,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
Mr Crazyl3gs
Camazotz
15
6 / 5 / 14
9,388
939
10,895
13,029
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
azhianator69
Ah Puch
16
4 / 4 / 13
9,230
923
15,232
10,879
5,097
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
cstatic
Jing Wei
17
9 / 1 / 11
9,790
979
10,158
8,358
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
14
3 / 3 / 11
8,654
865
8,098
9,979
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
11
Kills
25
26
Deaths
14
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
3
0.79
W
Cerberus
 
Cerberus
3
1
18
12
L
Lancelot
CHUBBYLAMAR
Lancelot
1
5
4
0.6
W
Camazotz
Mr Crazyl3gs
Camazotz
6
5
14
2.6
L
1
7
4
0.43
W
Ah Puch
azhianator69
Ah Puch
4
4
13
2.63
L
Ne Zha
crobbins91
Ne Zha
2
3
7
1.83
W
Jing Wei
cstatic
Jing Wei
9
1
11
14.5
W
Pele
3
3
11
2.83
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
50,101
55,522
Taken
52,358
32,414
Mitigated
28,727
10,162
Healing
22,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,603
956
255
575
11,969
4,610
0
4,702
7,267
0
9,681
W
Cerberus
 
Cerberus
5,718
312
2,421
4,859
10,113
10,535
71
1,390
8,723
10,668
0
L
Lancelot
CHUBBYLAMAR
Lancelot
3,937
162
472
1,862
11,581
12,148
0
4,234
7,347
0
14,879
W
Camazotz
Mr Crazyl3gs
Camazotz
10,895
1,803
1,081
4,700
13,029
5,437
335
1,789
11,240
0
18,906
L
5,917
600
50
348
10,607
5,723
0
4,423
6,184
10,705
0
W
Ah Puch
azhianator69
Ah Puch
15,232
517
1,119
2,248
10,879
5,097
2,181
201
10,678
32,991
0
L
Ne Zha
crobbins91
Ne Zha
8,421
1,491
184
1,245
10,123
5,483
0
2,695
7,428
0
17,718
W
Jing Wei
cstatic
Jing Wei
10,158
8,306
831
2,519
8,358
3,726
1,695
1,389
6,969
0
19,019
W
Pele
8,098
381
414
1,836
9,979
3,932
384
1,148
8,831
0
15,560
L
7,904
2,298
1,389
3,782
11,242
4,450
0
4,896
6,346
0
16,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,518
Gold Earned
46,038
79
Minions Killed
122
0
Camps Cleared
0
956,291
Distance Traveled
1,031,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,374
737
11
1
0
163,065
0
W
Cerberus
8,976
898
20
2
0
203,573
0
L
Lancelot
7,272
727
13
1
0
217,567
0
W
Camazotz
9,388
939
15
2
0
220,267
0
L
Tiamat
6,990
699
15
2
0
180,517
0
W
Ah Puch
9,230
923
43
4
0
183,110
0
L
Ne Zha
7,660
766
15
2
0
195,656
0
W
Jing Wei
9,790
979
22
2
0
218,078
0
W
Pele
8,654
865
22
2
0
206,709
0
L
Anhur
8,222
822
25
3
0
199,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role