Player Matchup

Thor
Thor
GeneralChrome
Thor
Level 132
God Stats
6W - 9L
1,406 SR
Queue Stats
287W - 284L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
JuK01nferno
Sun Wukong
Level 147
God Stats
15W - 8L
1,309 SR
Queue Stats
353W - 330L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
LuckyThief00
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,406 Elo+
Solo
Pele
Pele
ToXiKRoKiT
Pele
Level 45
God Stats
0W - 2L
1,331 SR
Queue Stats
71W - 108L
1,383 Elo+
Party 1
Skadi
Skadi
Wozdee
Skadi
Level 110
God Stats
4W - 4L
1,299 SR
Queue Stats
225W - 244L
1,464 Elo+
Party 1
Team Averages
Level 92
1,369 SR
1,443 Elo+

VS

Team Averages
Level 80
1,695 SR
1,705 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Atticus8
Kumbhakarna
Level 65
God Stats
1W - 1L
1,748 SR
Queue Stats
185W - 29L
1,785 Elo+
Party 2
Janus
Janus
Larry085940
Janus
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 232L
1,508 Elo+
Solo
Anhur
Anhur
NamenRoodles
Anhur
Level 106
God Stats
3W - 0L
1,783 SR
Queue Stats
406W - 80L
1,793 Elo+
Party 2
Baba Yaga
Baba Yaga
OhHeyItsMJ
Baba Yaga
Level 39
God Stats
2W - 0L
1,943 SR
Queue Stats
137W - 21L
1,939 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
8,511
851
7,927
9,290
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
JuK01nferno
Sun Wukong
14
0 / 3 / 6
8,028
803
4,439
10,943
10,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
LuckyThief00
Gilgamesh
12
2 / 4 / 3
7,540
754
3,165
12,190
10,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 4
8,485
849
7,583
11,342
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Wozdee
Skadi
15
2 / 5 / 5
8,131
813
10,892
10,323
4,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
5 / 1 / 9
9,689
969
7,091
10,940
12,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Atticus8
Kumbhakarna
12
0 / 2 / 14
8,065
807
3,564
10,215
14,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 1 / 13
8,822
882
10,863
6,936
3,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
13 / 3 / 7
9,953
995
16,003
12,003
7,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
OhHeyItsMJ
Baba Yaga
13
3 / 3 / 10
8,654
865
8,500
9,642
5,822
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
9
Kills
22
22
Deaths
10
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
9
9.5
W
Kumbhakarna
Atticus8
Kumbhakarna
0
2
14
3.5
L
3
4
5
1.38
L
Sun Wukong
JuK01nferno
Sun Wukong
0
3
6
1
W
1
1
13
7.5
L
Gilgamesh
LuckyThief00
Gilgamesh
2
4
3
0.88
W
13
3
7
5.5
W
Baba Yaga
OhHeyItsMJ
Baba Yaga
3
3
10
2.67
L
2
6
4
0.67
L
Skadi
Wozdee
Skadi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,006
Damage
46,021
54,088
Taken
49,736
34,623
Mitigated
43,961
7,896
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,091
395
1,586
3,018
10,940
12,022
319
0
10,820
0
14,626
W
Kumbhakarna
Atticus8
Kumbhakarna
3,564
169
1,650
2,101
10,215
14,423
611
0
10,082
3,920
0
L
7,927
390
1,543
1,143
9,290
4,568
0
3,128
6,162
0
15,300
L
Sun Wukong
JuK01nferno
Sun Wukong
4,439
424
72
1,763
10,943
10,204
194
3,756
7,187
0
13,507
W
10,863
193
2,137
1,772
6,936
3,906
1,580
0
6,895
32,438
0
L
Gilgamesh
LuckyThief00
Gilgamesh
3,165
369
277
507
12,190
10,560
0
6,803
5,387
0
4,740
W
16,003
9,385
1,914
3,383
12,003
7,788
1,412
0
11,923
0
24,733
W
Baba Yaga
OhHeyItsMJ
Baba Yaga
8,500
582
231
1,863
9,642
5,822
1,099
0
9,459
17,728
0
L
7,583
450
478
1,238
11,342
4,775
114
4,459
6,883
0
14,515
L
Skadi
Wozdee
Skadi
10,892
4,996
0
875
10,323
4,516
1,548
4,781
5,542
0
26,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
45,183
93
Minions Killed
116
0
Camps Cleared
0
917,177
Distance Traveled
963,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,689
969
13
1
0
213,792
0
W
Kumbhakarna
8,065
807
2
0
0
178,051
0
L
Thor
8,511
851
6
1
0
186,255
0
L
Sun Wukong
8,028
803
34
3
0
192,246
0
W
Janus
8,822
882
54
5
0
186,746
0
L
Gilgamesh
7,540
754
6
1
0
184,231
0
W
Anhur
9,953
995
24
2
0
207,200
0
W
Baba Yaga
8,654
865
23
2
0
178,023
0
L
Pele
8,485
849
18
2
0
190,984
0
L
Skadi
8,131
813
29
3
0
163,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role