Player Matchup

Ne Zha
Ne Zha
Kronopoly
Ne Zha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,615 Elo+
Party 2
Anubis
Anubis
Omegalexx66
Anubis
Level 137
God Stats
6W - 1L
1,816 SR
Queue Stats
27W - 22L
1,636 Elo+
Party 2
Serqet
Serqet
camthehood
Serqet
Level 122
God Stats
2W - 1L
1,440 SR
Queue Stats
25W - 22L
1,597 Elo+
Party 2
Team Averages
Level 129
1,585 SR
1,616 Elo+

VS

Team Averages
Level 152
1,573 SR
1,611 Elo+
Danzaburou
Danzaburou
DaDohan
Danzaburou
Level 146
God Stats
1W - 3L
1,568 SR
Queue Stats
35W - 29L
1,628 Elo+
Party 1
Surtr
Surtr
Kummefryz0r
Surtr
Level 129
God Stats
13W - 15L
1,503 SR
Queue Stats
35W - 29L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
Rennite
Nu Wa
Level 182
God Stats
11W - 15L
1,648 SR
Queue Stats
492W - 464L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kronopoly
Ne Zha
14
3 / 3 / 8
11,453
764
10,446
11,552
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
9 / 2 / 5
13,385
892
20,524
12,395
6,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
camthehood
Serqet
14
2 / 2 / 9
11,179
745
4,083
12,146
16,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaDohan
Danzaburou
14
3 / 5 / 3
11,313
754
6,682
12,014
3,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 6
10,230
682
9,816
15,988
16,798
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Rennite
Nu Wa
13
3 / 6 / 2
10,752
717
6,153
9,930
2,201
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
7
7
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaDohan
Danzaburou
3
5
3
0.9
W
Ne Zha
Kronopoly
Ne Zha
3
3
8
2.33
L
1
3
6
1.33
W
Anubis
9
2
5
5.75
L
Nu Wa
Rennite
Nu Wa
3
6
2
0.67
W
Serqet
camthehood
Serqet
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,053
Damage
22,651
36,093
Taken
37,932
29,227
Mitigated
22,222
10,453
Healing
3,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaDohan
Danzaburou
6,682
1,939
0
973
12,014
3,223
0
6,158
5,812
0
46,422
W
Ne Zha
Kronopoly
Ne Zha
10,446
1,630
0
2,577
11,552
5,625
462
1,968
9,584
0
49,657
L
9,816
1,633
0
2,462
15,988
16,798
0
9,212
6,378
370
21,289
W
Anubis
20,524
805
0
7,126
12,395
6,817
813
2,273
10,122
76,433
0
L
Nu Wa
Rennite
Nu Wa
6,153
1,676
0
234
9,930
2,201
0
5,884
3,873
49,476
0
W
Serqet
camthehood
Serqet
4,083
923
0
750
12,146
16,785
133
2,355
9,791
1,141
11,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,017
Gold Earned
32,295
202
Minions Killed
167
0
Camps Cleared
0
806,093
Distance Traveled
800,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,313
754
96
6
0
250,367
0
W
Ne Zha
11,453
764
73
5
0
240,405
0
L
Surtr
10,230
682
17
1
0
320,395
0
W
Anubis
13,385
892
113
8
0
267,863
0
L
Nu Wa
10,752
717
54
4
0
229,950
0
W
Serqet
11,179
745
16
1
0
297,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role