Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum IV
 
Morgan Le Fay
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
 
Cernunnos
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Platinum II
XDTimoHD
Tyr
Platinum II
Level 69
God Stats
3W - 1L
1,929 SR
Queue Stats
38W - 48L
1,929 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,643 SR
1,643 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,612 SR
1,849 MMR
Ao Kuang
Ao Kuang
Platinum IV
ElSapitoBasilon
Ao Kuang
Platinum IV
Level 96
God Stats
3W - 0L
1,715 SR
Queue Stats
30W - 12L
2,108 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
ignastarkov
Hou Yi
Platinum I
Level 129
God Stats
10W - 15L
1,599 SR
Queue Stats
109W - 118L
1,625 MMR
Party 2
Ganesha
Ganesha
Platinum II
ossesek
Ganesha
Platinum II
Level 158
God Stats
18W - 19L
1,522 SR
Queue Stats
226W - 278L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 2 / 3
10,266
733
22,308
11,179
4,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
 
Cernunnos
13
1 / 5 / 4
9,936
710
8,395
13,250
4,727
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 3
10,043
717
6,733
17,569
20,109
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AresAphroditeThothKuzenboAchilles

VS

Bans
Ne ZhaHorusBacchusBaron SamediSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
10 / 0 / 2
12,606
900
14,917
19,487
19,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
14
2 / 4 / 6
11,074
791
10,359
12,011
4,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
ossesek
Ganesha
15
1 / 2 / 10
11,068
791
9,952
16,752
23,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
13
13
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
3
1.75
L
Cernunnos
 
Cernunnos
1
5
4
0.6
W
Ao Kuang
10
0
2
11
L
3
6
3
0.75
W
Hou Yi
2
4
6
1.25
W
Ganesha
ossesek
Ganesha
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,436
Damage
35,228
41,998
Taken
48,250
29,212
Mitigated
46,801
5,296
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
22,308
1,768
0
856
11,179
4,376
268
5,512
5,667
69,457
0
L
Cernunnos
 
Cernunnos
8,395
4,565
0
2,594
13,250
4,727
837
9,835
3,415
0
38,654
W
Ao Kuang
14,917
3,322
0
7,454
19,487
19,141
712
9,647
9,840
52,678
0
L
6,733
737
0
1,846
17,569
20,109
128
9,712
7,857
961
12,601
W
Hou Yi
10,359
5,165
0
2,447
12,011
4,415
2,085
6,140
5,871
0
63,999
W
Ganesha
ossesek
Ganesha
9,952
389
0
4,469
16,752
23,245
82
7,786
8,966
37,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
34,748
146
Minions Killed
190
0
Camps Cleared
0
788,474
Distance Traveled
850,510
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,266
733
79
6
0
285,967
0
L
Cernunnos
9,936
710
61
4
0
240,546
1
W
Ao Kuang
12,606
900
83
6
0
304,191
0
L
Tyr
10,043
717
6
0
0
261,961
0
W
Hou Yi
11,074
791
104
7
0
259,378
0
W
Ganesha
11,068
791
3
0
0
286,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role