Player Matchup

Aphrodite
Aphrodite
DaniVonDoom
Aphrodite
Level 66
God Stats
1W - 6L
1,263 SR
Queue Stats
464W - 541L
1,416 Elo+
Solo
Hera
Hera
Decamerone
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,438 Elo+
Party 3
Xing Tian
Xing Tian
bubass the king
Xing Tian
Level 121
God Stats
12W - 4L
1,736 SR
Queue Stats
434W - 456L
1,456 Elo+
Solo
Ymir
Ymir
tafo99
Ymir
Level 122
God Stats
4W - 6L
1,485 SR
Queue Stats
213W - 224L
1,468 Elo+
Party 3
Nu Wa
Nu Wa
Пофуй
Nu Wa
Level 127
God Stats
3W - 8L
1,165 SR
Queue Stats
529W - 520L
1,427 Elo+
Solo
Team Averages
Level 97
1,430 SR
1,441 Elo+

VS

Team Averages
Level 122
1,509 SR
1,484 Elo+
Aphrodite
Aphrodite
FayeLuna92
Aphrodite
Level 109
God Stats
4W - 1L
1,604 SR
Queue Stats
154W - 173L
1,444 Elo+
Party 1
Ullr
Ullr
Livayathan
Ullr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 180L
1,464 Elo+
Party 1
Nemesis
Nemesis
Vovanhik
Nemesis
Level 140
God Stats
3W - 1L
1,256 SR
Queue Stats
184W - 164L
1,425 Elo+
Solo
Arachne
Arachne
alirezaucsm
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,650 Elo+
Party 2
Neith
Neith
mohammadnz
Neith
Level 124
God Stats
1W - 2L
1,686 SR
Queue Stats
37W - 33L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaniVonDoom
Aphrodite
18
4 / 4 / 15
11,312
707
13,177
15,383
13,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 5 / 11
11,365
710
17,717
11,610
5,723
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
bubass the king
Xing Tian
20
6 / 6 / 15
11,554
722
22,150
26,566
42,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
tafo99
Ymir
18
5 / 8 / 12
11,642
728
9,834
31,779
57,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
20
7 / 2 / 15
12,351
772
25,151
10,851
5,663
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FayeLuna92
Aphrodite
20
8 / 4 / 9
12,405
775
19,477
18,598
10,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
4 / 6 / 11
12,129
758
17,428
19,359
7,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Vovanhik
Nemesis
18
4 / 6 / 13
11,131
696
11,824
20,136
21,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
alirezaucsm
Arachne
18
4 / 9 / 11
11,434
715
13,294
19,520
8,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
19
4 / 3 / 12
11,406
713
15,522
19,869
8,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
80
28
Kills
24
25
Deaths
28
68
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DaniVonDoom
Aphrodite
4
4
15
2.88
L
6
5
11
2.3
W
Aphrodite
FayeLuna92
Aphrodite
8
4
9
3.13
W
4
6
11
1.58
W
Nemesis
Vovanhik
Nemesis
4
6
13
1.75
W
Arachne
alirezaucsm
Arachne
4
9
11
1.06
L
Xing Tian
bubass the king
Xing Tian
6
6
15
2.25
W
Neith
4
3
12
3.33
L
Ymir
tafo99
Ymir
5
8
12
1.38
L
Nu Wa
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,029
Damage
77,545
96,189
Taken
97,482
125,170
Mitigated
56,809
23,453
Healing
40,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DaniVonDoom
Aphrodite
13,177
3,813
5,571
5,068
15,383
13,793
3,185
2,896
12,487
31,552
0
L
17,717
5,525
1,022
1,125
11,610
5,723
2,226
661
10,949
33,333
0
W
Aphrodite
FayeLuna92
Aphrodite
19,477
2,626
11,818
9,863
18,598
10,775
1,377
17,339
982
41,811
0
W
17,428
9,334
1,072
1,220
19,359
7,982
3,073
17,864
1,162
0
40,866
W
Nemesis
Vovanhik
Nemesis
11,824
3,992
1,963
1,486
20,136
21,239
809
15,816
3,863
0
24,058
W
Arachne
alirezaucsm
Arachne
13,294
8,816
792
2,005
19,520
8,436
678
16,547
2,478
0
24,620
L
Xing Tian
bubass the king
Xing Tian
22,150
442
553
3,294
26,566
42,448
360
7,439
19,127
40,152
0
W
Neith
15,522
6,199
1,882
8,621
19,869
8,377
2,492
18,055
1,383
0
50,666
L
Ymir
tafo99
Ymir
9,834
1,902
1,198
1,096
31,779
57,543
323
7,495
24,284
18,709
415
L
Nu Wa
25,151
4,633
1,870
2,656
10,851
5,663
1,495
986
9,865
42,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,224
Gold Earned
58,505
197
Minions Killed
187
0
Camps Cleared
0
1,316,539
Distance Traveled
1,465,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,312
707
55
3
0
252,065
0
L
Hera
11,365
710
41
3
0
267,714
0
W
Aphrodite
12,405
775
58
4
0
292,554
0
W
Ullr
12,129
758
49
3
0
259,280
0
W
Nemesis
11,131
696
12
1
0
292,938
0
W
Arachne
11,434
715
9
1
0
329,097
0
L
Xing Tian
11,554
722
26
2
0
253,742
0
W
Neith
11,406
713
59
4
0
291,431
0
L
Ymir
11,642
728
27
2
0
242,445
0
L
Nu Wa
12,351
772
48
3
0
300,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role