Player Matchup

Danzaburou
Danzaburou
LeThirdleg
Danzaburou
Level 74
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Athena
Athena
Nimblepayload
Athena
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
nashysmite
Ix Chel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,857 Elo+
Party 2
Team Averages
Level 71
1,506 SR
1,619 Elo+

VS

Team Averages
Level 44
1,423 SR
1,289 Elo+
Cupid
Cupid
KitRhymes
Cupid
Level 66
God Stats
1W - 4L
1,116 SR
Queue Stats
2W - 7L
1,002 Elo+
Solo
Achilles
Achilles
MYPAIRYHUSSY
Achilles
Level 17
God Stats
2W - 0L
1,652 SR
Queue Stats
252W - 261L
1,393 Elo+
Party 1
Anubis
Anubis
bobby420noscope
Anubis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
334W - 350L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeThirdleg
Danzaburou
16
4 / 2 / 3
13,292
782
16,791
14,825
5,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 6
11,759
692
4,273
24,541
33,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
nashysmite
Ix Chel
15
2 / 9 / 4
12,026
707
11,971
16,497
6,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KitRhymes
Cupid
15
3 / 3 / 10
12,896
759
18,414
12,291
6,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
MYPAIRYHUSSY
Achilles
16
2 / 3 / 10
12,713
748
3,403
15,785
24,630
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 1 / 5
15,071
887
26,438
14,085
8,793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
15
15
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
KitRhymes
Cupid
3
3
10
2.67
L
Danzaburou
LeThirdleg
Danzaburou
4
2
3
2.75
W
Achilles
MYPAIRYHUSSY
Achilles
2
3
10
2.33
L
1
4
6
1
W
10
1
5
12.5
L
Ix Chel
nashysmite
Ix Chel
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,035
Damage
48,255
55,863
Taken
42,161
45,218
Mitigated
39,575
6,107
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
KitRhymes
Cupid
18,414
9,436
185
4,419
12,291
6,152
2,492
5,409
6,882
0
56,258
L
Danzaburou
LeThirdleg
Danzaburou
16,791
6,816
0
3,132
14,825
5,646
1,387
9,193
5,632
0
65,019
W
Achilles
MYPAIRYHUSSY
Achilles
3,403
755
0
1,883
15,785
24,630
0
5,760
10,025
0
12,513
L
4,273
946
75
221
24,541
33,074
143
7,904
16,637
14,212
0
W
26,438
835
0
7,947
14,085
8,793
117
5,655
8,430
113,482
0
L
Ix Chel
nashysmite
Ix Chel
11,971
875
1,044
1,635
16,497
6,498
155
10,539
5,958
52,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
40,680
156
Minions Killed
211
0
Camps Cleared
0
800,821
Distance Traveled
969,807
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,896
759
70
4
0
316,382
0
L
Danzaburou
13,292
782
86
5
0
282,310
6
W
Achilles
12,713
748
14
1
0
345,438
0
L
Athena
11,759
692
16
1
0
262,417
0
W
Anubis
15,071
887
127
7
0
307,987
0
L
Ix Chel
12,026
707
54
3
0
256,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role