Player Matchup

Janus
Janus
Knip5130
Janus
Level 65
God Stats
66W - 57L
1,541 SR
Queue Stats
265W - 272L
1,447 Elo+
Solo
Ix Chel
Ix Chel
SandwichPR
Ix Chel
Level 18
God Stats
3W - 4L
1,373 SR
Queue Stats
11W - 31L
1,186 Elo+
Party 1
Tiamat
Tiamat
tearful_door128
Tiamat
Level 39
God Stats
2W - 8L
1,294 SR
Queue Stats
23W - 43L
1,203 Elo+
Party 1
Team Averages
Level 41
1,403 SR
1,279 Elo+

VS

Team Averages
Level 96
1,530 SR
1,361 Elo+
Chang'e
Chang'e
EElimin8
Chang'e
Level 118
God Stats
6W - 6L
1,597 SR
Queue Stats
477W - 492L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OldSoul_96
Morgan Le Fay
Level 56
God Stats
16W - 20L
1,493 SR
Queue Stats
98W - 93L
1,365 Elo+
Solo
Fenrir
Fenrir
Sunbringer01
Fenrir
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Knip5130
Janus
13
7 / 7 / 4
11,039
789
17,386
13,736
5,580
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
SandwichPR
Ix Chel
14
5 / 6 / 5
11,920
851
11,025
11,413
4,109
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 9
10,376
741
9,173
13,295
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EElimin8
Chang'e
16
6 / 4 / 8
12,164
869
11,372
23,736
13,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
OldSoul_96
Morgan Le Fay
15
5 / 5 / 9
11,556
825
17,889
14,260
6,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
6 / 4 / 4
11,502
822
6,394
17,918
15,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
13
Kills
17
17
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EElimin8
Chang'e
6
4
8
2.5
L
Janus
Knip5130
Janus
7
7
4
1.29
W
Morgan Le Fay
OldSoul_96
Morgan Le Fay
5
5
9
1.9
L
Ix Chel
SandwichPR
Ix Chel
5
6
5
1.25
W
Fenrir
6
4
4
2
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
35,655
38,444
Taken
55,914
16,117
Mitigated
35,022
2,528
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EElimin8
Chang'e
11,372
1,640
4,057
11,552
23,736
13,297
678
13,686
10,050
54,769
0
L
Janus
Knip5130
Janus
17,386
948
0
0
13,736
5,580
0
10,750
2,986
38,072
0
W
Morgan Le Fay
OldSoul_96
Morgan Le Fay
17,889
1,648
274
1,387
14,260
6,102
1,396
12,561
1,699
54,884
0
L
Ix Chel
SandwichPR
Ix Chel
11,025
1,177
402
473
11,413
4,109
0
9,076
2,337
33,214
0
W
Fenrir
6,394
1,302
0
817
17,918
15,623
322
12,181
5,737
0
20,800
L
9,173
310
149
1,504
13,295
6,428
0
9,742
3,553
30,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
35,222
114
Minions Killed
151
0
Camps Cleared
0
661,892
Distance Traveled
742,240
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,164
869
79
6
0
239,951
0
L
Janus
11,039
789
37
3
0
237,901
0
W
Morgan Le Fay
11,556
825
50
4
0
237,521
0
L
Ix Chel
11,920
851
37
3
0
209,563
0
W
Fenrir
11,502
822
22
2
0
264,768
0
L
Tiamat
10,376
741
40
3
0
214,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role