Player Matchup

Tyr
Tyr
DannyBrown2005
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 239L
1,427 Elo+
Party 1
Pele
Pele
Thunderjake2005
Pele
Level 65
God Stats
16W - 6L
1,780 SR
Queue Stats
102W - 115L
1,430 Elo+
Party 1
The Morrigan
The Morrigan
franbi_360
The Morrigan
Level 102
God Stats
6W - 4L
1,599 SR
Queue Stats
203W - 205L
1,478 Elo+
Solo
Sylvanus
Sylvanus
mentril1
Sylvanus
Level 68
God Stats
0W - 4L
1,167 SR
Queue Stats
20W - 26L
1,447 Elo+
Solo
Ishtar
Ishtar
mob explosion 1
Ishtar
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 351L
1,420 Elo+
Party 1
Team Averages
Level 82
1,509 SR
1,440 Elo+

VS

Team Averages
Level 115
1,455 SR
1,388 Elo+
Poseidon
Poseidon
Bitume96
Poseidon
Level 104
God Stats
18W - 12L
1,613 SR
Queue Stats
80W - 97L
1,403 Elo+
Solo
Pele
Pele
GeijoProSmite
Pele
Level 120
God Stats
2W - 1L
1,828 SR
Queue Stats
64W - 98L
1,380 Elo+
Solo
Anubis
Anubis
Tomer_12321
Anubis
Level 97
God Stats
3W - 12L
1,215 SR
Queue Stats
73W - 89L
1,358 Elo+
Party 2
Hel
Hel
omri777700
Hel
Level 100
God Stats
4W - 5L
1,355 SR
Queue Stats
93W - 104L
1,392 Elo+
Party 2
Hachiman
Hachiman
xxRuki66xx
Hachiman
Level 156
God Stats
2W - 2L
1,266 SR
Queue Stats
512W - 538L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
5,833
486
1,635
11,051
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 1 / 0
8,139
678
7,295
8,169
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
franbi_360
The Morrigan
6
0 / 4 / 0
4,777
398
443
3,661
1,123
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
mentril1
Sylvanus
11
3 / 3 / 4
6,875
573
6,550
9,525
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 5 / 6
7,144
595
6,106
11,513
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bitume96
Poseidon
13
6 / 1 / 4
8,503
709
9,837
4,583
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 5
7,821
652
7,719
8,990
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
13
8 / 2 / 3
8,684
724
8,689
7,272
3,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
5,773
481
795
5,768
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xxRuki66xx
Hachiman
9
0 / 4 / 2
5,481
457
2,744
7,825
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
20
20
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bitume96
Poseidon
6
1
4
8
L
0
7
2
0.14
W
5
2
5
3.75
L
7
1
0
7
W
Anubis
8
2
3
4.75
L
The Morrigan
franbi_360
The Morrigan
0
4
0
0
L
Sylvanus
mentril1
Sylvanus
3
3
4
1.67
L
3
5
6
1.2
W
1
4
2
0.5
W
Hachiman
xxRuki66xx
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
29,784
43,919
Taken
34,438
18,092
Mitigated
11,823
5,242
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bitume96
Poseidon
9,837
1,129
0
2,140
4,583
1,293
0
669
3,914
63,657
0
L
1,635
175
0
431
11,051
4,366
0
8,634
2,311
0
23,748
W
7,719
2,142
0
1,304
8,990
3,499
22
2,047
6,943
0
51,638
L
7,295
1,619
0
379
8,169
3,012
0
4,187
3,842
0
47,267
W
Anubis
8,689
731
0
3,062
7,272
3,089
472
285
6,987
56,279
0
L
The Morrigan
franbi_360
The Morrigan
443
141
0
95
3,661
1,123
0
1,824
1,659
13,451
0
L
Sylvanus
mentril1
Sylvanus
6,550
2,285
582
2,098
9,525
5,612
36
995
8,504
36,127
11,782
L
6,106
3,267
0
1,657
11,513
3,979
756
3,049
8,282
0
38,223
W
795
106
67
1,436
5,768
1,201
423
2,067
3,701
15,399
0
W
Hachiman
xxRuki66xx
Hachiman
2,744
778
0
1,989
7,825
2,741
0
1,467
6,358
0
21,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
36,262
273
Minions Killed
352
0
Camps Cleared
0
1,035,001
Distance Traveled
1,013,372
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,503
709
111
9
0
240,319
2
L
Tyr
5,833
486
36
3
0
236,676
0
W
Pele
7,821
652
88
7
0
274,754
0
L
Pele
8,139
678
77
6
0
293,110
0
W
Anubis
8,684
724
92
8
0
207,546
0
L
The Morrigan
4,777
398
21
2
0
99,706
3
L
Sylvanus
6,875
573
65
5
0
187,167
0
L
Ishtar
7,144
595
74
6
0
218,342
2
W
Hel
5,773
481
24
2
0
125,594
0
W
Hachiman
5,481
457
37
3
0
165,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role