Player Matchup

Gilgamesh
Gilgamesh
Apegamer007
Gilgamesh
Level 104
God Stats
0W - 2L
1,269 SR
Queue Stats
33W - 32L
1,447 Elo+
Party 2
Zeus
Zeus
IchTrinkeKetchup
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Scylla
Scylla
Madmonk42233
Scylla
Level 77
God Stats
6W - 7L
1,372 SR
Queue Stats
154W - 149L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Spieletest
Danzaburou
Level 101
God Stats
19W - 12L
1,487 SR
Queue Stats
60W - 62L
1,386 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kessu_kassu
Kumbhakarna
Level 40
God Stats
3W - 6L
1,500 SR
Queue Stats
34W - 53L
1,339 Elo+
Solo
Team Averages
Level 82
1,426 SR
1,433 Elo+

VS

Team Averages
Level 67
1,370 SR
1,371 Elo+
King Arthur
King Arthur
Hydro_Brexit
King Arthur
Level 28
God Stats
12W - 9L
1,107 SR
Queue Stats
202W - 184L
1,416 Elo+
Party 1
Pele
Pele
PL3B x ELITE
Pele
Level 81
God Stats
15W - 12L
1,545 SR
Queue Stats
322W - 311L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
WhiteFoxBlacki
Cthulhu
Level 39
God Stats
1W - 2L
1,276 SR
Queue Stats
14W - 21L
1,274 Elo+
Solo
Neith
Neith
anne-walker
Neith
Level 119
God Stats
82W - 99L
1,434 SR
Queue Stats
165W - 174L
1,324 Elo+
Solo
Nox
Nox
jrcci
Nox
Level 68
God Stats
35W - 35L
1,488 SR
Queue Stats
70W - 71L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apegamer007
Gilgamesh
11
0 / 5 / 0
6,169
514
5,398
12,360
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 0
6,134
511
3,474
7,192
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
9
1 / 1 / 0
5,567
464
1,173
4,956
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Spieletest
Danzaburou
9
1 / 4 / 0
5,767
481
5,868
11,050
4,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
kessu_kassu
Kumbhakarna
7
0 / 3 / 1
5,010
418
2,327
9,027
7,750
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hydro_Brexit
King Arthur
12
2 / 0 / 2
7,181
598
5,011
9,481
9,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
9 / 0 / 4
8,714
726
9,738
7,407
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 1 / 1
6,600
550
4,439
11,617
7,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 0 / 2
5,951
496
6,303
7,009
2,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
jrcci
Nox
12
1 / 1 / 3
7,132
594
3,583
5,461
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
16
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apegamer007
Gilgamesh
0
5
0
0
W
King Arthur
Hydro_Brexit
King Arthur
2
0
2
3
L
0
3
0
0
L
Scylla
1
1
0
1
W
9
0
4
11
L
Danzaburou
Spieletest
Danzaburou
1
4
0
0.25
W
2
1
1
2.5
W
2
0
2
3
W
Nox
jrcci
Nox
1
1
3
2.5
L
Kumbhakarna
kessu_kassu
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
29,074
44,585
Taken
40,975
23,652
Mitigated
24,306
7,218
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apegamer007
Gilgamesh
5,398
1,886
0
2,883
12,360
8,651
0
78
12,282
0
40,748
W
King Arthur
Hydro_Brexit
King Arthur
5,011
386
0
0
9,481
9,037
0
294
8,559
130
46,102
L
3,474
633
0
1,595
7,192
2,096
0
2,545
4,647
45,469
0
L
Scylla
1,173
58
0
200
4,956
1,102
0
0
4,956
23,442
0
W
9,738
3,654
0
1,096
7,407
2,806
0
363
6,921
0
66,036
L
Danzaburou
Spieletest
Danzaburou
5,868
2,226
0
2,529
11,050
4,053
0
2,729
8,321
0
39,783
W
4,439
382
1,749
2,167
11,617
7,708
54
1,345
10,272
23,748
0
W
6,303
2,910
255
2,667
7,009
2,519
1,454
1,448
5,561
0
38,203
W
Nox
jrcci
Nox
3,583
870
0
1,292
5,461
2,236
624
3,524
1,937
54,183
0
L
Kumbhakarna
kessu_kassu
Kumbhakarna
2,327
396
0
11
9,027
7,750
0
2,748
6,279
10,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
35,578
244
Minions Killed
353
0
Camps Cleared
0
962,648
Distance Traveled
1,143,064
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,169
514
70
6
0
198,482
0
W
King Arthur
7,181
598
72
6
0
217,328
0
L
Zeus
6,134
511
71
6
0
204,428
2
L
Scylla
5,567
464
39
3
0
123,560
0
W
Pele
8,714
726
96
8
0
286,558
0
L
Danzaburou
5,767
481
53
4
0
224,254
0
W
Cthulhu
6,600
550
41
3
0
238,276
0
W
Neith
5,951
496
54
5
0
185,854
3
W
Nox
7,132
594
90
8
0
215,048
0
L
Kumbhakarna
5,010
418
11
1
0
211,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role