Player Matchup

Neith
Neith
AgentOrange650
Neith
Level 125
God Stats
8W - 5L
1,891 SR
Queue Stats
36W - 48L
1,470 Elo+
Solo
Ix Chel
Ix Chel
MyGodisEvil69
Ix Chel
Level 129
God Stats
17W - 24L
1,522 SR
Queue Stats
227W - 348L
1,459 Elo+
Solo
Mercury
Mercury
Nohumo
Mercury
Level 29
God Stats
2W - 2L
1,676 SR
Queue Stats
33W - 26L
1,555 Elo+
Party 1
Maui
Maui
SneekyGrizzly
Maui
Level 102
God Stats
1W - 4L
1,573 SR
Queue Stats
302W - 143L
1,647 Elo+
Party 1
King Arthur
King Arthur
VolantesRabbit
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,662 Elo+
Solo
Team Averages
Level 81
1,632 SR
1,559 Elo+

VS

Team Averages
Level 141
1,548 SR
1,507 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DUMBFLAKE
Tsukuyomi
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,574 Elo+
Solo
Artemis
Artemis
DeductedFive
Artemis
Level 136
God Stats
26W - 17L
1,650 SR
Queue Stats
141W - 135L
1,544 Elo+
Solo
Janus
Janus
Esau3266
Janus
Level 145
God Stats
4W - 4L
1,451 SR
Queue Stats
6W - 7L
1,346 Elo+
Solo
Hel
Hel
Roganvarth
Hel
Level 128
God Stats
13W - 9L
1,639 SR
Queue Stats
38W - 28L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,654
765
8,273
8,716
3,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
12
1 / 2 / 2
7,050
705
6,194
7,348
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Nohumo
Mercury
13
1 / 5 / 2
7,229
723
2,153
9,633
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 3
7,238
724
3,178
15,695
12,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
VolantesRabbit
King Arthur
14
1 / 4 / 0
7,470
747
5,877
11,112
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 1 / 4
7,589
759
2,383
3,262
3,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
DUMBFLAKE
Tsukuyomi
16
8 / 1 / 10
8,883
888
11,450
9,520
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
DeductedFive
Artemis
14
2 / 0 / 10
7,787
779
10,184
8,009
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Esau3266
Janus
14
4 / 2 / 4
8,005
801
12,346
8,424
2,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 14
8,634
863
8,456
7,791
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
20
20
Deaths
4
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
4
4
L
1
5
2
0.4
W
Tsukuyomi
DUMBFLAKE
Tsukuyomi
8
1
10
13
W
Artemis
DeductedFive
Artemis
2
0
10
7
W
Janus
Esau3266
Janus
4
2
4
3
L
Ix Chel
1
2
2
1
L
Mercury
Nohumo
Mercury
1
5
2
0.4
W
4
0
14
11
L
0
4
3
0.38
L
King Arthur
VolantesRabbit
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,675
Damage
44,819
52,504
Taken
37,006
29,301
Mitigated
18,629
5,087
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,383
199
0
310
3,262
3,191
721
681
2,581
17,095
103
L
8,273
4,392
0
1,093
8,716
3,428
135
4,361
4,355
0
25,358
W
Tsukuyomi
DUMBFLAKE
Tsukuyomi
11,450
2,758
0
904
9,520
4,575
452
2,522
6,998
0
28,972
W
Artemis
DeductedFive
Artemis
10,184
5,357
0
1,501
8,009
3,813
840
2,390
5,619
0
26,076
W
Janus
Esau3266
Janus
12,346
423
0
250
8,424
2,865
225
1,517
5,707
22,307
0
L
Ix Chel
6,194
1,022
410
116
7,348
2,979
0
2,808
4,540
24,715
0
L
Mercury
Nohumo
Mercury
2,153
551
0
252
9,633
3,491
0
5,060
4,479
0
18,765
W
8,456
501
4,611
5,819
7,791
4,185
1,022
2,262
5,529
39,005
0
L
3,178
287
1,171
1,485
15,695
12,366
0
6,417
9,186
11,929
0
L
King Arthur
VolantesRabbit
King Arthur
5,877
493
0
560
11,112
7,037
0
4,168
6,862
0
27,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
40,898
189
Minions Killed
216
0
Camps Cleared
0
986,241
Distance Traveled
1,037,274
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,589
759
23
2
0
110,301
1
L
Neith
7,654
765
53
5
0
170,880
0
W
Tsukuyomi
8,883
888
37
4
0
237,400
0
W
Artemis
7,787
779
44
4
0
205,544
0
W
Janus
8,005
801
35
4
0
237,479
0
L
Ix Chel
7,050
705
45
5
0
194,400
0
L
Mercury
7,229
723
38
4
0
238,620
0
W
Hel
8,634
863
77
8
0
246,550
0
L
Maui
7,238
724
14
1
0
196,331
1
L
King Arthur
7,470
747
39
4
0
186,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role