Player Matchup

Anubis
Anubis
AndroidWater76
Anubis
Level 64
God Stats
2W - 3L
1,526 SR
Queue Stats
283W - 337L
1,442 Elo+
Solo
Odin
Odin
FroyoAnime
Odin
Level 114
God Stats
4W - 2L
1,714 SR
Queue Stats
426W - 408L
1,438 Elo+
Solo
Martichoras
Martichoras
Fuzzyskinflap
Martichoras
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 18L
1,001 Elo+
Party 1
Horus
Horus
boil_seas
Horus
Level 52
God Stats
12W - 14L
1,120 SR
Queue Stats
137W - 154L
1,383 Elo+
Solo
Ares
Ares
maniak1117
Ares
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 21L
975 Elo+
Party 1
Team Averages
Level 60
1,472 SR
1,248 Elo+

VS

Team Averages
Level 89
1,557 SR
1,425 Elo+
Rama
Rama
GRAZELS
Rama
Level 55
God Stats
5W - 6L
1,564 SR
Queue Stats
49W - 43L
1,422 Elo+
Solo
Ares
Ares
Richdude321
Ares
Level 121
God Stats
28W - 19L
1,515 SR
Queue Stats
157W - 161L
1,468 Elo+
Party 2
Odin
Odin
glitchedgames98
Odin
Level 114
God Stats
2W - 2L
1,501 SR
Queue Stats
140W - 156L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
mokeyswithguns
Baron Samedi
Level 48
God Stats
14W - 11L
1,474 SR
Queue Stats
64W - 82L
1,321 Elo+
Party 2
Serqet
Serqet
zChronoz-
Serqet
Level 108
God Stats
13W - 11L
1,729 SR
Queue Stats
133W - 131L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,366
523
10,298
12,694
6,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 1 / 1
7,706
482
4,678
9,925
8,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Martichoras
Fuzzyskinflap
Martichoras
11
0 / 3 / 0
6,319
395
2,042
6,738
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
boil_seas
Horus
12
4 / 3 / 0
7,374
461
7,061
14,594
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
7,284
455
4,203
12,798
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GRAZELS
Rama
15
4 / 0 / 3
8,886
555
9,627
5,924
2,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 7
8,837
552
5,667
12,206
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 1 / 4
8,190
512
3,308
11,261
10,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
mokeyswithguns
Baron Samedi
14
2 / 3 / 3
8,657
541
5,641
9,307
3,431
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
zChronoz-
Serqet
14
7 / 2 / 4
9,547
597
15,712
14,152
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
15
15
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
1
1
0.5
L
Martichoras
Fuzzyskinflap
Martichoras
0
3
0
0
W
Rama
GRAZELS
Rama
4
0
3
5.5
W
2
0
7
5.5
L
Horus
boil_seas
Horus
4
3
0
1.33
W
0
1
4
2
L
0
2
0
0
W
Baron Samedi
mokeyswithguns
Baron Samedi
2
3
3
1.17
W
Serqet
zChronoz-
Serqet
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
39,955
56,749
Taken
52,850
37,581
Mitigated
35,171
8,245
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,298
348
0
3,886
12,694
6,380
531
3,551
8,798
60,508
0
L
4,678
1,198
0
582
9,925
8,895
0
354
9,165
0
44,852
L
Martichoras
Fuzzyskinflap
Martichoras
2,042
717
0
363
6,738
3,188
0
2,172
4,566
0
27,055
W
Rama
GRAZELS
Rama
9,627
9,223
0
3,465
5,924
2,808
2,535
618
5,306
0
80,107
W
5,667
839
0
2,151
12,206
12,519
754
4,232
7,974
37,425
0
L
Horus
boil_seas
Horus
7,061
3,353
160
1,233
14,594
6,939
0
2,862
11,123
0
39,958
W
3,308
589
0
1,225
11,261
10,922
0
2,193
9,068
254
48,968
L
4,203
539
0
2,021
12,798
12,179
0
2,426
10,372
29,569
0
W
Baron Samedi
mokeyswithguns
Baron Samedi
5,641
309
226
2,439
9,307
3,431
497
4,571
4,736
49,672
0
W
Serqet
zChronoz-
Serqet
15,712
5,240
0
1,977
14,152
5,491
271
3,820
10,332
0
67,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
44,117
314
Minions Killed
392
0
Camps Cleared
0
1,408,727
Distance Traveled
1,492,039
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,366
523
99
6
0
271,584
0
L
Odin
7,706
482
78
5
0
304,289
2
L
Martichoras
6,319
395
54
3
0
254,290
0
W
Rama
8,886
555
119
7
0
292,359
0
W
Ares
8,837
552
33
2
0
290,930
4
L
Horus
7,374
461
45
3
0
275,218
0
W
Odin
8,190
512
80
5
0
297,675
3
L
Ares
7,284
455
38
2
0
303,346
0
W
Baron Samedi
8,657
541
72
5
0
243,561
0
W
Serqet
9,547
597
88
6
0
367,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role