Player Matchup

Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DRUNK x SAMURAI
Hercules
Level 154
God Stats
16W - 19L
1,496 SR
Queue Stats
247W - 258L
1,488 Elo+
Solo
Loki
Loki
LuhvLif
Loki
Level 119
God Stats
3W - 7L
1,349 SR
Queue Stats
402W - 363L
1,476 Elo+
Solo
Scylla
Scylla
Topdawg0074218
Scylla
Level 107
God Stats
25W - 24L
1,624 SR
Queue Stats
441W - 476L
1,436 Elo+
Solo
Awilix
Awilix
VITIO_DIVINA
Awilix
Level 113
God Stats
70W - 67L
1,553 SR
Queue Stats
383W - 364L
1,496 Elo+
Solo
Team Averages
Level 129
1,504 SR
1,479 Elo+

VS

Team Averages
Level 111
1,432 SR
1,440 Elo+
Kali
Kali
 
Kali
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Charlo_GOOOO
Maui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Party 1
Persephone
Persephone
Drakula9779
Persephone
Level 69
God Stats
5W - 8L
1,136 SR
Queue Stats
91W - 97L
1,469 Elo+
Solo
Zeus
Zeus
Shozam726
Zeus
Level 127
God Stats
139W - 132L
1,523 SR
Queue Stats
143W - 137L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,548
1,110
3,241
2,576
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
4
0 / 0 / 0
4,844
969
162
826
379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Loki
LuhvLif
Loki
9
0 / 0 / 0
5,180
1,036
1,547
855
248
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,207
1,041
3,087
1,157
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
10
0 / 0 / 0
5,302
1,060
1,939
3,357
1,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

389

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 0 / 1
5,918
1,184
1,431
2,676
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hachiman
 
Hachiman
10
0 / 0 / 1
5,335
1,067
1,428
2,763
1,064
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 2
5,769
1,154
1,545
3,954
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Drakula9779
Persephone
10
1 / 0 / 1
5,612
1,122
1,359
2,066
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
10
0 / 0 / 2
5,534
1,107
1,772
935
848
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
2
2
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Kali
 
Kali
1
0
1
1.5
W
Hachiman
 
Hachiman
0
0
1
0.5
W
0
0
2
1
L
Hercules
0
0
0
0
W
Persephone
Drakula9779
Persephone
1
0
1
1.5
L
Loki
LuhvLif
Loki
0
0
0
0
W
Zeus
0
0
2
1
L
0
1
0
0
L
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,976
Damage
7,535
8,771
Taken
12,394
3,289
Mitigated
6,636
201
Healing
998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,241
828
0
145
2,576
950
0
1,418
1,158
19,467
1,825
W
Kali
 
Kali
1,431
175
0
294
2,676
1,164
0
1,904
772
0
10,441
W
Hachiman
 
Hachiman
1,428
1,006
0
0
2,763
1,064
0
1,929
798
0
12,327
W
1,545
315
0
631
3,954
2,792
0
967
2,987
5,257
0
L
Hercules
162
0
0
56
826
379
0
826
0
0
213
W
Persephone
Drakula9779
Persephone
1,359
122
0
18
2,066
768
0
1,359
707
6,123
0
L
Loki
LuhvLif
Loki
1,547
0
0
0
855
248
0
67
788
0
8,484
W
Zeus
1,772
182
0
55
935
848
0
0
935
14,571
0
L
3,087
37
0
0
1,157
355
0
429
728
8,336
0
L
Awilix
1,939
893
0
0
3,357
1,357
0
1,936
1,421
0
8,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
28,168
86
Minions Killed
91
3
Camps Cleared
8
372,839
Distance Traveled
490,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,548
1,110
44
9
2
85,038
0
W
Kali
5,918
1,184
23
5
1
105,657
0
W
Hachiman
5,335
1,067
19
4
1
95,858
0
W
Maui
5,769
1,154
8
2
0
105,994
0
L
Hercules
4,844
969
0
0
0
11,374
0
W
Persephone
5,612
1,122
17
3
3
100,897
0
L
Loki
5,180
1,036
11
2
0
96,894
0
W
Zeus
5,534
1,107
24
5
3
82,363
0
L
Scylla
5,207
1,041
9
2
0
75,692
0
L
Awilix
5,302
1,060
22
4
1
103,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role