Player Matchup

Aphrodite
Aphrodite
Gold III
Abominus IV
Aphrodite
Gold III
Level 218
God Stats
8W - 3L
1,681 SR
Queue Stats
57W - 46L
1,394 MMR
Party 1
Bacchus
Bacchus
Gold IV
ChroniCoughDrop
Bacchus
Gold IV
Level 157
God Stats
7W - 3L
1,680 SR
Queue Stats
83W - 68L
1,375 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
Real Rambo3009
Tsukuyomi
Gold III
Level 222
God Stats
4W - 1L
1,959 SR
Queue Stats
203W - 196L
1,362 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 199
1,773 SR
1,377 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,652 SR
1,167 MMR
Hachiman
Hachiman
Silver II
BAAMMBAAMM
Hachiman
Silver II
Level 109
God Stats
24W - 18L
1,542 SR
Queue Stats
107W - 139L
1,152 MMR
Solo
Tyr
Tyr
Bronze III
DINOCLAW987
Tyr
Bronze III
Level 65
God Stats
1W - 1L
1,845 SR
Queue Stats
6W - 15L
1,170 MMR
Solo
Ah Puch
Ah Puch
Silver I
Rareic
Ah Puch
Silver I
Level 64
God Stats
12W - 14L
1,570 SR
Queue Stats
227W - 254L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Abominus IV
Aphrodite
15
5 / 1 / 9
13,568
754
11,567
16,142
12,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 12
13,089
727
14,360
13,758
24,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Real Rambo3009
Tsukuyomi
17
9 / 1 / 8
14,641
813
19,316
17,062
8,761
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ne ZhaAh Muzen CabIx ChelAchillesMartichoras

VS

Bans
VamanaFenrirChironAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BAAMMBAAMM
Hachiman
15
3 / 7 / 0
12,607
700
12,227
15,278
6,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 3
10,675
593
6,574
24,572
29,927
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Rareic
Ah Puch
13
0 / 4 / 3
11,194
622
18,727
12,403
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Abominus IV
Aphrodite
5
1
9
9.5
L
Hachiman
BAAMMBAAMM
Hachiman
3
7
0
0.43
W
3
1
12
9
L
0
6
3
0.25
L
Ah Puch
Rareic
Ah Puch
0
4
3
0.38
W
Tsukuyomi
Real Rambo3009
Tsukuyomi
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,243
Damage
37,528
46,962
Taken
52,253
45,362
Mitigated
42,339
26,516
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Abominus IV
Aphrodite
11,567
674
7,389
11,280
16,142
12,165
797
7,776
8,366
51,283
0
L
Hachiman
BAAMMBAAMM
Hachiman
12,227
6,749
0
552
15,278
6,542
28
5,979
9,299
0
58,825
W
14,360
1,642
0
2,306
13,758
24,436
422
6,193
7,565
23,673
1,600
L
6,574
524
276
3,912
24,572
29,927
0
12,893
11,679
0
16,182
L
Ah Puch
Rareic
Ah Puch
18,727
509
0
1,070
12,403
5,870
0
5,802
6,601
57,521
0
W
Tsukuyomi
Real Rambo3009
Tsukuyomi
19,316
3,588
0
5,541
17,062
8,761
2,360
5,057
12,005
0
99,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
34,476
205
Minions Killed
171
0
Camps Cleared
0
1,016,126
Distance Traveled
887,334
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,568
754
89
5
0
309,971
0
L
Hachiman
12,607
700
83
5
0
285,164
0
W
Bacchus
13,089
727
26
1
0
357,317
1
L
Tyr
10,675
593
18
1
0
318,886
0
L
Ah Puch
11,194
622
70
4
0
283,284
1
W
Tsukuyomi
14,641
813
90
5
0
348,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role