Player Matchup

Tyr
Tyr
FiX Rift
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,428 Elo+
Solo
He Bo
He Bo
GETFLaNKeD_NeRd
He Bo
Level 62
God Stats
4W - 2L
1,612 SR
Queue Stats
125W - 110L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
Haenk123
Yu Huang
Level 100
God Stats
57W - 41L
1,548 SR
Queue Stats
346W - 324L
1,450 Elo+
Solo
Geb
Geb
KratosDJoestar
Geb
Level 106
God Stats
27W - 19L
1,917 SR
Queue Stats
221W - 225L
1,507 Elo+
Party 1
Artemis
Artemis
costadelsol5
Artemis
Level 78
God Stats
2W - 5L
1,384 SR
Queue Stats
211W - 209L
1,415 Elo+
Solo
Team Averages
Level 87
1,592 SR
1,463 Elo+

VS

Team Averages
Level 125
1,514 SR
1,462 Elo+
Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
I MuNk3y I
Izanami
Level 136
God Stats
13W - 10L
1,591 SR
Queue Stats
238W - 279L
1,432 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
Level 108
God Stats
53W - 39L
1,596 SR
Queue Stats
132W - 128L
1,417 Elo+
Solo
Poseidon
Poseidon
Revoke320
Poseidon
Level 145
God Stats
2W - 1L
1,383 SR
Queue Stats
173W - 190L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,958
458
1,434
8,853
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 7 / 1
5,841
449
4,771
11,280
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Haenk123
Yu Huang
12
2 / 4 / 2
7,049
542
4,352
9,613
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
5,585
430
2,765
9,290
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
costadelsol5
Artemis
10
0 / 3 / 0
5,835
449
3,302
8,380
2,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
6 / 1 / 6
8,227
633
8,494
9,376
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
 
Khepri
9
0 / 0 / 8
6,726
517
2,251
3,806
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
I MuNk3y I
Izanami
13
5 / 0 / 3
8,448
650
3,705
6,409
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
13
4 / 2 / 2
8,256
635
6,157
7,016
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Revoke320
Poseidon
13
5 / 2 / 2
8,426
648
8,942
7,557
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
20
20
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
6
9
W
Khepri
 
Khepri
0
0
8
4
L
0
4
1
0.13
L
1
7
1
0.21
L
Yu Huang
Haenk123
Yu Huang
2
4
2
0.75
W
Izanami
I MuNk3y I
Izanami
5
0
3
6.5
L
0
2
1
0.25
W
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
4
2
2
2.5
W
Poseidon
Revoke320
Poseidon
5
2
2
3
L
Artemis
costadelsol5
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,624
Damage
29,549
47,416
Taken
34,164
21,075
Mitigated
14,842
10,380
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,494
3,735
0
1,119
9,376
3,792
65
3,450
5,894
0
54,364
W
Khepri
 
Khepri
2,251
53
0
953
3,806
2,774
0
2,029
1,729
7,508
0
L
1,434
84
0
1,410
8,853
4,427
0
4,702
4,151
0
31,095
L
4,771
666
0
3,115
11,280
3,377
0
4,914
6,366
33,345
0
L
Yu Huang
Haenk123
Yu Huang
4,352
403
0
1,520
9,613
4,063
0
4,525
5,088
46,988
0
W
Izanami
I MuNk3y I
Izanami
3,705
2,702
0
1,708
6,409
2,458
2,891
1,256
5,153
0
61,769
L
2,765
524
0
2,289
9,290
6,363
0
2,836
6,454
15,441
0
W
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
6,157
1,207
0
2,247
7,016
3,073
1,223
1,462
5,554
46,017
3,079
W
Poseidon
Revoke320
Poseidon
8,942
936
0
1,327
7,557
2,745
0
4,049
3,257
73,312
0
L
Artemis
costadelsol5
Artemis
3,302
1,516
0
2,046
8,380
2,845
0
185
8,195
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
40,083
268
Minions Killed
390
0
Camps Cleared
0
1,258,455
Distance Traveled
1,262,963
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,227
633
71
5
0
316,545
0
W
Khepri
6,726
517
16
1
0
262,456
5
L
Tyr
5,958
458
48
4
0
268,356
2
L
He Bo
5,841
449
51
4
0
264,587
0
L
Yu Huang
7,049
542
94
7
0
226,399
6
W
Izanami
8,448
650
111
9
0
227,810
0
L
Geb
5,585
430
8
1
0
281,041
5
W
Morgan Le Fay
8,256
635
81
6
0
177,535
0
W
Poseidon
8,426
648
111
9
0
278,617
2
L
Artemis
5,835
449
67
5
0
218,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role