Player Matchup

Cerberus
Cerberus
EfEfEfEfEfEf
Cerberus
Level 127
God Stats
8W - 9L
1,248 SR
Queue Stats
462W - 488L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Ii_Rumpel_iI
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,493 Elo+
Solo
Chiron
Chiron
XplodingPeanut
Chiron
Level 143
God Stats
13W - 13L
1,756 SR
Queue Stats
812W - 780L
1,526 Elo+
Solo
Izanami
Izanami
brice1661
Izanami
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 179L
1,380 Elo+
Solo
Achilles
Achilles
vodohudo
Achilles
Level 125
God Stats
0W - 2L
1,279 SR
Queue Stats
271W - 243L
1,465 Elo+
Solo
Team Averages
Level 112
1,457 SR
1,479 Elo+

VS

Team Averages
Level 100
1,477 SR
1,528 Elo+
Chiron
Chiron
FGL WARRIOR
Chiron
Level 120
God Stats
8W - 3L
1,508 SR
Queue Stats
242W - 225L
1,459 Elo+
Solo
Thanatos
Thanatos
ScuffedPeter
Thanatos
Level 123
God Stats
2W - 2L
1,379 SR
Queue Stats
94W - 97L
1,511 Elo+
Solo
The Morrigan
The Morrigan
Smiten1
The Morrigan
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
631W - 619L
1,545 Elo+
Solo
Ares
Ares
SplinteredTriad
Ares
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
365W - 313L
1,511 Elo+
Solo
Hercules
Hercules
iCatchingBodies
Hercules
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 48L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EfEfEfEfEfEf
Cerberus
13
1 / 1 / 6
7,942
722
7,106
14,106
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Ii_Rumpel_iI
Sun Wukong
12
0 / 6 / 6
7,112
647
8,651
15,105
10,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 5
7,269
661
8,973
6,605
3,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
brice1661
Izanami
13
1 / 4 / 3
7,190
654
8,091
8,741
3,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
vodohudo
Achilles
15
4 / 2 / 2
7,924
720
10,114
12,598
17,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 1 / 10
9,084
826
14,766
8,606
4,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ScuffedPeter
Thanatos
16
5 / 1 / 7
9,173
834
9,772
10,310
10,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Smiten1
The Morrigan
13
0 / 3 / 6
8,405
764
8,810
7,567
3,559
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 1 / 6
8,728
793
8,703
10,513
9,537
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
15
3 / 1 / 6
8,690
790
11,038
16,559
24,356
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
7
Kills
14
14
Deaths
7
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EfEfEfEfEfEf
Cerberus
1
1
6
4
W
Chiron
2
1
10
7
L
Sun Wukong
Ii_Rumpel_iI
Sun Wukong
0
6
6
0.5
W
Thanatos
ScuffedPeter
Thanatos
5
1
7
8.5
W
The Morrigan
Smiten1
The Morrigan
0
3
6
1
W
4
1
6
7
L
1
1
5
3.5
L
Izanami
brice1661
Izanami
1
4
3
0.63
W
Hercules
3
1
6
6
L
Achilles
vodohudo
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,935
Damage
53,089
57,155
Taken
53,555
45,752
Mitigated
51,761
19,223
Healing
30,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EfEfEfEfEfEf
Cerberus
7,106
273
0
4,927
14,106
11,236
0
3,189
10,917
11,867
0
W
Chiron
14,766
5,059
1,689
2,051
8,606
4,108
1,945
2,518
6,017
0
33,617
L
Sun Wukong
Ii_Rumpel_iI
Sun Wukong
8,651
698
1,046
3,868
15,105
10,317
0
4,897
10,208
100
17,270
W
Thanatos
ScuffedPeter
Thanatos
9,772
780
1,388
5,648
10,310
10,201
851
1,786
8,336
0
16,907
W
The Morrigan
Smiten1
The Morrigan
8,810
1,180
3,240
3,042
7,567
3,559
678
1,492
5,984
23,316
3,165
W
8,703
103
823
1,231
10,513
9,537
117
391
9,842
11,998
0
L
8,973
3,179
816
1,840
6,605
3,352
0
1,590
5,004
0
31,346
L
Izanami
brice1661
Izanami
8,091
2,945
1,083
1,436
8,741
3,792
0
2,975
5,766
0
31,861
W
Hercules
11,038
3,382
2,784
8,754
16,559
24,356
544
987
15,037
0
18,502
L
Achilles
vodohudo
Achilles
10,114
1,432
1,751
2,456
12,598
17,055
0
3,789
8,809
0
15,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,437
Gold Earned
44,080
129
Minions Killed
127
0
Camps Cleared
0
1,006,257
Distance Traveled
1,104,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,942
722
16
1
0
210,027
0
W
Chiron
9,084
826
56
5
0
205,526
0
L
Sun Wukong
7,112
647
15
1
0
225,659
0
W
Thanatos
9,173
834
17
2
0
230,379
0
W
The Morrigan
8,405
764
33
3
0
213,182
0
W
Ares
8,728
793
4
0
0
231,320
0
L
Chiron
7,269
661
52
5
0
179,207
0
L
Izanami
7,190
654
34
3
0
170,616
0
W
Hercules
8,690
790
17
2
0
224,283
0
L
Achilles
7,924
720
12
1
0
220,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role