Player Matchup

Olorun
Olorun
Alfaphaa
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
978 Elo+
Solo
Xbalanque
Xbalanque
Fuzzyskinflap
Xbalanque
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 18L
1,021 Elo+
Party 1
Tyr
Tyr
NotoriousGab22
Tyr
Level 103
God Stats
3W - 4L
1,308 SR
Queue Stats
25W - 20L
1,504 Elo+
Solo
Thanatos
Thanatos
Shawdomaster07
Thanatos
Level 49
God Stats
8W - 4L
1,719 SR
Queue Stats
46W - 42L
1,425 Elo+
Solo
Geb
Geb
maniak1117
Geb
Level 48
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 21L
991 Elo+
Party 1
Team Averages
Level 54
1,446 SR
1,184 Elo+

VS

Team Averages
Level 89
1,463 SR
1,376 Elo+
Khepri
Khepri
KirosShadow
Khepri
Level 156
God Stats
13W - 10L
1,559 SR
Queue Stats
314W - 309L
1,435 Elo+
Solo
Ishtar
Ishtar
Kohlton83
Ishtar
Level 64
God Stats
6W - 7L
1,429 SR
Queue Stats
26W - 30L
1,399 Elo+
Solo
Set
Set
OThatsTyeSoWave
Set
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 202L
1,313 Elo+
Solo
Kukulkan
Kukulkan
cubs4dawin72
Kukulkan
Level 55
God Stats
4W - 4L
1,320 SR
Queue Stats
95W - 111L
1,444 Elo+
Solo
King Arthur
King Arthur
gamplyr13
King Arthur
Level 63
God Stats
6W - 10L
1,510 SR
Queue Stats
83W - 98L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alfaphaa
Olorun
13
0 / 5 / 2
8,248
458
6,655
15,896
7,033
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Fuzzyskinflap
Xbalanque
11
0 / 0 / 0
6,487
360
983
5,964
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 4 / 2
9,158
509
8,744
19,723
21,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thanatos
14
4 / 2 / 1
8,910
495
11,097
14,689
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
7,613
423
2,498
10,302
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 0 / 3
9,295
516
4,275
8,779
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
Kohlton83
Ishtar
14
0 / 0 / 3
8,071
448
5,254
5,246
2,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 5
9,709
539
6,206
14,775
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
cubs4dawin72
Kukulkan
17
6 / 1 / 4
10,675
593
18,287
8,443
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
gamplyr13
King Arthur
15
1 / 2 / 4
9,303
517
9,121
16,199
17,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
12
12
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alfaphaa
Olorun
0
5
2
0.2
L
Xbalanque
Fuzzyskinflap
Xbalanque
0
0
0
0
W
Khepri
1
0
3
2.5
W
Ishtar
Kohlton83
Ishtar
0
0
3
1.5
L
3
4
2
1
W
4
4
5
1.63
L
Thanatos
4
2
1
2.25
W
Kukulkan
cubs4dawin72
Kukulkan
6
1
4
8
W
King Arthur
gamplyr13
King Arthur
1
2
4
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
43,143
66,574
Taken
53,442
46,917
Mitigated
38,965
25,335
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alfaphaa
Olorun
6,655
3,401
330
5,633
15,896
7,033
800
7,633
8,263
56,243
0
L
Xbalanque
Fuzzyskinflap
Xbalanque
983
420
0
1,437
5,964
2,758
0
3,972
1,992
0
19,841
W
Khepri
4,275
39
239
1,878
8,779
8,499
173
2,136
6,643
34,825
0
W
Ishtar
Kohlton83
Ishtar
5,254
2,371
0
1,842
5,246
2,862
1,380
1,192
4,054
0
68,217
L
8,744
520
0
4,787
19,723
21,787
394
3,916
15,807
0
65,025
W
6,206
2,718
276
2,852
14,775
6,327
1,020
991
13,784
0
68,893
L
Thanatos
11,097
2,290
0
10,607
14,689
6,674
0
3,852
10,837
0
70,891
W
Kukulkan
cubs4dawin72
Kukulkan
18,287
2,047
0
0
8,443
4,130
972
2,512
5,931
95,119
0
W
King Arthur
gamplyr13
King Arthur
9,121
908
0
2,000
16,199
17,147
216
2,322
13,877
0
69,199
L
2,498
58
0
2,541
10,302
8,665
0
3,189
7,113
33,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,416
Gold Earned
47,053
360
Minions Killed
519
0
Camps Cleared
0
1,555,255
Distance Traveled
1,744,978
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,248
458
98
5
0
280,423
0
L
Xbalanque
6,487
360
41
2
0
268,181
0
W
Khepri
9,295
516
36
2
0
350,658
6
W
Ishtar
8,071
448
124
7
0
323,817
0
L
Tyr
9,158
509
102
6
0
341,941
7
W
Set
9,709
539
111
6
0
393,137
0
L
Thanatos
8,910
495
89
5
0
333,983
0
W
Kukulkan
10,675
593
148
8
0
344,094
0
W
King Arthur
9,303
517
100
6
0
333,272
0
L
Geb
7,613
423
30
2
0
330,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role