Player Matchup

Athena
Athena
BlvkTsuchikage
Athena
Level 129
God Stats
20W - 33L
1,417 SR
Queue Stats
294W - 305L
1,395 Elo+
Solo
Cliodhna
Cliodhna
IamNIHAL
Cliodhna
Level 59
God Stats
1W - 3L
1,308 SR
Queue Stats
15W - 34L
1,336 Elo+
Solo
Chaac
Chaac
NoxEternaI
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,473 Elo+
Solo
Skadi
Skadi
Shadowomega314
Skadi
Level 81
God Stats
1W - 2L
1,537 SR
Queue Stats
80W - 76L
1,425 Elo+
Party 1
Sol
Sol
fusilero_14
Sol
Level 65
God Stats
3W - 2L
1,561 SR
Queue Stats
41W - 61L
1,364 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,399 Elo+

VS

Team Averages
Level 85
1,481 SR
1,471 Elo+
Yemoja
Yemoja
BigLenny-_-
Yemoja
Level 51
God Stats
2W - 1L
1,299 SR
Queue Stats
5W - 6L
1,353 Elo+
Solo
Izanami
Izanami
JacktheHack234
Izanami
Level 67
God Stats
11W - 7L
1,494 SR
Queue Stats
170W - 173L
1,500 Elo+
Party 2
Skadi
Skadi
kookid4life
Skadi
Level 108
God Stats
16W - 8L
1,506 SR
Queue Stats
176W - 163L
1,501 Elo+
Solo
Nemesis
Nemesis
salazar214
Nemesis
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 84L
1,494 Elo+
Solo
Hades
Hades
spacecowboy42000
Hades
Level 112
God Stats
23W - 14L
1,607 SR
Queue Stats
413W - 423L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,897
460
3,382
9,854
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
IamNIHAL
Cliodhna
10
0 / 8 / 0
6,421
428
3,994
16,045
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
12
0 / 4 / 0
6,881
459
6,228
13,309
11,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 0
6,541
436
6,281
10,060
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 6 / 0
6,727
448
3,973
11,677
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 2
7,558
504
3,450
5,213
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 0
7,320
488
4,406
10,030
3,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 0 / 1
9,021
601
7,675
9,198
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
salazar214
Nemesis
16
9 / 0 / 4
10,379
692
10,825
9,825
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
9 / 0 / 3
10,233
682
13,821
10,739
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
22
22
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
2
1
L
1
0
1
1.5
L
Cliodhna
IamNIHAL
Cliodhna
0
8
0
0
W
1
2
0
0.5
L
Chaac
0
4
0
0
L
1
4
0
0.25
L
0
6
0
0
W
3
0
1
3.5
W
Nemesis
salazar214
Nemesis
9
0
4
11
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,858
Damage
40,177
60,945
Taken
45,005
34,941
Mitigated
21,367
9,841
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,450
996
2,782
1,751
5,213
4,630
108
1,294
3,919
17,427
0
L
3,382
999
0
3,812
9,854
9,097
0
1,769
8,085
30,803
0
L
Cliodhna
IamNIHAL
Cliodhna
3,994
119
0
370
16,045
5,867
0
5,271
10,774
0
39,160
W
4,406
3,552
0
1,364
10,030
3,638
831
2,673
7,357
0
67,343
L
Chaac
6,228
1,702
0
3,166
13,309
11,863
0
1,541
11,768
0
47,219
L
6,281
1,670
0
488
10,060
3,658
0
2,132
7,928
0
42,100
L
3,973
976
0
2,005
11,677
4,456
288
6,558
5,119
45,575
4,931
W
7,675
2,981
0
1,039
9,198
3,905
975
718
8,480
0
75,690
W
Nemesis
salazar214
Nemesis
10,825
6,186
0
1,656
9,825
4,116
0
607
9,218
0
94,490
W
13,821
202
122
6,547
10,739
5,078
695
2,603
8,136
76,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
44,511
362
Minions Killed
503
0
Camps Cleared
0
1,445,718
Distance Traveled
1,451,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,558
504
25
2
0
251,876
0
L
Athena
6,897
460
41
3
0
311,508
0
L
Cliodhna
6,421
428
71
5
0
323,651
0
W
Izanami
7,320
488
109
7
0
271,905
0
L
Chaac
6,881
459
98
7
0
266,114
0
L
Skadi
6,541
436
68
5
0
283,839
0
L
Sol
6,727
448
84
6
0
260,606
0
W
Skadi
9,021
601
107
7
0
279,849
0
W
Nemesis
10,379
692
133
9
0
352,350
0
W
Hades
10,233
682
129
9
0
295,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role