Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EolinnMarian
Discordia
Level 142
God Stats
8W - 3L
1,681 SR
Queue Stats
35W - 42L
1,503 Elo+
Solo
Fenrir
Fenrir
L3N1NN
Fenrir
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
108W - 89L
1,541 Elo+
Solo
Sobek
Sobek
Paganific
Sobek
Level 125
God Stats
4W - 3L
1,460 SR
Queue Stats
335W - 357L
1,503 Elo+
Party 1
Team Averages
Level 114
1,528 SR
1,509 Elo+

VS

Team Averages
Level 118
1,403 SR
1,520 Elo+
Discordia
Discordia
DAEMOM
Discordia
Level 66
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 2L
1,538 Elo+
Solo
Thor
Thor
Helltruck
Thor
Level 127
God Stats
8W - 5L
1,214 SR
Queue Stats
69W - 67L
1,481 Elo+
Solo
Tyr
Tyr
Mugiwaraaa-M
Tyr
Level 158
God Stats
2W - 1L
1,277 SR
Queue Stats
324W - 310L
1,530 Elo+
Party 2
Xbalanque
Xbalanque
SolidWay
Xbalanque
Level 128
God Stats
2W - 3L
1,148 SR
Queue Stats
195W - 187L
1,519 Elo+
Solo
Hercules
Hercules
nerimmer
Hercules
Level 109
God Stats
9W - 12L
1,678 SR
Queue Stats
181W - 164L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 0 / 0
5,573
557
5,681
9,373
8,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
 
Hera
3
1 / 2 / 1
3,878
388
1,000
1,952
398
Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
EolinnMarian
Discordia
10
1 / 0 / 1
5,450
545
2,922
1,802
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
L3N1NN
Fenrir
10
2 / 3 / 1
5,640
564
4,546
9,290
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Paganific
Sobek
10
3 / 1 / 1
5,620
562
3,266
7,806
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DAEMOM
Discordia
10
0 / 3 / 1
6,052
605
1,085
4,833
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
2 / 0 / 0
5,786
579
3,248
7,017
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
6,174
617
4,263
7,854
5,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
SolidWay
Xbalanque
9
1 / 3 / 1
5,557
556
3,812
5,585
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
nerimmer
Hercules
10
3 / 1 / 1
5,875
588
4,852
6,060
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
9
Kills
6
6
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
0
0
2
L
Hera
 
Hera
1
2
1
0.75
W
Discordia
DAEMOM
Discordia
0
3
1
0.17
L
Discordia
EolinnMarian
Discordia
1
0
1
1.5
W
Thor
2
0
0
2
L
Fenrir
L3N1NN
Fenrir
2
3
1
0.83
W
0
2
1
0.25
L
Sobek
Paganific
Sobek
3
1
1
3.5
W
Xbalanque
SolidWay
Xbalanque
1
3
1
0.5
W
Hercules
nerimmer
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
17,260
30,223
Taken
31,349
18,658
Mitigated
13,450
8,946
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,681
647
0
2,695
9,373
8,124
13
0
9,373
962
38,088
L
Hera
 
Hera
1,000
135
0
270
1,952
398
0
0
1,952
8,757
0
W
Discordia
DAEMOM
Discordia
1,085
156
0
250
4,833
1,452
0
1,474
3,129
37,966
0
L
Discordia
EolinnMarian
Discordia
2,922
72
0
500
1,802
507
0
536
1,266
31,886
0
W
Thor
3,248
910
0
824
7,017
2,340
0
877
6,094
0
36,023
L
Fenrir
L3N1NN
Fenrir
4,546
1,510
0
1,962
9,290
3,606
0
549
8,741
0
39,365
W
4,263
665
0
3,080
7,854
5,114
0
246
7,608
0
48,294
L
Sobek
Paganific
Sobek
3,266
567
78
3,441
7,806
6,023
0
0
7,806
19,908
0
W
Xbalanque
SolidWay
Xbalanque
3,812
1,843
0
1,586
5,585
1,866
715
3,012
2,573
0
33,627
W
Hercules
nerimmer
Hercules
4,852
2,720
0
1,320
6,060
2,678
0
1,672
4,300
0
27,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
29,444
231
Minions Killed
315
0
Camps Cleared
0
882,264
Distance Traveled
981,902
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,573
557
69
7
0
207,594
2
L
Hera
3,878
388
13
1
0
57,183
0
W
Discordia
6,052
605
74
7
0
162,738
0
L
Discordia
5,450
545
72
7
0
198,994
0
W
Thor
5,786
579
63
6
0
221,107
0
L
Fenrir
5,640
564
62
6
0
227,451
0
W
Tyr
6,174
617
77
8
0
210,677
1
L
Sobek
5,620
562
15
2
0
191,042
3
W
Xbalanque
5,557
556
68
7
0
177,544
1
W
Hercules
5,875
588
33
3
0
209,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role