Player Matchup

Apollo
Apollo
Abysswalker
Apollo
Level 148
God Stats
1W - 2L
1,393 SR
Queue Stats
14W - 16L
1,508 Elo+
Party 1
Da Ji
Da Ji
EllyBelly
Da Ji
Level 156
God Stats
3W - 2L
1,606 SR
Queue Stats
41W - 41L
1,557 Elo+
Party 1
Fenrir
Fenrir
JeamsDean
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 70L
1,411 Elo+
Solo
Charybdis
Charybdis
Judgebau
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Bastet
Bastet
Sevarious
Bastet
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 75L
1,481 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,448 Elo+

VS

Team Averages
Level 131
1,513 SR
1,471 Elo+
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beardo91
Janus
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 138L
1,495 Elo+
Party 2
Agni
Agni
SwissChrønøs
Agni
Level 124
God Stats
3W - 2L
1,524 SR
Queue Stats
237W - 228L
1,467 Elo+
Party 2
Cerberus
Cerberus
tokugawa67
Cerberus
Level 144
God Stats
8W - 5L
1,539 SR
Queue Stats
358W - 361L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
tumse
Tsukuyomi
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
267W - 274L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
6 / 3 / 3
9,232
923
10,486
10,417
4,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
EllyBelly
Da Ji
12
0 / 4 / 6
6,867
687
5,277
8,844
3,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
JeamsDean
Fenrir
11
1 / 6 / 3
6,676
668
3,243
10,099
3,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
Judgebau
Charybdis
12
1 / 5 / 2
6,971
697
3,266
8,161
2,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Sevarious
Bastet
14
1 / 3 / 7
7,324
732
2,741
8,281
8,099
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 3 / 12
9,052
905
7,948
7,848
3,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Beardo91
Janus
14
4 / 1 / 10
8,747
875
7,803
5,268
2,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 15
8,881
888
10,710
6,373
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
tokugawa67
Cerberus
13
3 / 3 / 12
8,380
838
5,969
11,861
19,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
tumse
Tsukuyomi
14
7 / 3 / 10
8,820
882
8,828
8,920
4,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
9
Kills
21
21
Deaths
11
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
12
3.33
L
Apollo
6
3
3
2.5
W
Janus
Beardo91
Janus
4
1
10
9
L
Da Ji
EllyBelly
Da Ji
0
4
6
0.75
L
Fenrir
JeamsDean
Fenrir
1
6
3
0.42
L
Charybdis
Judgebau
Charybdis
1
5
2
0.4
L
Bastet
Sevarious
Bastet
1
3
7
1.5
W
3
1
15
10.5
W
Cerberus
tokugawa67
Cerberus
3
3
12
3
W
Tsukuyomi
tumse
Tsukuyomi
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,013
Damage
41,258
45,802
Taken
40,270
22,153
Mitigated
32,303
7,671
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
7,948
959
751
1,768
7,848
3,792
1,116
0
7,848
14,450
0
L
Apollo
10,486
7,288
95
2,707
10,417
4,205
0
8,851
1,566
0
32,127
W
Janus
Beardo91
Janus
7,803
64
751
602
5,268
2,292
1,482
0
5,268
21,042
0
L
Da Ji
EllyBelly
Da Ji
5,277
1,376
135
835
8,844
3,093
0
5,977
2,867
0
7,850
L
Fenrir
JeamsDean
Fenrir
3,243
543
322
758
10,099
3,960
0
6,462
3,637
0
5,495
L
Charybdis
Judgebau
Charybdis
3,266
1,507
151
720
8,161
2,796
0
6,184
1,977
0
11,335
L
Bastet
Sevarious
Bastet
2,741
553
563
1,385
8,281
8,099
0
4,956
3,325
0
6,700
W
10,710
255
2,275
1,939
6,373
2,792
2,176
0
6,373
23,839
0
W
Cerberus
tokugawa67
Cerberus
5,969
227
1,054
2,360
11,861
19,078
302
0
11,861
10,483
0
W
Tsukuyomi
tumse
Tsukuyomi
8,828
1,893
234
1,019
8,920
4,349
1,540
0
8,920
0
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,070
Gold Earned
43,880
83
Minions Killed
127
0
Camps Cleared
0
932,142
Distance Traveled
967,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,052
905
29
3
0
170,175
0
L
Apollo
9,232
923
41
4
0
179,902
0
W
Janus
8,747
875
36
4
0
208,677
0
L
Da Ji
6,867
687
8
1
0
198,578
0
L
Fenrir
6,676
668
5
1
0
162,869
0
L
Charybdis
6,971
697
27
3
0
185,336
0
L
Bastet
7,324
732
2
0
0
205,457
0
W
Agni
8,881
888
24
2
0
205,121
0
W
Cerberus
8,380
838
26
3
0
187,782
0
W
Tsukuyomi
8,820
882
12
1
0
195,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role