Player Matchup

Sobek
Sobek
Gold V
B_O_C__1967
Sobek
Gold V
Level 105
God Stats
1W - 3L
1,349 SR
Queue Stats
92W - 104L
1,235 MMR
Party 1
Hercules
Hercules
Gold III
Big_Daddy0w0
Hercules
Gold III
Level 131
God Stats
11W - 8L
1,525 SR
Queue Stats
116W - 103L
1,421 MMR
Party 1
Chernobog
Chernobog
Gold I
I bIank l
Chernobog
Gold I
Level 146
God Stats
2W - 0L
1,617 SR
Queue Stats
254W - 252L
1,379 MMR
Party 2
Poseidon
Poseidon
Bronze V
Itzcoliuhqui100
Poseidon
Bronze V
Level 158
God Stats
4W - 1L
1,707 SR
Queue Stats
18W - 24L
1,312 MMR
Solo
Da Ji
Da Ji
Gold II
Mack19955
Da Ji
Gold II
Level 158
God Stats
1W - 1L
1,282 SR
Queue Stats
261W - 255L
1,143 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,496 SR
1,298 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 159
1,426 SR
1,348 MMR
Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze V
CladeronKing29
Apollo
Bronze V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,382 MMR
Solo
Atlas
Atlas
Gold IV
Elizah01
Atlas
Gold IV
Level 97
God Stats
11W - 16L
1,464 SR
Queue Stats
282W - 297L
1,283 MMR
Solo
Hachiman
Hachiman
Gold V
Nightstalker6315
Hachiman
Gold V
Level 156
God Stats
2W - 7L
1,139 SR
Queue Stats
159W - 179L
1,335 MMR
Solo
Fenrir
Fenrir
Gold V
Twisted Abuse
Fenrir
Gold V
Level 158
God Stats
82W - 77L
1,528 SR
Queue Stats
174W - 173L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,535
707
1,459
4,127
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
Big_Daddy0w0
Hercules
4
1 / 1 / 0
3,724
745
1,965
3,737
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
I bIank l
Chernobog
6
0 / 0 / 1
3,449
690
2,121
2,655
685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
7
0 / 0 / 0
3,956
791
322
734
151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Mack19955
Da Ji
5
0 / 0 / 0
3,305
661
1,277
2,940
842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HelKing ArthurBakasuraHera

VS

Bans
JanusVamanaArachneMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 0 / 0
3,583
717
2,036
2,977
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
915
183
0
0
0
Atlas
Elizah01
Atlas
4
0 / 0 / 0
3,032
606
930
3,793
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 1 / 1
3,013
603
2,494
2,367
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 0 / 0
3,325
665
535
2,750
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
0
0
0
0
W
Hercules
Big_Daddy0w0
Hercules
1
1
0
1
L
0
0
0
0
L
Atlas
Elizah01
Atlas
0
0
0
0
W
Chernobog
I bIank l
Chernobog
0
0
1
0.5
W
Poseidon
0
0
0
0
W
Da Ji
Mack19955
Da Ji
0
0
0
0
L
0
1
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,144
Damage
5,995
14,193
Taken
11,887
5,809
Mitigated
4,365
6,442
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,036
139
0
1,358
2,977
809
0
1,275
1,518
16,064
0
W
1,459
72
0
2,200
4,127
1,943
0
1,593
2,354
13,102
0
W
Hercules
Big_Daddy0w0
Hercules
1,965
902
0
1,904
3,737
2,188
0
535
3,202
0
7,153
L
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
Elizah01
Atlas
930
457
0
1,577
3,793
2,096
0
0
3,793
6,400
0
W
Chernobog
I bIank l
Chernobog
2,121
1,511
0
1,493
2,655
685
0
334
2,321
0
19,046
W
Poseidon
322
156
0
125
734
151
185
0
734
22,229
0
W
Da Ji
Mack19955
Da Ji
1,277
409
0
720
2,940
842
0
280
2,616
0
12,146
L
2,494
1,308
0
948
2,367
547
0
0
2,367
0
14,906
L
535
241
0
1,598
2,750
913
0
282
2,428
0
11,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,969
Gold Earned
13,868
132
Minions Killed
94
0
Camps Cleared
0
503,243
Distance Traveled
408,886
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,583
717
40
8
0
97,460
1
W
Sobek
3,535
707
32
6
0
98,452
0
W
Hercules
3,724
745
12
2
0
106,551
2
L
Apollo
915
183
0
0
0
0
0
L
Atlas
3,032
606
12
2
0
109,584
0
W
Chernobog
3,449
690
24
5
0
100,810
0
W
Poseidon
3,956
791
40
8
0
93,708
1
W
Da Ji
3,305
661
24
5
0
103,722
0
L
Hachiman
3,013
603
19
4
0
92,657
0
L
Fenrir
3,325
665
23
5
0
109,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role